Module src/date/

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Summary Period: 2003-09-22 to 2006-05-26

Modules

[root]/src/date

Lines of Code


Total Lines Of Code: 187 (2006-06-28 16:28)

Authors

Author Changes Lines of Code Lines per Change
Totals 87 (100.0%) 330 (100.0%) 3.7
timriker 24 (27.6%) 150 (45.5%) 6.2
brlcad 23 (26.4%) 68 (20.6%) 2.9
trepan 13 (14.9%) 38 (11.5%) 2.9
dtremenak 4 (4.6%) 27 (8.2%) 6.7
atupone 10 (11.5%) 20 (6.1%) 2.0
dbrosius 1 (1.1%) 12 (3.6%) 12.0
jeffm2501 5 (5.7%) 6 (1.8%) 1.2
chestal 4 (4.6%) 5 (1.5%) 1.2
larsl 1 (1.1%) 2 (0.6%) 2.0
lan56 1 (1.1%) 1 (0.3%) 1.0
bryjen 1 (1.1%) 1 (0.3%) 1.0

Most Recent Commits

trepan 2006-05-26 23:16

- added BZDB variable controlled dynamic colors
(with configurable smooth transitions)
- bumped the protocol to 0039

1 lines of code changed in:

jeffm2501 2006-05-25 15:54

send a mode after the rabbit message that lets us swap rabbits, or add/remove them. so that maybe soon we can have more then one rabbit.

1 lines of code changed in:

jeffm2501 2006-04-11 01:47

add "true ffa", a teamless mode where it's everyone for themselves, team is just used for tank
color. No team kills, no team messages, no team score,,no geno, just pure blasting.
Bump proto to 37, and rev to 2.1.7

2 lines of code changed in:

brlcad 2006-03-26 23:49

update configure.ac as well until m4 magic gets added

1 lines of code changed in:

jeffm2501 2006-02-09 17:39

clean up the playerKilled reason ( BlowedUpReason), make both the client and server use the same enumerations
change proto to 36
add callbacks to let server side bots know somone was killed
more message cleanups

1 lines of code changed in:

jeffm2501 2006-02-04 16:43

start spliting out the messages returned from clients into there own file
consolodate the anti-cheat settings
make player update pack be consitent with other messages that use player ID.
clean up security checks in message switch
bump proto version ( player update changed )

1 lines of code changed in:

brlcad 2006-01-03 18:33

as the world turns, update copyright to 2006 since these are the days of our lives

2 lines of code changed in:

atupone 2006-01-02 18:42

Reduce size of MsgShotBegin

2 lines of code changed in:

lan56 2005-12-10 04:54

"it's" -> "its"

1 lines of code changed in:

atupone 2005-12-09 10:15

All packets related to players have the player-id inside the message

2 lines of code changed in:

atupone 2005-11-17 16:07

Follow Auto-conf/make rules. Try to free CFLAGS and similar to clients so they can eventually specify on make

2 lines of code changed in:

atupone 2005-11-14 15:19

end of shot sent by server on behalf of hit players.

2 lines of code changed in:

atupone 2005-11-02 18:14

handicap server side

2 lines of code changed in:

atupone 2005-10-28 14:52

Message directed to bots are mostly managed locally

2 lines of code changed in:

dtremenak 2005-10-27 00:12

hunters are a real team. remove all the ugly associated color and teamkill hacks.

2 lines of code changed in:

atupone 2005-10-26 15:43

TankPlayer, ComputerPlayer .. and now: ChatPlayer (for bzadmin)

1 lines of code changed in:

atupone 2005-10-25 17:08

Inertia is a bzdb var

1 lines of code changed in:

atupone 2005-10-25 15:36

Birth of a new age

2 lines of code changed in:

bryjen 2005-10-01 21:09

mark 2.0.5 as under DEVELopment

1 lines of code changed in:

brlcad 2005-10-01 14:01

update to 2.0.5 after tagging

1 lines of code changed in:

(59 more)

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