-
jeffm2501
2006-05-21 15:30
-
0 lines of code changed in:
-
plugins/recordmatch:
recordmatch.ncb (del)
-
jeffm2501
2006-05-21 15:29
-
22 lines of code changed in:
-
src/geometry:
BoltSceneNode.cxx (+22 -10)
-
jeffm2501
2006-05-21 14:30
-
40 lines of code changed in:
-
src/bzfs:
commands.cxx (+40 -21)
-
jeffm2501
2006-05-21 13:48
-
1 lines of code changed in:
-
include:
bzfsAPI.h (+1 -1)
-
jeffm2501
2006-05-21 13:11
-
7 lines of code changed in:
-
brlcad
2006-05-21 01:42
-
3 lines of code changed in:
-
jeffm2501
2006-05-20 19:37
-
2 lines of code changed in:
-
plugins/recordmatch:
recordmatch.cpp (+2)
-
jeffm2501
2006-05-20 16:57
-
88 lines of code changed in:
-
include:
BoltSceneNode.h (+6 -1)
-
src/bzflag:
SegmentedShotStrategy.cxx (+2)
-
src/geometry:
BoltSceneNode.cxx (+80 -23)
-
bzgirl
2006-05-20 00:10
-
2 lines of code changed in:
-
brlcad
2006-05-19 08:19
-
20 lines of code changed in:
-
brlcad
2006-05-19 08:14
-
1 lines of code changed in:
-
plugins:
configure.ac (+1 -1)
-
brlcad
2006-05-19 08:09
-
1 lines of code changed in:
-
brlcad
2006-05-19 08:08
-
1 lines of code changed in:
-
brlcad
2006-05-19 08:01
-
20 lines of code changed in:
-
NEWS (+1)
-
src/net:
Pack.cxx (+19 -6)
-
jeffm2501
2006-05-18 19:37
-
22 lines of code changed in:
-
man:
bzflag.6.in (+4 -25)
-
src/bzflag:
bzflag.cxx (+13 -36)
-
src/ogl:
OpenGLTexture.cxx (+2 -3)
-
src/platform:
WinDisplay.cxx (+1 -10),
WinDisplay.h (-1),
WinWindow.cxx (+2 -20),
WinWindow.h (-1)
-
jeffm2501
2006-05-16 21:55
-
218 lines of code changed in:
-
include:
BoltSceneNode.h (+5 -2)
-
src/bzflag:
GuidedMissleStrategy.cxx (+1 -1),
SegmentedShotStrategy.cxx (+1 -1)
-
src/geometry:
BoltSceneNode.cxx (+211 -161)
-
trepan
2006-05-14 21:46
-
0 lines of code changed in:
-
src/bzflag:
Makefile.am (-2),
VerticalSync.cxx (del),
VerticalSync.h (del),
defaultBZDB.cxx (-1),
playing.cxx (-3)
-
dtremenak
2006-05-13 17:31
-
1 lines of code changed in:
-
src/bzfs:
CmdLineOptions.cxx (+1 -1)
-
brlcad
2006-05-12 21:50
-
1 lines of code changed in:
-
jeffm2501
2006-05-06 00:03
-
2 lines of code changed in:
-
jeffm2501
2006-05-03 18:37
-
0 lines of code changed in:
-
src/bzflag:
HUDRenderer.cxx (-1)
-
bryjen
2006-05-02 23:22
-
7 lines of code changed in:
-
src/bzflag:
Roaming.cxx (+4 -2),
playing.cxx (+1 -1)
-
src/bzfs:
ListServerConnection.cxx (+2 -2)
-
bryjen
2006-05-02 23:16
-
10 lines of code changed in:
-
src/bzflag:
Roster.cxx (+2 -1),
Roster.h (+2),
playing.cxx (+6 -1)
-
jeffm2501
2006-04-28 21:40
-
6 lines of code changed in:
-
include:
bzfsAPI.h (+1 -1)
-
plugins/doc:
functions.html (+2 -4)
-
plugins/shockwaveDeath:
shockwaveDeath.cpp (+1 -10)
-
src/bzfs:
bzfsAPI.cxx (+2 -8)
-
trepan
2006-04-26 13:37
-
56 lines of code changed in:
-
src/bzflag:
VerticalSync.cxx (+55 -7),
defaultBZDB.cxx (+1 -1)
-
trepan
2006-04-26 13:03
-
7 lines of code changed in:
-
src/bzflag:
VerticalSync.cxx (+7 -5)
-
trepan
2006-04-26 03:03
-
1 lines of code changed in:
-
src/bzflag:
VerticalSync.cxx (+1 -1)
-
trepan
2006-04-26 03:00
-
1 lines of code changed in:
-
src/bzflag:
defaultBZDB.cxx (+1)
-
trepan
2006-04-26 02:58
-
10 lines of code changed in:
-
src/bzflag:
Makefile.am (+2),
VerticalSync.cxx (new 5),
VerticalSync.h (new),
playing.cxx (+3)
-
brlcad
2006-04-23 21:14
-
27 lines of code changed in:
-
configure.ac (+10 -11)
-
man:
bzflag.6.in (+1 -1)
-
misc:
Makefile.am (+1)
-
plugins:
configure.ac (+2)
-
src/bzflag:
bzflag.cxx (+1 -1)
-
src/common:
FileManager.cxx (+2 -2)
-
src/mediafile:
MediaFile.cxx (+2 -2)
-
src/platform:
BzfMedia.cxx (+8 -8)
-
jeffm2501
2006-04-22 17:16
-
5 lines of code changed in:
-
src/bzfs:
bzfs.cxx (+5 -3)
-
lan56
2006-04-18 23:41
-
2 lines of code changed in:
-
lan56
2006-04-18 23:35
-
357 lines of code changed in:
-
Dev-C++:
BZFlag_DevCpp.nsi (new 357)
-
brlcad
2006-04-18 22:58
-
8 lines of code changed in:
-
trepan
2006-04-18 18:38
-
0 lines of code changed in:
-
src/bzflag:
playing.cxx (-3)
-
trepan
2006-04-18 18:23
-
11 lines of code changed in:
-
dtremenak
2006-04-18 17:59
-
40 lines of code changed in:
-
src/bzadmin:
BZAdminClient.cxx (+4 -4),
curses_wrapper.h (+36 -33)
-
jeffm2501
2006-04-16 13:32
-
139445 lines of code changed in:
-
Dev-C++:
config.h (+79 -79)
-
include:
AccessList.h (+41 -46),
Address.h (+61 -62),
AnsiCodes.h (+87 -90),
ArcObstacle.h (+86 -65),
AresHandler.h (+39 -42),
AutoCompleter.h (+31 -34),
BSPSceneDatabase.h (+65 -66),
BZDBCache.h (+29 -29),
BaseBuilding.h (+61 -51),
BaseResources.h (+31 -31),
BaseSceneNodeGenerator.h (+13 -14),
BillboardSceneNode.h (+82 -84),
BoltSceneNode.h (+72 -75),
BoxBuilding.h (+64 -56),
BoxSceneNodeGenerator.h (+14 -14),
Bundle.h (+21 -23),
BundleMgr.h (+17 -16),
BzMaterial.h (+199 -209),
BzfDisplay.h (+64 -72),
BzfEvent.h (+155 -88),
BzfJoystick.h (+84 -70),
BzfMedia.h (+126 -120),
BzfVisual.h (+25 -23),
BzfWindow.h (+61 -77),
CacheManager.h (+40 -42),
CallbackList.h (+81 -87),
CollisionManager.h (+116 -160),
CommandManager.h (+45 -46),
CommandsStandard.h (+11 -13),
ConeObstacle.h (+78 -62),
ConfigFileManager.h (+33 -33),
Country.h (+53 -52),
DirectoryNames.h (+14 -14),
DynamicColor.h (+87 -99),
EighthDBaseSceneNode.h (+27 -27),
EighthDBoxSceneNode.h (+31 -31),
EighthDPyrSceneNode.h (+31 -31),
EighthDimSceneNode.h (+38 -39),
EighthDimShellNode.h (+41 -46),
EmptySceneNodeGenerator.h (+8 -8),
ErrorHandler.h (+11 -10),
Extents.h (+116 -171),
FileManager.h (+45 -42),
Flag.h (+167 -165),
FlagSceneNode.h (+53 -56),
FlagWarpSceneNode.h (+35 -38),
FontManager.h (+67 -69),
Frustum.h (+90 -151),
GLCollect.h (+10 -9),
GameTime.h (+13 -18),
Intersect.h (+59 -25),
KeyManager.h (+68 -66),
LagInfo.h (+67 -67),
Language.h (+67 -66),
LaserSceneNode.h (+41 -45),
LinkManager.h (+35 -36),
ListServer.h (+15 -16),
MathUtils.h (+270 -301),
MediaFile.h (+63 -65),
MeshDrawInfo.h (+216 -310),
MeshDrawMgr.h (+40 -41),
MeshFace.h (+180 -241),
MeshFragSceneNode.h (+63 -69),
MeshObstacle.h (+156 -191),
MeshPolySceneNode.h (+102 -110),
MeshSceneNode.h (+88 -90),
MeshSceneNodeGenerator.h (+39 -38),
MeshTransform.h (+103 -116),
MsgStrings.h (+25 -31),
NetHandler.h (+199 -199),
OSFile.h (+80 -77),
Obstacle.h (+288 -354),
ObstacleList.h (+32 -47),
ObstacleMgr.h (+191 -245),
ObstacleModifier.h (+28 -27),
ObstacleSceneNodeGenerator.h (+22 -28),
OccluderSceneNode.h (+26 -38),
OpenGLDisplayList.h (+35 -36),
OpenGLGState.h (+146 -139),
OpenGLLight.h (+72 -100),
OpenGLMaterial.h (+59 -66),
OpenGLTexture.h (+95 -97),
PTSceneNode.h (+45 -48),
Pack.h (+27 -27),
ParseColor.h (+7 -6),
PhysicsDriver.h (+92 -144),
Ping.h (+65 -65),
PlatformFactory.h (+26 -25),
PlayerInfo.h (+181 -258),
PlayerState.h (+61 -60),
PolyWallSceneNode.h (+45 -47),
PositionTracker.h (+82 -86),
Protocol.h (+243 -235),
PyramidBuilding.h (+58 -47),
PyramidSceneNodeGenerator.h (+14 -15),
QuadWallSceneNode.h (+82 -62),
Ray.h (+26 -42),
RenderNode.h (+94 -111),
SceneDatabase.h (+36 -39),
SceneNode.h (+176 -256),
SceneRenderer.h (+247 -327),
ServerItem.h (+23 -24),
ServerList.h (+34 -35),
ServerListCache.h (+42 -42),
ShellSceneNode.h (+38 -40),
ShotSceneNode.h (+10 -10),
ShotUpdate.h (+34 -35),
Singleton.h (+52 -70),
SphereObstacle.h (+76 -62),
SphereSceneNode.h (+161 -178),
StartupInfo.h (+21 -21),
StateDatabase.h (+355 -351),
TankGeometryMgr.h (+120 -106),
TankSceneNode.h (+172 -177),
Team.h (+32 -31),
Teleporter.h (+100 -108),
TeleporterSceneNodeGenerator.h (+14 -14),
TetraBuilding.h (+73 -59),
TextChunkManager.h (+40 -41),
TextUtils.h (+343 -353),
TextureManager.h (+55 -54),
TextureMatrix.h (+76 -80),
TimeBomb.h (+6 -5),
TimeKeeper.h (+69 -106),
TracerSceneNode.h (+39 -41),
TriWallSceneNode.h (+63 -58),
ViewFrustum.h (+16 -16),
VotingArbiter.h (+278 -317),
VotingBooth.h (+73 -76),
WallObstacle.h (+48 -39),
WallSceneNode.h (+103 -135),
WallSceneNodeGenerator.h (+13 -14),
WordFilter.h (+216 -249),
WorldEventManager.h (+28 -28),
ZSceneDatabase.h (+50 -50),
ares.h (+106 -93),
bz_Locale.h (+32 -31),
bzfSDL.h (+12 -12),
bzfgl.h (+59 -59),
bzfio.h (+11 -10),
bzfsAPI.h (+645 -697),
bzglob.h (+6 -6),
bzregex.h (+60 -61),
bzsignal.h (+8 -14),
cURLManager.h (+80 -76),
common.h (+234 -246),
global.h (+63 -56),
md5.h (+19 -19),
messages.h (+26 -25),
multicast.h (+14 -11),
network.h (+102 -113),
resource.h (+1 -1),
vectors.h (+55 -92),
version.h (+20 -20),
win32.h (+47 -54)
-
plugins/HoldTheFlag:
HoldTheFlag.cpp (+325 -432)
-
plugins/RogueGenocide:
RogueGenocide.cpp (+65 -77)
-
plugins/SAMPLE_PLUGIN:
SAMPLE_PLUGIN.cpp (+8 -11)
-
plugins/airspawn:
airspawn.cpp (+50 -56)
-
plugins/chathistory:
chathistory.cpp (+216 -274)
-
plugins/hiddenAdmin:
hiddenAdmin.cpp (+27 -33)
-
plugins/killall:
killall.cpp (+33 -36)
-
plugins/logDetail:
logDetail.cpp (+180 -241)
-
plugins/nagware:
nagware.cpp (+488 -637)
-
plugins/playHistoryTracker:
playHistoryTracker.cpp (+161 -163)
-
plugins/python:
PyBZDB.cpp (+181 -204),
PyBZDB.h (+8 -7),
PyBZFlag.cpp (+204 -240),
PyBZFlag.h (+34 -33),
PyEvent.cpp (+27 -25),
PyEvent.h (+9 -8),
PyEvents.cpp (+321 -243),
PyEvents.h (+29 -12),
PyPlayer.cpp (+208 -259),
PyPlayer.h (+9 -8),
PyTeam.cpp (+21 -19),
PyTeam.h (+9 -8),
PyWorldBox.cpp (+100 -107),
PyWorldBox.h (+17 -16),
python.cpp (+100 -106)
-
plugins/recordmatch:
recordmatch.cpp (+40 -47)
-
plugins/serverSideBotSample:
serverSideBotSample.cpp (+76 -114)
-
plugins/shockwaveDeath:
shockwaveDeath.cpp (+27 -34)
-
plugins/vocaliser:
vocaliser.cpp (+355 -425)
-
src/3D:
BitmapFont.cxx (+148 -188),
BitmapFont.h (+17 -20),
FontManager.cxx (+517 -696),
ImageFont.cxx (+143 -178),
ImageFont.h (+41 -42),
TextureFont.cxx (+152 -178),
TextureFont.h (+21 -24),
TextureManager.cxx (+282 -396)
-
src/bzadmin:
BZAdminClient.cxx (+639 -762),
BZAdminClient.h (+130 -128),
BZAdminUI.cxx (+6 -6),
BZAdminUI.h (+32 -39),
CursesMenu.cxx (+301 -413),
CursesMenu.h (+209 -211),
CursesUI.cxx (+432 -527),
CursesUI.h (+106 -106),
OptionParser.cxx (+74 -105),
OptionParser.h (+166 -155),
PlayerInfo.h (+20 -20),
StdBothUI.cxx (+87 -124),
StdBothUI.h (+31 -32),
StdInUI.cxx (+15 -22),
StdInUI.h (+15 -16),
StdOutUI.cxx (+8 -14),
StdOutUI.h (+15 -16),
UIMap.cxx (+8 -7),
UIMap.h (+25 -25),
bzadmin.cxx (+159 -168),
colors.h (+12 -5),
curses_wrapper.h (+99 -163)
-
src/bzflag:
ActionBinding.cxx (+241 -280),
ActionBinding.h (+46 -49),
AudioMenu.cxx (+122 -141),
AudioMenu.h (+17 -17),
AutoPilot.cxx (+669 -801),
AutoPilot.h (+6 -6),
BackgroundRenderer.cxx (+1807 -2253),
BackgroundRenderer.h (+168 -198),
BaseLocalPlayer.cxx (+66 -86),
BaseLocalPlayer.h (+30 -30),
CacheMenu.cxx (+221 -296),
CacheMenu.h (+28 -28),
ClientAuthentication.cxx (+122 -129),
ClientAuthentication.h (+29 -30),
CommandsImplementation.cxx (+651 -824),
ComposeDefaultKey.cxx (+134 -170),
ComposeDefaultKey.h (+11 -12),
ControlPanel.cxx (+774 -901),
ControlPanel.h (+93 -96),
DisplayMenu.cxx (+385 -439),
DisplayMenu.h (+19 -19),
Downloads.cxx (+290 -349),
Downloads.h (+13 -16),
EffectsMenu.cxx (+407 -444),
EffectsMenu.h (+15 -15),
EntryZone.cxx (+33 -40),
EntryZone.h (+17 -18),
FlashClock.cxx (+23 -45),
FlashClock.h (+18 -19),
ForceFeedback.cxx (+80 -91),
ForceFeedback.h (+7 -12),
FormatMenu.cxx (+256 -315),
FormatMenu.h (+35 -38),
GUIOptionsMenu.cxx (+464 -463),
GUIOptionsMenu.h (+16 -16),
GuidedMissleStrategy.cxx (+435 -508),
GuidedMissleStrategy.h (+38 -39),
HUDDialog.cxx (+40 -67),
HUDDialog.h (+39 -54),
HUDDialogStack.cxx (+58 -100),
HUDDialogStack.h (+17 -18),
HUDRenderer.cxx (+1339 -1601),
HUDRenderer.h (+181 -180),
HUDui.cxx (+19 -42),
HUDui.h (+20 -21),
HUDuiControl.cxx (+171 -294),
HUDuiControl.h (+89 -105),
HUDuiDefaultKey.cxx (+7 -18),
HUDuiDefaultKey.h (+9 -10),
HUDuiLabel.cxx (+75 -117),
HUDuiLabel.h (+27 -28),
HUDuiList.cxx (+94 -135),
HUDuiList.h (+22 -23),
HUDuiTextureLabel.cxx (+41 -45),
HUDuiTextureLabel.h (+20 -26),
HUDuiTypeIn.cxx (+128 -168),
HUDuiTypeIn.h (+30 -31),
HelpMenu.cxx (+434 -512),
HelpMenu.h (+32 -28),
InputMenu.cxx (+279 -319),
InputMenu.h (+24 -24),
JoinMenu.cxx (+249 -311),
JoinMenu.h (+51 -52),
KeyboardMapMenu.cxx (+290 -360),
KeyboardMapMenu.h (+55 -63),
LocalCommand.cxx (+20 -31),
LocalCommand.h (+15 -16),
LocalPlayer.cxx (+1571 -1859),
LocalPlayer.h (+185 -246),
LoginMenu.cxx (+68 -77),
LoginMenu.h (+21 -22),
MainMenu.cxx (+154 -194),
MainMenu.h (+31 -32),
MainWindow.cxx (+168 -281),
MainWindow.h (+110 -138),
MenuDefaultKey.cxx (+29 -44),
MenuDefaultKey.h (+11 -12),
NewVersionMenu.cxx (+212 -238),
NewVersionMenu.h (+27 -27),
OptionsMenu.cxx (+151 -193),
OptionsMenu.h (+38 -38),
Plan.cxx (+163 -291),
Plan.h (+103 -102),
Player.cxx (+1174 -1505),
Player.h (+372 -587),
QuickKeysMenu.cxx (+144 -174),
QuickKeysMenu.h (+19 -20),
QuitMenu.cxx (+58 -69),
QuitMenu.h (+19 -26),
RadarRenderer.cxx (+1126 -1297),
RadarRenderer.h (+75 -86),
Region.cxx (+327 -430),
Region.h (+54 -51),
RegionPriorityQueue.cxx (+41 -55),
RegionPriorityQueue.h (+24 -26),
RemotePlayer.cxx (+57 -62),
RemotePlayer.h (+16 -15),
Roaming.cxx (+279 -388),
Roaming.h (+73 -105),
RobotPlayer.cxx (+464 -535),
RobotPlayer.h (+47 -40),
RoofTops.cxx (+33 -50),
RoofTops.h (+8 -12),
Roster.cxx (+66 -92),
Roster.h (+20 -20),
SaveWorldMenu.cxx (+79 -96),
SaveWorldMenu.h (+16 -16),
SceneBuilder.cxx (+541 -841),
SceneBuilder.h (+61 -61),
SceneRenderer.cxx (+1085 -1465),
ScoreboardRenderer.cxx (+664 -825),
ScoreboardRenderer.h (+92 -92),
SegmentedShotStrategy.cxx (+706 -866),
SegmentedShotStrategy.h (+115 -122),
ServerCommandKey.cxx (+372 -600),
ServerCommandKey.h (+60 -25),
ServerLink.cxx (+703 -878),
ServerLink.h (+136 -135),
ServerMenu.cxx (+707 -825),
ServerMenu.h (+52 -55),
ServerStartMenu.cxx (+556 -668),
ServerStartMenu.h (+32 -34),
ShockWaveStrategy.cxx (+114 -152),
ShockWaveStrategy.h (+22 -23),
ShotPath.cxx (+96 -158),
ShotPath.h (+104 -171),
ShotPathSegment.cxx (+54 -63),
ShotPathSegment.h (+23 -24),
ShotStatistics.cxx (+102 -104),
ShotStatistics.h (+73 -142),
ShotStats.cxx (+171 -188),
ShotStats.h (+17 -18),
ShotStatsDefaultKey.cxx (+31 -44),
ShotStatsDefaultKey.h (+11 -12),
ShotStrategy.cxx (+125 -196),
ShotStrategy.h (+47 -51),
SilenceDefaultKey.cxx (+141 -173),
SilenceDefaultKey.h (+8 -8),
TargetingUtils.cxx (+72 -111),
TargetingUtils.h (+13 -13),
TrackMarks.cxx (+649 -864),
TrackMarks.h (+27 -31),
Weapon.cxx (+20 -25),
Weapon.h (+15 -16),
WeatherRenderer.cxx (+825 -1001),
WeatherRenderer.h (+88 -92),
World.cxx (+1178 -1573),
World.h (+246 -390),
WorldBuilder.cxx (+249 -312),
WorldBuilder.h (+31 -30),
WorldPlayer.cxx (+58 -63),
WorldPlayer.h (+18 -18),
bzflag.cxx (+1182 -1388),
bzflag.h (+7 -7),
callbacks.cxx (+22 -27),
callbacks.h (+3 -2),
clientCommands.cxx (+842 -1124),
clientConfig.cxx (+82 -100),
clientConfig.h (+25 -25),
commands.h (+10 -11),
daylight.cxx (+361 -399),
daylight.h (+19 -13),
defaultBZDB.cxx (+175 -687),
defaultBZDB.h (+24 -25),
effectsRenderer.cxx (+548 -740),
effectsRenderer.h (+117 -120),
motd.cxx (+78 -93),
motd.h (+17 -18),
playing.cxx (+6327 -7382),
playing.h (+77 -69),
sound.cxx (+1029 -1205),
sound.h (+53 -48),
stars.cxx (+402 -2001),
stars.h (+2 -2)
-
src/bzfs:
AccessControlList.cxx (+749 -954),
AccessControlList.h (+232 -246),
Authentication.cxx (+126 -134),
Authentication.h (+35 -48),
BZWError.cxx (+37 -36),
BZWError.h (+19 -26),
BZWReader.cxx (+386 -505),
BZWReader.h (+28 -28),
BanCommands.cxx (+958 -987),
CmdLineOptions.cxx (+1377 -1604),
CmdLineOptions.h (+174 -152),
CustomArc.cxx (+121 -156),
CustomArc.h (+39 -31),
CustomBase.cxx (+25 -42),
CustomBase.h (+16 -17),
CustomBox.cxx (+8 -9),
CustomBox.h (+8 -9),
CustomCone.cxx (+127 -169),
CustomCone.h (+31 -29),
CustomDynamicColor.cxx (+104 -130),
CustomDynamicColor.h (+13 -17),
CustomGate.cxx (+22 -27),
CustomGate.h (+17 -18),
CustomGroup.cxx (+110 -158),
CustomGroup.h (+16 -17),
CustomLink.cxx (+16 -27),
CustomLink.h (+17 -21),
CustomMaterial.cxx (+28 -44),
CustomMaterial.h (+13 -17),
CustomMesh.cxx (+190 -246),
CustomMesh.h (+35 -36),
CustomMeshFace.cxx (+87 -113),
CustomMeshFace.h (+26 -26),
CustomMeshTransform.cxx (+65 -91),
CustomMeshTransform.h (+13 -17),
CustomPhysicsDriver.cxx (+63 -86),
CustomPhysicsDriver.h (+13 -17),
CustomPyramid.cxx (+23 -30),
CustomPyramid.h (+11 -12),
CustomSphere.cxx (+85 -116),
CustomSphere.h (+27 -27),
CustomTetra.cxx (+102 -134),
CustomTetra.h (+21 -22),
CustomTextureMatrix.cxx (+76 -105),
CustomTextureMatrix.h (+13 -17),
CustomWaterLevel.cxx (+29 -49),
CustomWaterLevel.h (+15 -18),
CustomWeapon.cxx (+92 -124),
CustomWeapon.h (+26 -30),
CustomWorld.cxx (+28 -47),
CustomWorld.h (+19 -23),
CustomZone.cxx (+237 -355),
CustomZone.h (+44 -60),
DropGeometry.cxx (+225 -310),
DropGeometry.h (+7 -8),
EntryZones.cxx (+265 -330),
EntryZones.h (+30 -24),
Filter.cxx (+64 -79),
Filter.h (+28 -32),
FlagHistory.cxx (+19 -31),
FlagHistory.h (+13 -15),
FlagInfo.cxx (+232 -307),
FlagInfo.h (+48 -48),
GameKeeper.cxx (+366 -516),
GameKeeper.h (+191 -219),
ListServerConnection.cxx (+335 -394),
ListServerConnection.h (+43 -45),
MasterBanList.cxx (+23 -25),
MasterBanList.h (+18 -18),
ParseMaterial.cxx (+246 -336),
ParseMaterial.h (+10 -6),
Permissions.cxx (+587 -880),
Permissions.h (+171 -116),
RandomSpawnPolicy.cxx (+83 -89),
RandomSpawnPolicy.h (+9 -9),
RecordReplay.cxx (+2042 -2569),
RecordReplay.h (+55 -60),
RejoinList.cxx (+57 -73),
RejoinList.h (+12 -13),
Score.cxx (+42 -96),
Score.h (+38 -56),
ServerCommand.cxx (+25 -42),
ServerCommand.h (+20 -19),
SpawnPolicy.cxx (+225 -288),
SpawnPolicy.h (+22 -22),
SpawnPosition.cxx (+17 -21),
SpawnPosition.h (+29 -42),
TeamBases.cxx (+78 -112),
TeamBases.h (+24 -26),
TimerStrategy.h (+61 -79),
WorldEventManager.cxx (+44 -62),
WorldFileLocation.cxx (+85 -112),
WorldFileLocation.h (+14 -15),
WorldFileObject.cxx (+24 -42),
WorldFileObject.h (+20 -26),
WorldFileObstacle.cxx (+14 -18),
WorldFileObstacle.h (+8 -9),
WorldGenerators.cxx (+585 -457),
WorldGenerators.h (+1 -1),
WorldInfo.cxx (+375 -543),
WorldInfo.h (+123 -102),
WorldWeapons.cxx (+152 -181),
WorldWeapons.h (+49 -46),
bzfs.cxx (+4337 -5075),
bzfs.h (+111 -89),
bzfsAPI.cxx (+952 -1702),
bzfsChatVerify.cxx (+49 -52),
bzfsChatVerify.h (+15 -15),
bzfsClientMessages.cxx (+131 -179),
bzfsClientMessages.h (+22 -22),
bzfsMessages.cxx (+447 -567),
bzfsMessages.h (+48 -48),
bzfsPlayerStateVerify.cxx (+80 -90),
bzfsPlayerStateVerify.h (+16 -16),
bzfsPlugins.cxx (+163 -218),
bzfsPlugins.h (+20 -20),
commands.cxx (+2901 -3397),
commands.h (+18 -18)
-
src/common:
AccessList.cxx (+165 -229),
AutoCompleter.cxx (+211 -262),
BZDBCache.cxx (+197 -236),
Bundle.cxx (+230 -420),
BundleMgr.cxx (+123 -166),
CommandManager.cxx (+142 -201),
ConfigFileManager.cxx (+67 -92),
Country.cxx (+42 -111),
ErrorHandler.cxx (+31 -40),
FileManager.cxx (+152 -165),
Flag.cxx (+365 -390),
GameTime.cxx (+147 -195),
KeyManager.cxx (+335 -340),
Language.cxx (+117 -189),
OSFile.cxx (+483 -697),
ParseColor.cxx (+824 -6106),
PlayerState.cxx (+165 -198),
PositionTracker.cxx (+304 -362),
ShotUpdate.cxx (+40 -56),
StateDatabase.cxx (+799 -1036),
Team.cxx (+99 -220),
TextChunkManager.cxx (+113 -161),
TextUtils.cxx (+289 -348),
TimeBomb.cxx (+21 -29),
TimeKeeper.cxx (+212 -271),
VotingBooth.cxx (+70 -105),
WordFilter.cxx (+759 -887),
bz_Locale.cxx (+23 -58),
bzfio.cxx (+50 -58),
bzglob.cxx (+90 -115),
bzsignal.c (+25 -28),
cURLManager.cxx (+393 -518),
global.cxx (+159 -776),
md5.cxx (+174 -195),
messages.cxx (+39 -59)
-
src/date:
buildDate.cxx (+77 -103)
-
src/game:
BzMaterial.cxx (+817 -1276),
CacheManager.cxx (+238 -327),
CollisionManager.cxx (+715 -959),
CommandsStandard.cxx (+286 -405),
DirectoryNames.cxx (+120 -165),
DynamicColor.cxx (+533 -707),
Frustum.cxx (+262 -293),
Intersect.cxx (+913 -1177),
LagInfo.cxx (+158 -200),
LinkManager.cxx (+258 -356),
MeshTransform.cxx (+572 -842),
MsgStrings.cxx (+728 -975),
NetHandler.cxx (+628 -820),
PhysicsDriver.cxx (+211 -321),
PlayerInfo.cxx (+295 -558),
Ray.cxx (+29 -41),
ServerItem.cxx (+158 -210),
ServerList.cxx (+345 -442),
ServerListCache.cxx (+95 -137),
StartupInfo.cxx (+26 -25),
TextureMatrix.cxx (+377 -610),
VotingArbiter.cxx (+214 -336)
-
src/geometry:
AnimatedTreads.cxx (+819 -882),
BillboardSceneNode.cxx (+260 -378),
BoltSceneNode.cxx (+356 -471),
EighthDBaseSceneNode.cxx (+106 -137),
EighthDBoxSceneNode.cxx (+104 -129),
EighthDPyrSceneNode.cxx (+102 -127),
EighthDimSceneNode.cxx (+54 -82),
EighthDimShellNode.cxx (+72 -115),
FlagSceneNode.cxx (+383 -512),
FlagWarpSceneNode.cxx (+115 -176),
LaserSceneNode.cxx (+174 -218),
MeshDrawMgr.cxx (+198 -273),
MeshFragSceneNode.cxx (+274 -403),
MeshPolySceneNode.cxx (+639 -766),
MeshRenderNode.cxx (+89 -102),
MeshRenderNode.h (+37 -36),
MeshSceneNode.cxx (+516 -660),
OccluderSceneNode.cxx (+68 -89),
PTSceneNode.cxx (+215 -291),
PolyWallSceneNode.cxx (+156 -197),
QuadWallSceneNode.cxx (+314 -351),
SceneNode.cxx (+150 -261),
ShellSceneNode.cxx (+111 -217),
SphereSceneNode.cxx (+573 -749),
TankGeometryMgr.cxx (+262 -355),
TankSceneNode.cxx (+1130 -1821),
TracerSceneNode.cxx (+103 -161),
TriWallSceneNode.cxx (+209 -267),
ViewFrustum.cxx (+20 -37),
WallSceneNode.cxx (+578 -725)
-
src/geometry/models/tank:
high_barrel.cxx (+49 -50),
high_body.cxx (+249 -458),
high_ltread.cxx (+183 -183),
high_rtread.cxx (+184 -185),
high_turret.cxx (+398 -399),
low_barrel.cxx (+29 -30),
low_body.cxx (+30 -31),
low_ltread.cxx (+53 -54),
low_rtread.cxx (+52 -52),
low_turret.cxx (+51 -51),
medium_barrel.cxx (+29 -29),
medium_body.cxx (+45 -45),
medium_ltread.cxx (+79 -79),
medium_rtread.cxx (+79 -79),
medium_turret.cxx (+75 -75)
-
src/mediafile:
AudioFile.cxx (+21 -47),
AudioFile.h (+45 -44),
ImageFile.cxx (+18 -40),
ImageFile.h (+32 -32),
MediaFile.cxx (+375 -433),
OggAudioFile.cxx (+95 -129),
OggAudioFile.h (+25 -26),
PNGImageFile.cxx (+425 -459),
PNGImageFile.h (+69 -69),
SGIImageFile.cxx (+176 -209),
SGIImageFile.h (+15 -15),
WaveAudioFile.cxx (+146 -179),
WaveAudioFile.h (+14 -14)
-
src/net:
Address.cxx (+149 -242),
AresHandler.cxx (+111 -139),
Pack.cxx (+227 -347),
Ping.cxx (+343 -404),
multicast.cxx (+178 -194),
network.cxx (+243 -493)
-
src/obstacle:
ArcObstacle.cxx (+619 -742),
BaseBuilding.cxx (+351 -511),
BaseSceneNodeGenerator.cxx (+79 -105),
BoxBuilding.cxx (+337 -515),
BoxSceneNodeGenerator.cxx (+55 -66),
ConeObstacle.cxx (+408 -506),
EmptySceneNodeGenerator.cxx (+5 -3),
MeshDrawInfo.cxx (+1483 -1897),
MeshFace.cxx (+721 -873),
MeshObstacle.cxx (+929 -1136),
MeshSceneNodeGenerator.cxx (+461 -580),
MeshUtils.h (+33 -44),
Obstacle.cxx (+210 -282),
ObstacleList.cxx (+38 -57),
ObstacleMgr.cxx (+899 -1277),
ObstacleModifier.cxx (+207 -281),
ObstacleSceneNodeGenerator.cxx (+4 -7),
PyramidBuilding.cxx (+540 -725),
PyramidSceneNodeGenerator.cxx (+94 -108),
SphereObstacle.cxx (+557 -688),
Teleporter.cxx (+628 -822),
TeleporterSceneNodeGenerator.cxx (+414 -692),
TetraBuilding.cxx (+369 -481),
Triangulate.cxx (+191 -233),
Triangulate.h (+7 -7),
WallObstacle.cxx (+91 -144),
WallSceneNodeGenerator.cxx (+28 -36)
-
src/ogl:
GLCollect.cxx (+4 -8),
OpenGLDisplayList.cxx (+46 -102),
OpenGLGState.cxx (+1120 -1691),
OpenGLLight.cxx (+231 -322),
OpenGLMaterial.cxx (+131 -205),
OpenGLTexture.cxx (+317 -407),
RenderNode.cxx (+66 -114)
-
src/platform:
BeOSDisplay.cxx (+66 -100),
BeOSDisplay.h (+21 -22),
BeOSMedia.cxx (+409 -478),
BeOSMedia.h (+72 -71),
BeOSPlatformFactory.cxx (+54 -82),
BeOSPlatformFactory.h (+12 -12),
BeOSVisual.cxx (+44 -66),
BeOSVisual.h (+30 -28),
BeOSWindow.cxx (+396 -584),
BeOSWindow.h (+52 -52),
BeOSWindow2.cxx (+304 -455),
BzfDisplay.cxx (+81 -156),
BzfJoystick.cxx (+50 -64),
BzfMedia.cxx (+378 -490),
BzfVisual.cxx (+3 -6),
BzfWindow.cxx (+53 -83),
DXJoystick.cxx (+717 -877),
DXJoystick.h (+84 -75),
EvdevJoystick.cxx (+620 -742),
EvdevJoystick.h (+90 -83),
LinuxDisplay.cxx (+179 -192),
LinuxDisplay.h (+31 -31),
LinuxMedia.cxx (+355 -474),
LinuxMedia.h (+57 -55),
LinuxPlatformFactory.cxx (+37 -63),
LinuxPlatformFactory.h (+17 -17),
NewMedia.cxx (+82 -140),
NewMedia.h (+22 -22),
PlatformFactory.cxx (+23 -36),
SDLDisplay.cxx (+674 -852),
SDLDisplay.h (+87 -152),
SDLJoystick.cxx (+90 -138),
SDLJoystick.h (+22 -23),
SDLMedia.cxx (+211 -280),
SDLMedia.h (+51 -64),
SDLPlatformFactory.cxx (+31 -59),
SDLPlatformFactory.h (+17 -17),
SGIDisplay.cxx (+380 -446),
SGIDisplay.h (+33 -33),
SGIMedia.cxx (+227 -316),
SGIMedia.h (+47 -47),
SGIPlatformFactory.cxx (+22 -44),
SGIPlatformFactory.h (+14 -14),
SolarisMedia.cxx (+193 -267),
SolarisMedia.h (+48 -48),
SolarisPlatformFactory.cxx (+22 -44),
SolarisPlatformFactory.h (+14 -14),
USBJoystick.cxx (+157 -216),
USBJoystick.h (+27 -27),
WinDisplay.cxx (+1259 -1392),
WinDisplay.h (+77 -83),
WinJoystick.cxx (+222 -301),
WinJoystick.h (+33 -35),
WinMedia.cxx (+414 -479),
WinMedia.h (+55 -55),
WinPlatformFactory.cxx (+105 -143),
WinPlatformFactory.h (+27 -26),
WinVisual.cxx (+100 -155),
WinVisual.h (+39 -37),
WinWindow.cxx (+459 -700),
WinWindow.h (+85 -85),
XDisplay.cxx (+227 -370),
XDisplay.h (+69 -78),
XIJoystick.cxx (+142 -192),
XIJoystick.h (+30 -31),
XVisual.cxx (+310 -413),
XVisual.h (+44 -42),
XWindow.cxx (+543 -665),
XWindow.h (+66 -66),
wave.cxx (+261 -334),
wave.h (+29 -27)
-
src/platform/MacOSX:
MacDisplay.cxx (+278 -310),
MacDisplay.h (+41 -53),
MacMedia.cxx (+111 -188),
MacMedia.h (+39 -39),
MacPlatformFactory.cxx (+85 -96),
MacPlatformFactory.h (+27 -26),
MacVisual.cxx (+149 -235),
MacVisual.h (+44 -48),
MacWindow.cxx (+377 -533),
MacWindow.h (+37 -37),
SDLMain.h (+6 -5),
mkplist.cxx (+103 -121)
-
src/scene:
BSPSceneDatabase.cxx (+378 -553),
Occluder.cxx (+412 -562),
Occluder.h (+65 -87),
Octree.cxx (+679 -889),
Octree.h (+79 -102),
SceneDatabase.cxx (+5 -12),
ZSceneDatabase.cxx (+336 -452)
-
src/world:
WorldObject.h (+13 -15)
-
tools/TextTool-W32:
MainFrm.cpp (+67 -72),
MainFrm.h (+24 -26),
StdAfx.cpp (+1),
StdAfx.h (+14 -14),
TextTool.cpp (+91 -96),
TextTool.h (+15 -15),
TextToolBatch.cpp (+112 -152),
TextToolBatch.h (+17 -18),
TextToolDoc.cpp (+32 -42),
TextToolDoc.h (+20 -21),
TextToolView.cpp (+475 -537),
TextToolView.h (+55 -63),
resource.h (+7 -7)
-
tools/bzwtransform:
bzwTransform.cxx (+155 -169)
-
tools/modeltool:
Q3BSP.cxx (+300 -346),
Q3BSP.h (+155 -142),
model.h (+102 -123),
modeltool.cxx (+214 -297),
wavefrontOBJ.cxx (+158 -188),
wavefrontOBJ.h (+5 -4)
-
jeffm2501
2006-04-16 13:28
-
6209 lines of code changed in:
-
plugins/HoldTheFlag:
HoldTheFlag.cpp (+433 -326)
-
plugins/RogueGenocide:
RogueGenocide.cpp (+77 -65)
-
plugins/SAMPLE_PLUGIN:
SAMPLE_PLUGIN.cpp (+11 -8)
-
plugins/airspawn:
airspawn.cpp (+56 -50)
-
plugins/chathistory:
chathistory.cpp (+274 -216)
-
plugins/hiddenAdmin:
hiddenAdmin.cpp (+33 -27)
-
plugins/killall:
killall.cpp (+36 -33)
-
plugins/logDetail:
logDetail.cpp (+241 -180)
-
plugins/nagware:
nagware.cpp (+638 -489)
-
plugins/playHistoryTracker:
playHistoryTracker.cpp (+163 -161)
-
plugins/python:
PyBZDB.cpp (+204 -181),
PyBZDB.h (+7 -8),
PyBZFlag.cpp (+240 -204),
PyBZFlag.h (+33 -34),
PyEvent.cpp (+25 -27),
PyEvent.h (+8 -9),
PyEvents.cpp (+243 -321),
PyEvents.h (+12 -29),
PyPlayer.cpp (+259 -208),
PyPlayer.h (+8 -9),
PyTeam.cpp (+19 -21),
PyTeam.h (+8 -9),
PyWorldBox.cpp (+107 -100),
PyWorldBox.h (+16 -17),
python.cpp (+106 -100)
-
plugins/recordmatch:
recordmatch.cpp (+47 -40)
-
plugins/serverSideBotSample:
serverSideBotSample.cpp (+114 -76)
-
plugins/shockwaveDeath:
shockwaveDeath.cpp (+34 -27)
-
plugins/vocaliser:
vocaliser.cpp (+425 -355)
-
tools/TextTool-W32:
MainFrm.cpp (+72 -67),
MainFrm.h (+26 -24),
StdAfx.cpp (-1),
StdAfx.h (+14 -14),
TextTool.cpp (+96 -91),
TextTool.h (+15 -15),
TextToolBatch.cpp (+152 -112),
TextToolBatch.h (+18 -17),
TextToolDoc.cpp (+42 -32),
TextToolDoc.h (+21 -20),
TextToolView.cpp (+537 -475),
TextToolView.h (+63 -55),
resource.h (+7 -7)
-
tools/bzwtransform:
bzwTransform.cxx (+169 -155)
-
tools/modeltool:
Q3BSP.cxx (+346 -300),
Q3BSP.h (+142 -155),
model.h (+123 -102),
modeltool.cxx (+297 -214),
wavefrontOBJ.cxx (+188 -158),
wavefrontOBJ.h (+4 -5)
-
jeffm2501
2006-04-16 13:25
-
177281 lines of code changed in:
-
Dev-C++:
config.h (+79 -79)
-
include:
AccessList.h (+46 -41),
Address.h (+62 -61),
AnsiCodes.h (+90 -87),
ArcObstacle.h (+65 -86),
AresHandler.h (+42 -39),
AutoCompleter.h (+34 -31),
BSPSceneDatabase.h (+66 -65),
BZDBCache.h (+29 -29),
BaseBuilding.h (+51 -61),
BaseResources.h (+31 -31),
BaseSceneNodeGenerator.h (+14 -13),
BillboardSceneNode.h (+84 -82),
BoltSceneNode.h (+75 -72),
BoxBuilding.h (+56 -64),
BoxSceneNodeGenerator.h (+14 -14),
Bundle.h (+23 -21),
BundleMgr.h (+16 -17),
BzMaterial.h (+209 -199),
BzfDisplay.h (+72 -64),
BzfEvent.h (+88 -155),
BzfJoystick.h (+70 -84),
BzfMedia.h (+120 -126),
BzfVisual.h (+23 -25),
BzfWindow.h (+77 -61),
CacheManager.h (+42 -40),
CallbackList.h (+87 -81),
CollisionManager.h (+160 -116),
CommandManager.h (+46 -45),
CommandsStandard.h (+13 -11),
ConeObstacle.h (+62 -78),
ConfigFileManager.h (+33 -33),
Country.h (+52 -53),
DirectoryNames.h (+14 -14),
DynamicColor.h (+99 -87),
EighthDBaseSceneNode.h (+27 -27),
EighthDBoxSceneNode.h (+31 -31),
EighthDPyrSceneNode.h (+31 -31),
EighthDimSceneNode.h (+39 -38),
EighthDimShellNode.h (+46 -41),
EmptySceneNodeGenerator.h (+8 -8),
ErrorHandler.h (+10 -11),
Extents.h (+171 -116),
FileManager.h (+42 -45),
Flag.h (+165 -167),
FlagSceneNode.h (+56 -53),
FlagWarpSceneNode.h (+38 -35),
FontManager.h (+69 -67),
Frustum.h (+151 -90),
GLCollect.h (+9 -10),
GameTime.h (+18 -13),
Intersect.h (+25 -59),
KeyManager.h (+66 -68),
LagInfo.h (+67 -67),
Language.h (+66 -67),
LaserSceneNode.h (+45 -41),
LinkManager.h (+36 -35),
ListServer.h (+16 -15),
MathUtils.h (+301 -270),
MediaFile.h (+65 -63),
MeshDrawInfo.h (+310 -216),
MeshDrawMgr.h (+41 -40),
MeshFace.h (+241 -180),
MeshFragSceneNode.h (+69 -63),
MeshObstacle.h (+191 -156),
MeshPolySceneNode.h (+110 -102),
MeshSceneNode.h (+90 -88),
MeshSceneNodeGenerator.h (+38 -39),
MeshTransform.h (+116 -103),
MsgStrings.h (+31 -25),
NetHandler.h (+199 -199),
OSFile.h (+77 -80),
Obstacle.h (+354 -288),
ObstacleList.h (+47 -32),
ObstacleMgr.h (+245 -191),
ObstacleModifier.h (+27 -28),
ObstacleSceneNodeGenerator.h (+28 -22),
OccluderSceneNode.h (+38 -26),
OpenGLDisplayList.h (+36 -35),
OpenGLGState.h (+139 -146),
OpenGLLight.h (+100 -72),
OpenGLMaterial.h (+66 -59),
OpenGLTexture.h (+97 -95),
PTSceneNode.h (+48 -45),
Pack.h (+27 -27),
ParseColor.h (+6 -7),
PhysicsDriver.h (+144 -92),
Ping.h (+65 -65),
PlatformFactory.h (+25 -26),
PlayerInfo.h (+258 -181),
PlayerState.h (+60 -61),
PolyWallSceneNode.h (+47 -45),
PositionTracker.h (+86 -82),
Protocol.h (+235 -243),
PyramidBuilding.h (+47 -58),
PyramidSceneNodeGenerator.h (+15 -14),
QuadWallSceneNode.h (+62 -82),
Ray.h (+42 -26),
RenderNode.h (+111 -94),
SceneDatabase.h (+39 -36),
SceneNode.h (+256 -176),
SceneRenderer.h (+327 -247),
ServerItem.h (+24 -23),
ServerList.h (+35 -34),
ServerListCache.h (+42 -42),
ShellSceneNode.h (+40 -38),
ShotSceneNode.h (+10 -10),
ShotUpdate.h (+35 -34),
Singleton.h (+70 -52),
SphereObstacle.h (+62 -76),
SphereSceneNode.h (+178 -161),
StartupInfo.h (+21 -21),
StateDatabase.h (+351 -355),
TankGeometryMgr.h (+106 -120),
TankSceneNode.h (+177 -172),
Team.h (+31 -32),
Teleporter.h (+108 -100),
TeleporterSceneNodeGenerator.h (+14 -14),
TetraBuilding.h (+59 -73),
TextChunkManager.h (+41 -40),
TextUtils.h (+353 -343),
TextureManager.h (+54 -55),
TextureMatrix.h (+80 -76),
TimeBomb.h (+5 -6),
TimeKeeper.h (+106 -69),
TracerSceneNode.h (+41 -39),
TriWallSceneNode.h (+58 -63),
ViewFrustum.h (+16 -16),
VotingArbiter.h (+317 -278),
VotingBooth.h (+76 -73),
WallObstacle.h (+39 -48),
WallSceneNode.h (+135 -103),
WallSceneNodeGenerator.h (+14 -13),
WordFilter.h (+249 -216),
WorldEventManager.h (+28 -28),
ZSceneDatabase.h (+50 -50),
ares.h (+93 -106),
bz_Locale.h (+31 -32),
bzfSDL.h (+12 -12),
bzfgl.h (+59 -59),
bzfio.h (+10 -11),
bzfsAPI.h (+697 -645),
bzglob.h (+6 -6),
bzregex.h (+61 -60),
bzsignal.h (+14 -8),
cURLManager.h (+76 -80),
common.h (+246 -234),
global.h (+56 -63),
md5.h (+19 -19),
messages.h (+25 -26),
multicast.h (+11 -14),
network.h (+113 -102),
resource.h (+1 -1),
vectors.h (+92 -55),
version.h (+20 -20),
win32.h (+54 -47)
-
misc:
3ds2bzw.c (+188 -166),
Template.cxx (+1 -1),
Template.h (+3 -3),
bzfquery.php (+221 -153),
bzfquery_example.php (+25 -13),
bzlist.php (+145 -108),
checkToken.php (+38 -29),
man2html.c (+596 -579),
rrlog.cxx (+337 -294)
-
src/3D:
BitmapFont.cxx (+188 -148),
BitmapFont.h (+20 -17),
FontManager.cxx (+696 -517),
ImageFont.cxx (+178 -143),
ImageFont.h (+42 -41),
TextureFont.cxx (+178 -152),
TextureFont.h (+24 -21),
TextureManager.cxx (+396 -282)
-
src/bzadmin:
BZAdminClient.cxx (+762 -639),
BZAdminClient.h (+128 -130),
BZAdminUI.cxx (+6 -6),
BZAdminUI.h (+39 -32),
CursesMenu.cxx (+413 -301),
CursesMenu.h (+211 -209),
CursesUI.cxx (+527 -432),
CursesUI.h (+106 -106),
OptionParser.cxx (+105 -74),
OptionParser.h (+155 -166),
PlayerInfo.h (+20 -20),
StdBothUI.cxx (+124 -87),
StdBothUI.h (+32 -31),
StdInUI.cxx (+22 -15),
StdInUI.h (+16 -15),
StdOutUI.cxx (+14 -8),
StdOutUI.h (+16 -15),
UIMap.cxx (+7 -8),
UIMap.h (+25 -25),
bzadmin.cxx (+168 -159),
colors.h (+5 -12),
curses_wrapper.h (+163 -99)
-
src/bzflag:
ActionBinding.cxx (+280 -241),
ActionBinding.h (+49 -46),
AudioMenu.cxx (+141 -122),
AudioMenu.h (+17 -17),
AutoPilot.cxx (+801 -669),
AutoPilot.h (+6 -6),
BackgroundRenderer.cxx (+2253 -1807),
BackgroundRenderer.h (+198 -168),
BaseLocalPlayer.cxx (+86 -66),
BaseLocalPlayer.h (+30 -30),
CacheMenu.cxx (+296 -221),
CacheMenu.h (+28 -28),
ClientAuthentication.cxx (+129 -122),
ClientAuthentication.h (+30 -29),
CommandsImplementation.cxx (+824 -651),
ComposeDefaultKey.cxx (+170 -134),
ComposeDefaultKey.h (+12 -11),
ControlPanel.cxx (+901 -774),
ControlPanel.h (+96 -93),
DisplayMenu.cxx (+439 -385),
DisplayMenu.h (+19 -19),
Downloads.cxx (+349 -290),
Downloads.h (+16 -13),
EffectsMenu.cxx (+444 -407),
EffectsMenu.h (+15 -15),
EntryZone.cxx (+40 -33),
EntryZone.h (+18 -17),
FlashClock.cxx (+45 -23),
FlashClock.h (+19 -18),
ForceFeedback.cxx (+91 -80),
ForceFeedback.h (+12 -7),
FormatMenu.cxx (+315 -256),
FormatMenu.h (+38 -35),
GUIOptionsMenu.cxx (+463 -464),
GUIOptionsMenu.h (+16 -16),
GuidedMissleStrategy.cxx (+508 -435),
GuidedMissleStrategy.h (+39 -38),
HUDDialog.cxx (+67 -40),
HUDDialog.h (+54 -39),
HUDDialogStack.cxx (+100 -58),
HUDDialogStack.h (+18 -17),
HUDRenderer.cxx (+1627 -1309),
HUDRenderer.h (+180 -179),
HUDui.cxx (+42 -19),
HUDui.h (+21 -20),
HUDuiControl.cxx (+294 -171),
HUDuiControl.h (+105 -89),
HUDuiDefaultKey.cxx (+18 -7),
HUDuiDefaultKey.h (+10 -9),
HUDuiLabel.cxx (+117 -75),
HUDuiLabel.h (+28 -27),
HUDuiList.cxx (+135 -94),
HUDuiList.h (+23 -22),
HUDuiTextureLabel.cxx (+45 -41),
HUDuiTextureLabel.h (+26 -20),
HUDuiTypeIn.cxx (+168 -128),
HUDuiTypeIn.h (+31 -30),
HelpMenu.cxx (+512 -434),
HelpMenu.h (+28 -32),
InputMenu.cxx (+319 -279),
InputMenu.h (+24 -24),
JoinMenu.cxx (+311 -249),
JoinMenu.h (+52 -51),
KeyboardMapMenu.cxx (+360 -290),
KeyboardMapMenu.h (+63 -55),
LocalCommand.cxx (+31 -20),
LocalCommand.h (+16 -15),
LocalPlayer.cxx (+1859 -1571),
LocalPlayer.h (+246 -185),
LoginMenu.cxx (+77 -68),
LoginMenu.h (+22 -21),
MainMenu.cxx (+194 -154),
MainMenu.h (+32 -31),
MainWindow.cxx (+281 -168),
MainWindow.h (+138 -110),
MenuDefaultKey.cxx (+44 -29),
MenuDefaultKey.h (+12 -11),
NewVersionMenu.cxx (+238 -212),
NewVersionMenu.h (+27 -27),
OptionsMenu.cxx (+193 -151),
OptionsMenu.h (+38 -38),
Plan.cxx (+291 -163),
Plan.h (+102 -103),
Player.cxx (+1505 -1174),
Player.h (+587 -372),
QuickKeysMenu.cxx (+174 -144),
QuickKeysMenu.h (+20 -19),
QuitMenu.cxx (+69 -58),
QuitMenu.h (+26 -19),
RadarRenderer.cxx (+1297 -1126),
RadarRenderer.h (+86 -75),
Region.cxx (+430 -327),
Region.h (+51 -54),
RegionPriorityQueue.cxx (+55 -41),
RegionPriorityQueue.h (+26 -24),
RemotePlayer.cxx (+62 -57),
RemotePlayer.h (+15 -16),
Roaming.cxx (+388 -279),
Roaming.h (+105 -73),
RobotPlayer.cxx (+535 -464),
RobotPlayer.h (+40 -47),
RoofTops.cxx (+50 -33),
RoofTops.h (+12 -8),
Roster.cxx (+92 -66),
Roster.h (+20 -20),
SaveWorldMenu.cxx (+96 -79),
SaveWorldMenu.h (+16 -16),
SceneBuilder.cxx (+841 -541),
SceneBuilder.h (+61 -61),
SceneRenderer.cxx (+1465 -1085),
ScoreboardRenderer.cxx (+826 -665),
ScoreboardRenderer.h (+92 -92),
SegmentedShotStrategy.cxx (+866 -706),
SegmentedShotStrategy.h (+122 -115),
ServerCommandKey.cxx (+600 -372),
ServerCommandKey.h (+25 -60),
ServerLink.cxx (+878 -703),
ServerLink.h (+135 -136),
ServerMenu.cxx (+825 -707),
ServerMenu.h (+55 -52),
ServerStartMenu.cxx (+668 -556),
ServerStartMenu.h (+34 -32),
ShockWaveStrategy.cxx (+152 -114),
ShockWaveStrategy.h (+23 -22),
ShotPath.cxx (+158 -96),
ShotPath.h (+171 -104),
ShotPathSegment.cxx (+63 -54),
ShotPathSegment.h (+24 -23),
ShotStatistics.cxx (+104 -102),
ShotStatistics.h (+142 -73),
ShotStats.cxx (+188 -171),
ShotStats.h (+18 -17),
ShotStatsDefaultKey.cxx (+44 -31),
ShotStatsDefaultKey.h (+12 -11),
ShotStrategy.cxx (+196 -125),
ShotStrategy.h (+51 -47),
SilenceDefaultKey.cxx (+173 -141),
SilenceDefaultKey.h (+8 -8),
TargetingUtils.cxx (+111 -72),
TargetingUtils.h (+13 -13),
TrackMarks.cxx (+864 -649),
TrackMarks.h (+31 -27),
Weapon.cxx (+25 -20),
Weapon.h (+16 -15),
WeatherRenderer.cxx (+1001 -825),
WeatherRenderer.h (+92 -88),
World.cxx (+1573 -1178),
World.h (+390 -246),
WorldBuilder.cxx (+312 -249),
WorldBuilder.h (+30 -31),
WorldPlayer.cxx (+63 -58),
WorldPlayer.h (+18 -18),
bzflag.cxx (+1388 -1182),
bzflag.h (+7 -7),
callbacks.cxx (+27 -22),
callbacks.h (+2 -3),
clientCommands.cxx (+1124 -842),
clientConfig.cxx (+100 -82),
clientConfig.h (+25 -25),
commands.h (+11 -10),
daylight.cxx (+399 -361),
daylight.h (+13 -19),
defaultBZDB.cxx (+687 -175),
defaultBZDB.h (+25 -24),
effectsRenderer.cxx (+740 -548),
effectsRenderer.h (+120 -117),
motd.cxx (+93 -78),
motd.h (+18 -17),
playing.cxx (+7379 -6324),
playing.h (+69 -77),
sound.cxx (+1205 -1029),
sound.h (+48 -53),
stars.cxx (+2001 -402),
stars.h (+2 -2)
-
src/bzfs:
AccessControlList.cxx (+954 -749),
AccessControlList.h (+246 -232),
Authentication.cxx (+134 -126),
Authentication.h (+48 -35),
BZWError.cxx (+36 -37),
BZWError.h (+26 -19),
BZWReader.cxx (+505 -386),
BZWReader.h (+28 -28),
BanCommands.cxx (+987 -958),
CmdLineOptions.cxx (+1604 -1377),
CmdLineOptions.h (+152 -174),
CustomArc.cxx (+156 -121),
CustomArc.h (+31 -39),
CustomBase.cxx (+42 -25),
CustomBase.h (+17 -16),
CustomBox.cxx (+9 -8),
CustomBox.h (+9 -8),
CustomCone.cxx (+169 -127),
CustomCone.h (+29 -31),
CustomDynamicColor.cxx (+130 -104),
CustomDynamicColor.h (+17 -13),
CustomGate.cxx (+27 -22),
CustomGate.h (+18 -17),
CustomGroup.cxx (+158 -110),
CustomGroup.h (+17 -16),
CustomLink.cxx (+27 -16),
CustomLink.h (+21 -17),
CustomMaterial.cxx (+44 -28),
CustomMaterial.h (+17 -13),
CustomMesh.cxx (+246 -190),
CustomMesh.h (+36 -35),
CustomMeshFace.cxx (+113 -87),
CustomMeshFace.h (+26 -26),
CustomMeshTransform.cxx (+91 -65),
CustomMeshTransform.h (+17 -13),
CustomPhysicsDriver.cxx (+86 -63),
CustomPhysicsDriver.h (+17 -13),
CustomPyramid.cxx (+30 -23),
CustomPyramid.h (+12 -11),
CustomSphere.cxx (+116 -85),
CustomSphere.h (+27 -27),
CustomTetra.cxx (+134 -102),
CustomTetra.h (+22 -21),
CustomTextureMatrix.cxx (+105 -76),
CustomTextureMatrix.h (+17 -13),
CustomWaterLevel.cxx (+49 -29),
CustomWaterLevel.h (+18 -15),
CustomWeapon.cxx (+124 -92),
CustomWeapon.h (+30 -26),
CustomWorld.cxx (+47 -28),
CustomWorld.h (+23 -19),
CustomZone.cxx (+355 -237),
CustomZone.h (+60 -44),
DropGeometry.cxx (+310 -225),
DropGeometry.h (+8 -7),
EntryZones.cxx (+330 -265),
EntryZones.h (+24 -30),
Filter.cxx (+79 -64),
Filter.h (+32 -28),
FlagHistory.cxx (+31 -19),
FlagHistory.h (+15 -13),
FlagInfo.cxx (+307 -232),
FlagInfo.h (+48 -48),
GameKeeper.cxx (+516 -366),
GameKeeper.h (+219 -191),
ListServerConnection.cxx (+394 -335),
ListServerConnection.h (+45 -43),
MasterBanList.cxx (+25 -23),
MasterBanList.h (+18 -18),
ParseMaterial.cxx (+336 -246),
ParseMaterial.h (+6 -10),
Permissions.cxx (+880 -587),
Permissions.h (+116 -171),
RandomSpawnPolicy.cxx (+89 -83),
RandomSpawnPolicy.h (+9 -9),
RecordReplay.cxx (+2569 -2042),
RecordReplay.h (+60 -55),
RejoinList.cxx (+73 -57),
RejoinList.h (+13 -12),
Score.cxx (+96 -42),
Score.h (+56 -38),
ServerCommand.cxx (+42 -25),
ServerCommand.h (+19 -20),
SpawnPolicy.cxx (+288 -225),
SpawnPolicy.h (+22 -22),
SpawnPosition.cxx (+21 -17),
SpawnPosition.h (+42 -29),
TeamBases.cxx (+112 -78),
TeamBases.h (+26 -24),
TimerStrategy.h (+79 -61),
WorldEventManager.cxx (+62 -44),
WorldFileLocation.cxx (+112 -85),
WorldFileLocation.h (+15 -14),
WorldFileObject.cxx (+42 -24),
WorldFileObject.h (+26 -20),
WorldFileObstacle.cxx (+18 -14),
WorldFileObstacle.h (+9 -8),
WorldGenerators.cxx (+457 -585),
WorldGenerators.h (+1 -1),
WorldInfo.cxx (+543 -375),
WorldInfo.h (+102 -123),
WorldWeapons.cxx (+181 -152),
WorldWeapons.h (+46 -49),
bzfs.cxx (+5073 -4335),
bzfs.h (+89 -111),
bzfsAPI.cxx (+1702 -952),
bzfsChatVerify.cxx (+52 -49),
bzfsChatVerify.h (+15 -15),
bzfsClientMessages.cxx (+179 -131),
bzfsClientMessages.h (+22 -22),
bzfsMessages.cxx (+567 -447),
bzfsMessages.h (+48 -48),
bzfsPlayerStateVerify.cxx (+90 -80),
bzfsPlayerStateVerify.h (+16 -16),
bzfsPlugins.cxx (+218 -163),
bzfsPlugins.h (+20 -20),
commands.cxx (+3396 -2900),
commands.h (+18 -18)
-
src/common:
AccessList.cxx (+229 -165),
AutoCompleter.cxx (+262 -211),
BZDBCache.cxx (+236 -197),
Bundle.cxx (+420 -230),
BundleMgr.cxx (+166 -123),
CommandManager.cxx (+201 -142),
ConfigFileManager.cxx (+92 -67),
Country.cxx (+111 -42),
ErrorHandler.cxx (+40 -31),
FileManager.cxx (+165 -152),
Flag.cxx (+390 -365),
GameTime.cxx (+195 -147),
KeyManager.cxx (+340 -335),
Language.cxx (+189 -117),
OSFile.cxx (+697 -483),
ParseColor.cxx (+6107 -825),
PlayerState.cxx (+198 -165),
PositionTracker.cxx (+362 -304),
ShotUpdate.cxx (+56 -40),
StateDatabase.cxx (+1036 -799),
Team.cxx (+220 -99),
TextChunkManager.cxx (+161 -113),
TextUtils.cxx (+348 -289),
TimeBomb.cxx (+29 -21),
TimeKeeper.cxx (+271 -212),
VotingBooth.cxx (+105 -70),
WordFilter.cxx (+887 -759),
bz_Locale.cxx (+58 -23),
bzfio.cxx (+58 -50),
bzglob.cxx (+115 -90),
bzsignal.c (+28 -25),
cURLManager.cxx (+518 -393),
global.cxx (+776 -159),
md5.cxx (+195 -174),
messages.cxx (+59 -39)
-
src/date:
buildDate.cxx (+103 -77)
-
src/game:
BzMaterial.cxx (+1276 -817),
CacheManager.cxx (+327 -238),
CollisionManager.cxx (+959 -715),
CommandsStandard.cxx (+405 -286),
DirectoryNames.cxx (+165 -120),
DynamicColor.cxx (+707 -533),
Frustum.cxx (+293 -262),
Intersect.cxx (+1177 -913),
LagInfo.cxx (+200 -158),
LinkManager.cxx (+356 -258),
MeshTransform.cxx (+842 -572),
MsgStrings.cxx (+975 -728),
NetHandler.cxx (+820 -628),
PhysicsDriver.cxx (+321 -211),
PlayerInfo.cxx (+558 -295),
Ray.cxx (+41 -29),
ServerItem.cxx (+210 -158),
ServerList.cxx (+442 -345),
ServerListCache.cxx (+137 -95),
StartupInfo.cxx (+25 -26),
TextureMatrix.cxx (+610 -377),
VotingArbiter.cxx (+336 -214)
-
src/geometry:
AnimatedTreads.cxx (+882 -819),
BillboardSceneNode.cxx (+378 -260),
BoltSceneNode.cxx (+471 -356),
EighthDBaseSceneNode.cxx (+137 -106),
EighthDBoxSceneNode.cxx (+129 -104),
EighthDPyrSceneNode.cxx (+127 -102),
EighthDimSceneNode.cxx (+82 -54),
EighthDimShellNode.cxx (+115 -72),
FlagSceneNode.cxx (+512 -383),
FlagWarpSceneNode.cxx (+176 -115),
LaserSceneNode.cxx (+218 -174),
MeshDrawMgr.cxx (+273 -198),
MeshFragSceneNode.cxx (+403 -274),
MeshPolySceneNode.cxx (+766 -639),
MeshRenderNode.cxx (+102 -89),
MeshRenderNode.h (+36 -37),
MeshSceneNode.cxx (+660 -516),
OccluderSceneNode.cxx (+89 -68),
PTSceneNode.cxx (+291 -215),
PolyWallSceneNode.cxx (+197 -156),
QuadWallSceneNode.cxx (+351 -314),
SceneNode.cxx (+261 -150),
ShellSceneNode.cxx (+217 -111),
SphereSceneNode.cxx (+749 -573),
TankGeometryMgr.cxx (+355 -262),
TankSceneNode.cxx (+1821 -1130),
TracerSceneNode.cxx (+161 -103),
TriWallSceneNode.cxx (+267 -209),
ViewFrustum.cxx (+37 -20),
WallSceneNode.cxx (+725 -578)
-
src/geometry/models/tank:
high_barrel.cxx (+50 -49),
high_body.cxx (+458 -249),
high_ltread.cxx (+183 -183),
high_rtread.cxx (+185 -184),
high_turret.cxx (+399 -398),
low_barrel.cxx (+30 -29),
low_body.cxx (+31 -30),
low_ltread.cxx (+54 -53),
low_rtread.cxx (+52 -52),
low_turret.cxx (+51 -51),
medium_barrel.cxx (+29 -29),
medium_body.cxx (+45 -45),
medium_ltread.cxx (+79 -79),
medium_rtread.cxx (+79 -79),
medium_turret.cxx (+75 -75)
-
src/mediafile:
AudioFile.cxx (+47 -21),
AudioFile.h (+44 -45),
ImageFile.cxx (+40 -18),
ImageFile.h (+32 -32),
MediaFile.cxx (+433 -375),
OggAudioFile.cxx (+129 -95),
OggAudioFile.h (+26 -25),
PNGImageFile.cxx (+459 -425),
PNGImageFile.h (+69 -69),
SGIImageFile.cxx (+209 -176),
SGIImageFile.h (+15 -15),
WaveAudioFile.cxx (+179 -146),
WaveAudioFile.h (+14 -14)
-
src/net:
Address.cxx (+242 -149),
AresHandler.cxx (+139 -111),
Pack.cxx (+347 -227),
Ping.cxx (+404 -343),
multicast.cxx (+194 -178),
network.cxx (+493 -243)
-
src/obstacle:
ArcObstacle.cxx (+742 -619),
BaseBuilding.cxx (+511 -351),
BaseSceneNodeGenerator.cxx (+105 -79),
BoxBuilding.cxx (+515 -337),
BoxSceneNodeGenerator.cxx (+66 -55),
ConeObstacle.cxx (+506 -408),
EmptySceneNodeGenerator.cxx (+3 -5),
MeshDrawInfo.cxx (+1897 -1483),
MeshFace.cxx (+873 -721),
MeshObstacle.cxx (+1136 -929),
MeshSceneNodeGenerator.cxx (+580 -461),
MeshUtils.h (+44 -33),
Obstacle.cxx (+282 -210),
ObstacleList.cxx (+57 -38),
ObstacleMgr.cxx (+1277 -899),
ObstacleModifier.cxx (+281 -207),
ObstacleSceneNodeGenerator.cxx (+7 -4),
PyramidBuilding.cxx (+725 -540),
PyramidSceneNodeGenerator.cxx (+108 -94),
SphereObstacle.cxx (+688 -557),
Teleporter.cxx (+822 -628),
TeleporterSceneNodeGenerator.cxx (+692 -414),
TetraBuilding.cxx (+481 -369),
Triangulate.cxx (+233 -191),
Triangulate.h (+7 -7),
WallObstacle.cxx (+144 -91),
WallSceneNodeGenerator.cxx (+36 -28)
-
src/ogl:
GLCollect.cxx (+8 -4),
OpenGLDisplayList.cxx (+102 -46),
OpenGLGState.cxx (+1691 -1120),
OpenGLLight.cxx (+322 -231),
OpenGLMaterial.cxx (+205 -131),
OpenGLTexture.cxx (+407 -317),
RenderNode.cxx (+114 -66)
-
src/platform:
BeOSDisplay.cxx (+100 -66),
BeOSDisplay.h (+22 -21),
BeOSMedia.cxx (+478 -409),
BeOSMedia.h (+71 -72),
BeOSPlatformFactory.cxx (+82 -54),
BeOSPlatformFactory.h (+12 -12),
BeOSVisual.cxx (+66 -44),
BeOSVisual.h (+28 -30),
BeOSWindow.cxx (+584 -396),
BeOSWindow.h (+52 -52),
BeOSWindow2.cxx (+455 -304),
BzfDisplay.cxx (+156 -81),
BzfJoystick.cxx (+64 -50),
BzfMedia.cxx (+490 -378),
BzfVisual.cxx (+6 -3),
BzfWindow.cxx (+83 -53),
DXJoystick.cxx (+877 -717),
DXJoystick.h (+75 -84),
EvdevJoystick.cxx (+742 -620),
EvdevJoystick.h (+83 -90),
LinuxDisplay.cxx (+192 -179),
LinuxDisplay.h (+31 -31),
LinuxMedia.cxx (+474 -355),
LinuxMedia.h (+55 -57),
LinuxPlatformFactory.cxx (+63 -37),
LinuxPlatformFactory.h (+17 -17),
NewMedia.cxx (+140 -82),
NewMedia.h (+22 -22),
PlatformFactory.cxx (+36 -23),
SDLDisplay.cxx (+852 -674),
SDLDisplay.h (+152 -87),
SDLJoystick.cxx (+138 -90),
SDLJoystick.h (+23 -22),
SDLMedia.cxx (+280 -211),
SDLMedia.h (+64 -51),
SDLPlatformFactory.cxx (+59 -31),
SDLPlatformFactory.h (+17 -17),
SGIDisplay.cxx (+446 -380),
SGIDisplay.h (+33 -33),
SGIMedia.cxx (+316 -227),
SGIMedia.h (+47 -47),
SGIPlatformFactory.cxx (+44 -22),
SGIPlatformFactory.h (+14 -14),
SolarisMedia.cxx (+267 -193),
SolarisMedia.h (+48 -48),
SolarisPlatformFactory.cxx (+44 -22),
SolarisPlatformFactory.h (+14 -14),
USBJoystick.cxx (+216 -157),
USBJoystick.h (+27 -27),
WinDisplay.cxx (+1392 -1259),
WinDisplay.h (+83 -77),
WinJoystick.cxx (+301 -222),
WinJoystick.h (+35 -33),
WinMedia.cxx (+479 -414),
WinMedia.h (+55 -55),
WinPlatformFactory.cxx (+143 -105),
WinPlatformFactory.h (+26 -27),
WinVisual.cxx (+155 -100),
WinVisual.h (+37 -39),
WinWindow.cxx (+700 -459),
WinWindow.h (+85 -85),
XDisplay.cxx (+370 -227),
XDisplay.h (+78 -69),
XIJoystick.cxx (+192 -142),
XIJoystick.h (+31 -30),
XVisual.cxx (+413 -310),
XVisual.h (+42 -44),
XWindow.cxx (+665 -543),
XWindow.h (+66 -66),
wave.cxx (+334 -261),
wave.h (+27 -29)
-
src/platform/MacOSX:
MacDisplay.cxx (+310 -278),
MacDisplay.h (+53 -41),
MacMedia.cxx (+188 -111),
MacMedia.h (+39 -39),
MacPlatformFactory.cxx (+96 -85),
MacPlatformFactory.h (+26 -27),
MacVisual.cxx (+235 -149),
MacVisual.h (+48 -44),
MacWindow.cxx (+533 -377),
MacWindow.h (+37 -37),
SDLMain.h (+5 -6),
mkplist.cxx (+121 -103)
-
src/scene:
BSPSceneDatabase.cxx (+553 -378),
Occluder.cxx (+562 -412),
Occluder.h (+87 -65),
Octree.cxx (+889 -679),
Octree.h (+102 -79),
SceneDatabase.cxx (+12 -5),
ZSceneDatabase.cxx (+452 -336)
-
src/world:
WorldObject.h (+15 -13)
-
jeffm2501
2006-04-16 13:13
-
5 lines of code changed in:
-
jeffm2501
2006-04-16 13:11
-
18 lines of code changed in:
-
dtremenak
2006-04-15 14:03
-
256 lines of code changed in:
-
BUGS (-2),
README (+1 -1),
README.DEVC++ (+19 -1),
README.WIN32 (+24 -17),
TODO (+1),
configure.ac (+19 -2)
-
include:
TextUtils.h (-1),
common.h (+19 -20)
-
misc:
bzflag.desktop.in (+1)
-
plugins/RogueGenocide:
RogueGenocide.cpp (+10 -2)
-
src/bzflag:
AutoPilot.cxx (+17 -16),
CommandsImplementation.cxx (+5 -1),
LocalPlayer.cxx (+1 -1),
SceneRenderer.cxx (+1),
World.cxx (-1),
effectsRenderer.cxx (+1 -9),
effectsRenderer.h (-2),
playing.cxx (+4)
-
src/bzfs:
bzfs.cxx (+17 -18),
bzfsAPI.cxx (+3 -1),
commands.cxx (+44 -6)
-
src/common:
BZDBCache.cxx (+42 -18)
-
src/geometry:
BillboardSceneNode.cxx (+4 -4),
BoltSceneNode.cxx (+4 -4)
-
src/mediafile:
MediaFile.cxx (+19 -6)
-
atupone
2006-04-14 19:34
-
1 lines of code changed in:
-
include:
BzfWindow.h (+1 -1)
-
brlcad
2006-04-14 19:32
-
16 lines of code changed in:
-
bryjen
2006-04-14 17:16
-
2 lines of code changed in:
-
lan56
2006-04-13 20:43
-
9 lines of code changed in:
-
Dev-C++:
bzadmin-pdcurses.dev (+4 -4),
bzadmin.dev (+5 -5)
-
brlcad
2006-04-13 08:07
-
133 lines of code changed in:
-
src/bzflag:
playing.cxx (+133 -133)
-
bryjen
2006-04-12 23:51
-
47 lines of code changed in:
-
man:
bzfs.6.in (+9)
-
src/bzfs:
commands.cxx (+36 -1)
-
src/common:
AutoCompleter.cxx (+2)
-
lan56
2006-04-12 22:21
-
2 lines of code changed in:
-
Dev-C++:
bzflag.dev (+1 -1),
bzfs.dev (+1 -1)