Summary Period: 2002-01-17 to 2005-05-31
2200 (7.2%)
41015 (7.4%)
Directory | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 2200 (100.0%) | 41015 (100.0%) | 18.6 |
src/bzfs/ | 366 (16.6%) | 20676 (50.4%) | 56.4 |
src/bzflag/ | 763 (34.7%) | 11107 (27.1%) | 14.5 |
src/common/ | 152 (6.9%) | 1993 (4.9%) | 13.1 |
include/ | 275 (12.5%) | 1452 (3.5%) | 5.2 |
src/obstacle/ | 64 (2.9%) | 1317 (3.2%) | 20.5 |
misc/ | 37 (1.7%) | 1043 (2.5%) | 28.1 |
src/mediafile/ | 58 (2.6%) | 824 (2.0%) | 14.2 |
/ | 199 (9.0%) | 566 (1.4%) | 2.8 |
src/geometry/ | 52 (2.4%) | 277 (0.7%) | 5.3 |
src/bzadmin/ | 56 (2.5%) | 234 (0.6%) | 4.1 |
doc/ | 11 (0.5%) | 228 (0.6%) | 20.7 |
man/ | 14 (0.6%) | 221 (0.5%) | 15.7 |
doc/guide/ | 9 (0.4%) | 202 (0.5%) | 22.4 |
src/ui/ | 13 (0.6%) | 181 (0.4%) | 13.9 |
src/ogl/ | 23 (1.0%) | 156 (0.4%) | 6.7 |
src/net/ | 18 (0.8%) | 139 (0.3%) | 7.7 |
src/game/ | 38 (1.7%) | 134 (0.3%) | 3.5 |
src/scene/ | 15 (0.7%) | 80 (0.2%) | 5.3 |
doc/guide/Flags/ | 2 (0.1%) | 60 (0.1%) | 30.0 |
src/view/ | 10 (0.5%) | 48 (0.1%) | 4.8 |
src/platform/ | 15 (0.7%) | 46 (0.1%) | 3.0 |
src/date/ | 1 (0.0%) | 12 (0.0%) | 12.0 |
src/3D/ | 3 (0.1%) | 10 (0.0%) | 3.3 |
src/world/ | 1 (0.0%) | 5 (0.0%) | 5.0 |
src/mplatform/ | 2 (0.1%) | 1 (0.0%) | 0.5 |
src/math/ | 1 (0.0%) | 1 (0.0%) | 1.0 |
src/collision/ | 1 (0.0%) | 1 (0.0%) | 1.0 |
src/ | 1 (0.0%) | 1 (0.0%) | 1.0 |
fixee some
2 lines of code changed in:
warnings
43 lines of code changed in:
use the constant, luke
1 lines of code changed in:
win32's c++ doesn't have the 'or' keyword yet :)
1 lines of code changed in:
don't kill the admin when the admin /kills a teammate. fix due to pimpinella
1 lines of code changed in:
pull out explosion matrix - couldn't get it to work right.
3 lines of code changed in:
see if you can hold down your chowder with this change.
2 lines of code changed in:
ok, this is as close as my lil brain can make it
3 lines of code changed in:
still not right. but obviously wrong here
8 lines of code changed in:
for some reason glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); is returning a huge negative number. If it is set max to 512, which is bz's max anyway. Not sure why this is happening.
1 lines of code changed in:
slightly better, but something dreadfully wrong
3 lines of code changed in:
it's 2005 gosh golly, gotBlowedUp should mean something... unfortunately i'm a moron, so perhaps a chap not from the short bus could improve this.
48 lines of code changed in:
fix stack corruption due to too small of an array
1 lines of code changed in:
MeBigFatGuy reports that players can't respawn after admin-killed... fixed.
4 lines of code changed in:
orange made me add this, for the weanies who feel kick is too strong. Oooh the power is addictive.
122 lines of code changed in:
wernings
2 lines of code changed in:
reset binoculars on spawn 'cause you get all wiggie-like if not.
8 lines of code changed in:
apparrently xutility is a win only stl file
1 lines of code changed in:
the little people can be silly sometimes, too!
13 lines of code changed in:
methods need two parens -- a left and a right
no need to check a regular variable against null
1 lines of code changed in:
(977 more)
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