Module src/3D/

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Summary Period: 2004-01-24 to 2006-03-12

Modules

[root]/src/3D

Lines of Code


Total Lines Of Code: 1797 (2006-06-28 16:28)

Authors

Author Changes Lines of Code Lines per Change
Totals 227 (100.0%) 3425 (100.0%) 15.0
dtremenak 66 (29.1%) 1765 (51.5%) 26.7
trepan 42 (18.5%) 495 (14.5%) 11.7
jeffm2501 22 (9.7%) 489 (14.3%) 22.2
chestal 12 (5.3%) 349 (10.2%) 29.0
timriker 27 (11.9%) 171 (5.0%) 6.3
brlcad 42 (18.5%) 81 (2.4%) 1.9
atupone 11 (4.8%) 62 (1.8%) 5.6
dbrosius 3 (1.3%) 10 (0.3%) 3.3
davidtrowbridge 2 (0.9%) 3 (0.1%) 1.5

Most Recent Commits

brlcad 2006-03-12 03:19

remove unused var mipspro detected

1 lines of code changed in:

dtremenak 2006-01-04 14:34

merge changes from 2.0.5. v2_0branch tagged as merge-2_0-2_1-8.

2 lines of code changed in:

brlcad 2006-01-03 18:33

as the world turns, update copyright to 2006 since these are the days of our lives

8 lines of code changed in:

atupone 2005-11-17 16:07

Follow Auto-conf/make rules. Try to free CFLAGS and similar to clients so they can eventually specify on make

2 lines of code changed in:

dtremenak 2005-10-27 01:48

orange comes before cyan

2 lines of code changed in:

dtremenak 2005-10-26 23:12

merge changes from 2.0.5. v2_0branch tagged as merge-2_0-2_1-1.

0 lines of code changed in:

trepan 2005-10-18 19:24

- removed visual extents from collision manager
- inverted the default state of GL client arrays
- added getColorAverages() for textures for use with fake ground lights
- added new SphereLodSceneNode and associated Shockwave effect
(only used in Enhanced mode)
- added Off/Fast/Nice selection for fog mode
- modified the frame limiter for accuracy
- dimmed the jumpjets fake ground lights
- sorted the drawInfo LODs server-side as well as client-side

14 lines of code changed in:

timriker 2005-09-27 20:38

ws - footer

27 lines of code changed in:

timriker 2005-09-27 20:24

ws. (surely you saw that coming)

8 lines of code changed in:

brlcad 2005-09-07 17:57

s/MERCHANTIBILITY/MERCHANTABILITY/g .. yes, it took a non-native-english-speaking italian to notice the spelling mistake.

8 lines of code changed in:

brlcad 2005-08-25 02:03

convert the build targets to libtool equivalently. that means static libtool libraries and libtool objects, an equivalent conversion even down to the convenience libraries.

3 lines of code changed in:

trepan 2005-08-14 21:45

- improvements to the server list
- added FontManager.setDarkness() (separate from setDimFactor)

22 lines of code changed in:

trepan 2005-08-14 03:55

repolarize font manager opacity

3 lines of code changed in:

trepan 2005-08-14 02:16

match dim to ScoreboardRenderer

1 lines of code changed in:

trepan 2005-08-14 01:56

- added colored "icons" for list server entries ("listIcons")
(kept some red coloring to indicate shot count)
- disabled opacity setting after Console is done
(who thought that inverting opacity's value was a good idea?)
- FontManager still needs some serious tweakin' :)

27 lines of code changed in:

trepan 2005-08-11 06:46

less warnings

9 lines of code changed in:

trepan 2005-08-11 06:35

no more full reset ... still works for everyone?

6 lines of code changed in:

dtremenak 2005-08-01 19:34

enable alpha and blending for underline drawing so the menus don't look all funky when underline killer highlight is on

2 lines of code changed in:

dtremenak 2005-07-29 16:10

put back the state reset that makes underlining actually show up on the screen (on windows+nvidia at least)

2 lines of code changed in:

dtremenak 2005-07-26 01:56

complete Jeff's icky hunters-are-orange hack.
add an (extended) ANSI code entry for orange, well above the defined and reserved ranges.
use the orange color for chat messages, callsigns on scoreboard, HUD score indicator etc.

4 lines of code changed in:

(124 more)

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