Module src/ogl/

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Summary Period: 2000-03-05 to 2006-05-27

Modules

[root]/src/ogl

Lines of Code


Total Lines Of Code: 2982 (2006-06-28 16:28)

Authors

Author Changes Lines of Code Lines per Change
Totals 309 (100.0%) 14023 (100.0%) 45.3
timriker 87 (28.2%) 5407 (38.6%) 62.1
jeffm2501 23 (7.4%) 4828 (34.4%) 209.9
crs23 10 (3.2%) 1552 (11.1%) 155.2
trepan 62 (20.1%) 1242 (8.9%) 20.0
brlcad 67 (21.7%) 568 (4.1%) 8.4
dbrosius 23 (7.4%) 156 (1.1%) 6.7
dtremenak 17 (5.5%) 129 (0.9%) 7.5
davidtrowbridge 3 (1.0%) 75 (0.5%) 25.0
chestal 8 (2.6%) 45 (0.3%) 5.6
atupone 5 (1.6%) 13 (0.1%) 2.6
mmu_man 1 (0.3%) 3 (0.0%) 3.0
larsl 1 (0.3%) 3 (0.0%) 3.0
lan56 2 (0.6%) 2 (0.0%) 1.0

Most Recent Commits

trepan 2006-05-27 02:32

- default glDepthFunc to GL_LEQUAL (also good for preZ passes)
- change the DynamicColor varTiming value to 1.0

1 lines of code changed in:

jeffm2501 2006-05-18 19:37

remove -geometry, move it's input to -window
remove old 3dfx passthru card stuff, it's dead, gone and done with...

2 lines of code changed in:

jeffm2501 2006-04-16 13:35

put the candle back...

1915 lines of code changed in:

jeffm2501 2006-04-16 13:25

get crazy with the cheese whiz

2849 lines of code changed in:

jeffm2501 2006-04-10 21:54

move what was "high" quality down to "medium", move what was "experemental" to "high". leave additive blending on experimental ( because it is ). Added #defs for the quality numbers to make it easyer to read.

1 lines of code changed in:

dtremenak 2006-01-28 02:53

merge from v2_0branch. v2_0branch tagged as merge-2_0-2_1-9.

20 lines of code changed in:

dtremenak 2006-01-04 14:34

merge changes from 2.0.5. v2_0branch tagged as merge-2_0-2_1-8.

26 lines of code changed in:

brlcad 2006-01-03 18:33

as the world turns, update copyright to 2006 since these are the days of our lives

7 lines of code changed in:

atupone 2005-11-17 16:07

Follow Auto-conf/make rules. Try to free CFLAGS and similar to clients so they can eventually specify on make

2 lines of code changed in:

dtremenak 2005-11-02 17:02

merge changes from 2.0.5 (minus version-sniffing code). v2_0branch tagged as merge-2_0-2_1-2.

2 lines of code changed in:

dtremenak 2005-10-26 23:12

merge changes from 2.0.5. v2_0branch tagged as merge-2_0-2_1-1.

67 lines of code changed in:

trepan 2005-10-25 03:15

- don't add wall scene nodes if they can't be seen
- don't draw ground receivers if the ground isn't drawn
- don't use display lists for lights (BZDB 'lightLists' var)
- don't check MeshSceneNode lighting if the material doesn't support it

6 lines of code changed in:

trepan 2005-10-22 02:13

- made the flags more sensitive to aerodynamics in experimental mode
(ain't no vertex shader, definitely stiff around the collar)
- added wind for the flags (with a really stupid pattern)
- OpenGLGState now takes a straight float[16] matrix instead of a
TextureMatrix identifier (faster and more flexible)
- added the 'f2bsort' front-to-back sorting for the octree
(can speed up rendering on cards with early z-occlusion)

10 lines of code changed in:

trepan 2005-10-21 00:04

added 'triangle-per-frame counters'
- hackish activation (press 't' and 'y')
- only the static sceneNodes are currently tallied
- normal nodes and shadows nodes are summed together
- radar triangle counts are separate
- MeshSceneNode lods are taken into account
- WallSceneNode tesselation lods are taken into account

22 lines of code changed in:

trepan 2005-10-19 13:33

long long -> s64

8 lines of code changed in:

trepan 2005-10-18 19:24

- removed visual extents from collision manager
- inverted the default state of GL client arrays
- added getColorAverages() for textures for use with fake ground lights
- added new SphereLodSceneNode and associated Shockwave effect
(only used in Enhanced mode)
- added Off/Fast/Nice selection for fog mode
- modified the frame limiter for accuracy
- dimmed the jumpjets fake ground lights
- sorted the drawInfo LODs server-side as well as client-side

55 lines of code changed in:

trepan 2005-10-04 00:42

added gl matrix overflow checking

8 lines of code changed in:

timriker 2005-09-27 20:24

ws. (surely you saw that coming)

10 lines of code changed in:

trepan 2005-09-24 22:18

typo

1 lines of code changed in:

trepan 2005-09-24 21:42

- add groupAlpha, occluder, noshadow, nolighting material params
- add incomlete drawInfo
(lousy anim, unused radar lods, no splitNodes or animated alpha centers)
- speed up when specular lighting isn't needed
- bug fix for invalid mesh faces
- beginnings of dedicated flags within zones

12 lines of code changed in:

(145 more)

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