Commit Log (Page 185 of 187)

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Summary Period: 2001-04-18 to 2001-03-07 (Commits 99-148 of 9348)

timriker 2001-04-18 20:09

clobber and source upload for release

7 lines of code changed in:

timriker 2001-04-18 17:57

clobber and source upload for release

4 lines of code changed in:

timriker 2001-04-18 16:29

::memset()

5 lines of code changed in:

timriker 2001-04-18 15:30

bump rev 1.7e3

35 lines of code changed in:

timriker 2001-04-18 15:03

bump rev 1.7e3

2 lines of code changed in:

timriker 2001-04-05 16:53

const to please sun cc

3 lines of code changed in:

timriker 2001-04-05 16:22

no bzero() - Bj|rn Augustsson <d3august@dtek.chalmers.se>

1 lines of code changed in:

timriker 2001-04-05 00:43

be conservative on strings.h

2 lines of code changed in:

timriker 2001-04-04 12:36

add hix.bzw to bzflag-server package

1 lines of code changed in:

timriker 2001-04-04 11:54

debian packaging

12 lines of code changed in:

timriker 2001-04-04 11:31

tar wrapper for use in debian build

2 lines of code changed in:

timriker 2001-04-04 11:28

solaris cleanups, release prep

7 lines of code changed in:

timriker 2001-04-02 22:38

annoy some people and please others by supporting down to 256x192

7 lines of code changed in:

timriker 2001-03-29 02:14

2 possible file handle leaks

6 lines of code changed in:

timriker 2001-03-28 14:11

*bsd cleanups

37 lines of code changed in:

timriker 2001-03-23 20:23

explicit xlibs-dev for m68k

1 lines of code changed in:

crs23 2001-03-22 22:20

avoided warning from g++. removed redundant setting of non-blocking
flag (that was deliberately left out of the win32 build, incidentally,
which would've been wrong had it not been redundant anyway). removed
unreachable code.

also restored original values for waitTime in main(). unfortunately,
i can't test this properly without an internet game server. however,
waitTime is just a timeout for select(). should anything interesting
happen before the time expires then select() will return, so any wait
time is okay so long as we wake up enough to update the game timer and
insert random flags. i doubt the changes had any effect except to make
the server wake up more often than necessary when idle.

4 lines of code changed in:

timriker 2001-03-21 03:22

revert radar updates, still need work

24 lines of code changed in:

bz-akira 2001-03-21 02:12

21.03.2001 mathias gumz: i recoded the jammingflagradarnoise. its now much
faster. i use 1 big (4 x 64 x 64 x 1) texturobject (GL_LUMINANCE). first
test replies, that the fps are the same like you dont have the jamming
flag. on my system the fps without this patch and enabled jamming flags
are only 10 fps (without jamming : 100fps). this is just by removing the
glDrawPixel(); ... :)

so this is my first try, feel free to mail me any ideas. first posting here, dont be angry with me about bad english skillz and the stuff i said here.

regards

121 lines of code changed in:

crs23 2001-03-20 00:01

fixed code to match comment

1 lines of code changed in:

crs23 2001-03-19 23:55

now starting search for current resolution from end of the resolution
list, not one past the end of the list.

1 lines of code changed in:

crs23 2001-03-19 23:53

removed obsolete member (stopped) from GuidedMissileStrategy and
added initialization for new member renderTimes.

1 lines of code changed in:

crs23 2001-03-19 23:02

cleaned up line-wrapping code. no longer computes strlen() for each
line. no longer copies string for each line (operator=() on BzfString
does a copy, new and delete). now clipping lines to the top and the
right of the message area (glScissor() did this too but this avoids
the rendering when we know the string will be clipped).

36 lines of code changed in:

timriker 2001-03-19 20:49

send MsgGrab less

2 lines of code changed in:

timriker 2001-03-19 14:08

init addr_len

1 lines of code changed in:

timriker 2001-03-13 15:55

non ascii -

5 lines of code changed in:

timriker 2001-03-12 22:12

add teleporters

137 lines of code changed in:

timriker 2001-03-12 22:11

remove \n

2 lines of code changed in:

timriker 2001-03-12 15:52

no sigaction() on win32

4 lines of code changed in:

timriker 2001-03-11 20:03

wordfilecomments

1 lines of code changed in:

timriker 2001-03-11 17:45

OO improvements

8 lines of code changed in:

timriker 2001-03-11 10:41

limbo flag fix

2 lines of code changed in:

timriker 2001-03-11 03:48

HiX experimental world

285 lines of code changed in:

timriker 2001-03-10 19:44

eep, typo

21 lines of code changed in:

timriker 2001-03-10 13:06

eep, typo

1 lines of code changed in:

timriker 2001-03-10 13:01

follow tank roaming mode

11 lines of code changed in:

timriker 2001-03-10 02:21

some warnings and messages

3 lines of code changed in:

timriker 2001-03-09 16:30

man pages, text formatting

88 lines of code changed in:

timriker 2001-03-08 23:23

remove extra \n from printError calls

25 lines of code changed in:

timriker 2001-03-08 23:03

case insensitive unique nicks

3 lines of code changed in:

timriker 2001-03-08 22:20

/kick /lagstats

141 lines of code changed in:

timriker 2001-03-08 22:13

quick messages

34 lines of code changed in:

timriker 2001-03-08 21:38

preliminary Macintosh changes

275 lines of code changed in:

timriker 2001-03-07 21:57

don't drain and flush audio on solaris

4 lines of code changed in:

timriker 2001-03-07 19:02

chris as author
server as relay message
Looking up host name error
hardcode winsock errors for that broken OS

71 lines of code changed in:

timriker 2001-03-07 18:40

cleanup for submission

13 lines of code changed in:

timriker 2001-03-07 11:44

doc changes, rename switch

43 lines of code changed in:

timriker 2001-03-07 10:43

scoring, whitespace

23 lines of code changed in:

timriker 2001-03-07 03:17

unpacked addr struct, message fixes

16 lines of code changed in:

timriker 2001-03-07 00:19

reborn rogue tank placement

4 lines of code changed in:

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