User statistics for dbrosius

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Summary Period: 2002-01-17 to 2005-05-31

Total Changes

2200 (7.2%)

Lines of Code

41015 (7.4%)

Modules

Directory Changes Lines of Code Lines per Change
Totals 2200 (100.0%) 41015 (100.0%) 18.6
src/bzfs/ 366 (16.6%) 20676 (50.4%) 56.4
src/bzflag/ 763 (34.7%) 11107 (27.1%) 14.5
src/common/ 152 (6.9%) 1993 (4.9%) 13.1
include/ 275 (12.5%) 1452 (3.5%) 5.2
src/obstacle/ 64 (2.9%) 1317 (3.2%) 20.5
misc/ 37 (1.7%) 1043 (2.5%) 28.1
src/mediafile/ 58 (2.6%) 824 (2.0%) 14.2
/ 199 (9.0%) 566 (1.4%) 2.8
src/geometry/ 52 (2.4%) 277 (0.7%) 5.3
src/bzadmin/ 56 (2.5%) 234 (0.6%) 4.1
doc/ 11 (0.5%) 228 (0.6%) 20.7
man/ 14 (0.6%) 221 (0.5%) 15.7
doc/guide/ 9 (0.4%) 202 (0.5%) 22.4
src/ui/ 13 (0.6%) 181 (0.4%) 13.9
src/ogl/ 23 (1.0%) 156 (0.4%) 6.7
src/net/ 18 (0.8%) 139 (0.3%) 7.7
src/game/ 38 (1.7%) 134 (0.3%) 3.5
src/scene/ 15 (0.7%) 80 (0.2%) 5.3
doc/guide/Flags/ 2 (0.1%) 60 (0.1%) 30.0
src/view/ 10 (0.5%) 48 (0.1%) 4.8
src/platform/ 15 (0.7%) 46 (0.1%) 3.0
src/date/ 1 (0.0%) 12 (0.0%) 12.0
src/3D/ 3 (0.1%) 10 (0.0%) 3.3
src/world/ 1 (0.0%) 5 (0.0%) 5.0
src/mplatform/ 2 (0.1%) 1 (0.0%) 0.5
src/math/ 1 (0.0%) 1 (0.0%) 1.0
src/collision/ 1 (0.0%) 1 (0.0%) 1.0
src/ 1 (0.0%) 1 (0.0%) 1.0

Activity by Clock Time

Most Recent Commits

dbrosius 2005-05-31 01:49

fixee some

2 lines of code changed in:

dbrosius 2005-05-20 00:38

warnings

43 lines of code changed in:

dbrosius 2005-04-03 23:39

use the constant, luke

1 lines of code changed in:

dbrosius 2005-03-22 23:19

win32's c++ doesn't have the 'or' keyword yet :)

1 lines of code changed in:

dbrosius 2005-03-22 00:23

don't kill the admin when the admin /kills a teammate. fix due to pimpinella

1 lines of code changed in:

dbrosius 2005-03-16 02:15

pull out explosion matrix - couldn't get it to work right.

3 lines of code changed in:

dbrosius 2005-03-15 22:25

see if you can hold down your chowder with this change.

2 lines of code changed in:

dbrosius 2005-03-15 01:12

ok, this is as close as my lil brain can make it

3 lines of code changed in:

dbrosius 2005-03-15 00:41

still not right. but obviously wrong here

8 lines of code changed in:

dbrosius 2005-03-15 00:28

for some reason glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); is returning a huge negative number. If it is set max to 512, which is bz's max anyway. Not sure why this is happening.

1 lines of code changed in:

dbrosius 2005-03-11 02:09

slightly better, but something dreadfully wrong

3 lines of code changed in:

dbrosius 2005-03-11 00:28

it's 2005 gosh golly, gotBlowedUp should mean something... unfortunately i'm a moron, so perhaps a chap not from the short bus could improve this.

48 lines of code changed in:

dbrosius 2005-03-08 22:24

fix stack corruption due to too small of an array

1 lines of code changed in:

dbrosius 2005-03-08 21:57

MeBigFatGuy reports that players can't respawn after admin-killed... fixed.

4 lines of code changed in:

dbrosius 2005-03-08 00:07

orange made me add this, for the weanies who feel kick is too strong. Oooh the power is addictive.

122 lines of code changed in:

dbrosius 2005-02-04 20:54

wernings

2 lines of code changed in:

dbrosius 2005-01-27 01:56

reset binoculars on spawn 'cause you get all wiggie-like if not.

8 lines of code changed in:

dbrosius 2005-01-23 15:50

apparrently xutility is a win only stl file

1 lines of code changed in:

dbrosius 2005-01-23 15:44

the little people can be silly sometimes, too!

13 lines of code changed in:

dbrosius 2005-01-21 01:35

methods need two parens -- a left and a right

no need to check a regular variable against null

1 lines of code changed in:

(977 more)

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