Summary Period: 2001-03-21 to 2001-03-21
2 (0.0%)
121 (0.0%)
Directory | Changes | Lines of Code | Lines per Change |
---|---|---|---|
src/bzflag/ | 2 (100.0%) | 121 (100.0%) | 60.5 |
21.03.2001 mathias gumz: i recoded the jammingflagradarnoise. its now much
faster. i use 1 big (4 x 64 x 64 x 1) texturobject (GL_LUMINANCE). first
test replies, that the fps are the same like you dont have the jamming
flag. on my system the fps without this patch and enabled jamming flags
are only 10 fps (without jamming : 100fps). this is just by removing the
glDrawPixel(); ... :)
so this is my first try, feel free to mail me any ideas. first posting here, dont be angry with me about bad english skillz and the stuff i said here.
regards
121 lines of code changed in:
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