Module src/geometry/

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Summary Period: 2000-03-05 to 2006-05-31

Modules

[root]/src/geometry
     models (1 files, 4 lines)
         hitank (0 files, 0 lines)
         lowtank (0 files, 0 lines)
         medtank (0 files, 0 lines)
         tank (16 files, 2033 lines)

Lines of Code


Total Lines Of Code: 12167 (2006-06-28 16:28)

Authors

Author Changes Lines of Code Lines per Change
Totals 977 (100.0%) 46807 (100.0%) 47.9
jeffm2501 102 (10.4%) 19896 (42.5%) 195.0
timriker 201 (20.6%) 12368 (26.4%) 61.5
trepan 273 (27.9%) 9811 (21.0%) 35.9
brlcad 194 (19.9%) 2967 (6.3%) 15.2
dtremenak 67 (6.9%) 663 (1.4%) 9.8
atupone 31 (3.2%) 359 (0.8%) 11.5
crs23 32 (3.3%) 342 (0.7%) 10.6
dbrosius 52 (5.3%) 277 (0.6%) 5.3
davidtrowbridge 23 (2.4%) 72 (0.2%) 3.1
michaelh20 1 (0.1%) 49 (0.1%) 49.0
chestal 1 (0.1%) 3 (0.0%) 3.0

Most Recent Commits

trepan 2006-05-31 01:36

- per-team flag textures (with fallbacks)
- '\' to '/' substitution (skin dirnames)

45 lines of code changed in:

trepan 2006-05-27 02:32

- default glDepthFunc to GL_LEQUAL (also good for preZ passes)
- change the DynamicColor varTiming value to 1.0

2 lines of code changed in:

trepan 2006-05-25 16:42

revert the testing changes

21 lines of code changed in:

trepan 2006-05-25 14:30

bryjen test, take II

5 lines of code changed in:

trepan 2006-05-25 14:21

add "bryjen" to help fix the new flags

56 lines of code changed in:

jeffm2501 2006-05-22 02:38

add geoGMBolt ( fireballish thingy )

123 lines of code changed in:

trepan 2006-05-21 23:10

printf snuck in

6 lines of code changed in:

trepan 2006-05-21 23:01

include glDrawRangeElements() patch, fix ws for Tim

45 lines of code changed in:

trepan 2006-05-21 22:02

use the _defines

2 lines of code changed in:

trepan 2006-05-21 21:16

LOD'ed flags

651 lines of code changed in:

jeffm2501 2006-05-21 19:08

more color tweaks for the geoBolt

7 lines of code changed in:

jeffm2501 2006-05-21 18:00

add a minimum value for each channel of the core of a geoBolt

16 lines of code changed in:

jeffm2501 2006-05-21 15:29

clean up the geoBolt rendering, make the nested pills align in depth, base all the
geo nesting off the base radius, tighten up the shells a litte.

22 lines of code changed in:

jeffm2501 2006-05-20 16:57

when in experemental mode, draw geoBolts instead of billboards, for normal and SB type shots.

80 lines of code changed in:

jeffm2501 2006-05-16 21:55

give bolt shots there rotation and elevation so render can know it

211 lines of code changed in:

jeffm2501 2006-04-16 13:35

put the candle back...

8187 lines of code changed in:

jeffm2501 2006-04-16 13:25

get crazy with the cheese whiz

10988 lines of code changed in:

dtremenak 2006-04-15 14:03

merge from v2_0branch. v2_0branch tagged as merge-2_0-2_1-12.

8 lines of code changed in:

jeffm2501 2006-04-12 01:11

give thief a darker core beam to make it look difrent then normal laser when using
geolaser

14 lines of code changed in:

jeffm2501 2006-04-12 00:31

thief's are not white, but very bright blue.
make the geolaser smaller and have one less ring.

7 lines of code changed in:

(271 more)

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