Module src/bzgview/

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Summary Period: 2000-03-05 to 2002-07-05

Modules

[root]/src/bzgview

Lines of Code


Total Lines Of Code: 118 (2006-06-28 16:28)

Authors

Author Changes Lines of Code Lines per Change
Totals 18 (100.0%) 197 (100.0%) 10.9
crs23 11 (61.1%) 171 (86.8%) 15.5
timriker 6 (33.3%) 25 (12.7%) 4.1
davidtrowbridge 1 (5.6%) 1 (0.5%) 1.0

Most Recent Commits

davidtrowbridge 2002-07-05 04:57

ogg vorbis for sounds

1 lines of code changed in:

timriker 2002-06-04 02:00

the great ex:ing for vim and friends

3 lines of code changed in:

crs23 2002-04-10 19:26

Added some 3D math stuff (a 3-vector, quaternion, plane) and modified
existing matrix and ray to work with them. Also added a linear
equation solver (using gaussian elimination with partial pivoting),
an ODE solver, and a start on collidable shapes. These changes are
mainly in anticipation of new collision detection and response code
and world regions. Also added a mathr.h file that defines macros
and functions on a floating point type that can be changed at compile
time. That type, Real, is used in the new code.
Also fixed up some bugs in field-of-view code in bzgview.
Added some linear algebra stuff, including a 3-vector (Vec3),

61 lines of code changed in:

timriker 2002-03-27 06:16

non win32 png stuff

2 lines of code changed in:

timriker 2002-03-19 22:09

add 'r', 't', and 'q' events

19 lines of code changed in:

crs23 2002-03-11 21:13

restored support for string scene node vector fields and fixed normals on pyramids

1 lines of code changed in:

crs23 2002-03-11 14:03

replaced XML parsing code. added a command to load configuration files on the fly

91 lines of code changed in:

crs23 2002-03-01 21:42

changed how stippling is done. also fixed shockwave rendering.

6 lines of code changed in:

crs23 2002-02-28 19:28

fixed some warnings. added support for disabling some rendering options

12 lines of code changed in:

timriker 2002-02-28 03:55

spam everyone by changing copyright date

1 lines of code changed in:

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