Module src/math/

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Summary Period: 2002-04-10 to 2003-06-18

Modules

[root]/src/math

Lines of Code


Total Lines Of Code: 0 (2006-06-28 16:28)

Authors

Author Changes Lines of Code Lines per Change
Totals 15 (100.0%) 6 (100.0%) 0.4
timriker 9 (60.0%) 4 (66.7%) 0.4
dbrosius 1 (6.7%) 1 (16.7%) 1.0
crs23 5 (33.3%) 1 (16.7%) 0.2

Most Recent Commits

timriker 2003-06-18 22:31

v1_7 to HEAD

0 lines of code changed in:

timriker 2002-06-04 02:00

the great ex:ing for vim and friends

4 lines of code changed in:

dbrosius 2002-04-10 20:18

Remove warning

1 lines of code changed in:

crs23 2002-04-10 19:26

Added some 3D math stuff (a 3-vector, quaternion, plane) and modified
existing matrix and ray to work with them. Also added a linear
equation solver (using gaussian elimination with partial pivoting),
an ODE solver, and a start on collidable shapes. These changes are
mainly in anticipation of new collision detection and response code
and world regions. Also added a mathr.h file that defines macros
and functions on a floating point type that can be changed at compile
time. That type, Real, is used in the new code.
Also fixed up some bugs in field-of-view code in bzgview.
Added some linear algebra stuff, including a 3-vector (Vec3),

1 lines of code changed in:

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