Module src/obstacle/

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Summary Period: 2000-03-05 to 2006-03-12

Modules

[root]/src/obstacle

Lines of Code


Total Lines Of Code: 12488 (2006-06-28 16:28)

Authors

Author Changes Lines of Code Lines per Change
Totals 809 (100.0%) 24230 (100.0%) 29.9
trepan 336 (41.5%) 12854 (53.0%) 38.2
brlcad 132 (16.3%) 4893 (20.2%) 37.0
timriker 150 (18.5%) 3835 (15.8%) 25.5
dbrosius 64 (7.9%) 1317 (5.4%) 20.5
atupone 51 (6.3%) 740 (3.1%) 14.5
dtremenak 23 (2.8%) 207 (0.9%) 9.0
jeffm2501 21 (2.6%) 169 (0.7%) 8.0
cobraa1 12 (1.5%) 105 (0.4%) 8.7
mmu_man 7 (0.9%) 46 (0.2%) 6.5
larsl 4 (0.5%) 32 (0.1%) 8.0
davidtrowbridge 7 (0.9%) 23 (0.1%) 3.2
crs23 1 (0.1%) 8 (0.0%) 8.0
chestal 1 (0.1%) 1 (0.0%) 1.0

Most Recent Commits

brlcad 2006-03-12 15:07

unused variable, allVBO

2 lines of code changed in:

dtremenak 2006-01-04 14:34

merge changes from 2.0.5. v2_0branch tagged as merge-2_0-2_1-8.

64 lines of code changed in:

brlcad 2006-01-03 18:33

as the world turns, update copyright to 2006 since these are the days of our lives

27 lines of code changed in:

atupone 2005-11-17 16:07

Follow Auto-conf/make rules. Try to free CFLAGS and similar to clients so they can eventually specify on make

2 lines of code changed in:

dtremenak 2005-11-12 21:49

merge changes from 2.0.5. v2_0branch tagged as merge-2_0-2_1-4.

10 lines of code changed in:

atupone 2005-10-24 13:25

Putting in ctype.h . I guess we need cctype instead

1 lines of code changed in:

trepan 2005-10-23 22:14

- add ".png" to texture names exported to MTL files (if not present)
- improve the OBJ texture coordinates for the ground, boxes, and pyramids

25 lines of code changed in:

trepan 2005-10-23 07:21

save boxes, pyramids, bases, and teleporters into OBJ files
- texture coords need work
- materials are slightly tinted (in case the textures are not available)

487 lines of code changed in:

trepan 2005-10-23 01:16

sequential OBJ mesh ids

11 lines of code changed in:

trepan 2005-10-22 02:13

- made the flags more sensitive to aerodynamics in experimental mode
(ain't no vertex shader, definitely stiff around the collar)
- added wind for the flags (with a really stupid pattern)
- OpenGLGState now takes a straight float[16] matrix instead of a
TextureMatrix identifier (faster and more flexible)
- added the 'f2bsort' front-to-back sorting for the octree
(can speed up rendering on cards with early z-occlusion)

10 lines of code changed in:

trepan 2005-10-21 03:03

fix the QuadStrip triangle count

10 lines of code changed in:

trepan 2005-10-18 19:24

- removed visual extents from collision manager
- inverted the default state of GL client arrays
- added getColorAverages() for textures for use with fake ground lights
- added new SphereLodSceneNode and associated Shockwave effect
(only used in Enhanced mode)
- added Off/Fast/Nice selection for fog mode
- modified the frame limiter for accuracy
- dimmed the jumpjets fake ground lights
- sorted the drawInfo LODs server-side as well as client-side

31 lines of code changed in:

trepan 2005-10-13 17:56

unnamed meshes need unique id tags

3 lines of code changed in:

trepan 2005-10-13 16:35

- save a separate MTL file
- comment extraneous info from the OBJ file

1 lines of code changed in:

trepan 2005-10-13 15:30

- implemented "saveAsOBJ"
material output needs to be modified
extraneous info needs to be commented

168 lines of code changed in:

trepan 2005-10-12 04:25

oops, make it so that lods don't have to be ordered

4 lines of code changed in:

trepan 2005-09-30 11:55

lose the gcc extension

2 lines of code changed in:

trepan 2005-09-30 10:21

matswap II

1 lines of code changed in:

trepan 2005-09-30 10:04

matswap

123 lines of code changed in:

trepan 2005-09-29 17:56

- added MsgGameTime, to provide a common time to all clients.
it's currently only used for visual information, and is pretty
weak as far as time sync'ing algos go.
- allow '-public' in the options block for Thumper

2 lines of code changed in:

(255 more)

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