Commit Log (Page 1 of 187)

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Summary Period: 2006-06-28 to 2006-05-25 (Commits 9282-9331 of 9331)

jeffm2501 2006-06-28 16:28

cleanups

120 lines of code changed in:

brlcad 2006-06-28 09:22

just missing a lil Data

1 lines of code changed in:

dtremenak 2006-06-27 12:44

build

1 lines of code changed in:

dtremenak 2006-06-27 12:40

fix segfault (thx toughshooter)

7 lines of code changed in:

dtremenak 2006-06-27 11:23

be consistent, scale other tanks' shots (from white) by height even when colored shots are off.

2 lines of code changed in:

dtremenak 2006-06-23 18:24

when scaling, start big and get small, instead of vice versa, so that long lines of text fit correctly when using unscaled or tiny fonts

2 lines of code changed in:

dtremenak 2006-06-23 17:14

HelpInstructionsMenu fonts are resized dynamically based on the longest localized string, so they aren't all cramped up in one corner.

50 lines of code changed in:

dtremenak 2006-06-23 16:17

headers are headers

4 lines of code changed in:

dtremenak 2006-06-23 16:13

refactor help menus.

665 lines of code changed in:

dtremenak 2006-06-16 19:33

ws, remove unused codependent variables

10 lines of code changed in:

dtremenak 2006-06-16 19:12

ws, remove unnecessary code, remove unnecessary translation call

48 lines of code changed in:

trepan 2006-06-16 17:00

smooth dem lines

12 lines of code changed in:

trepan 2006-06-16 16:52

unused var

0 lines of code changed in:

dtremenak 2006-06-16 16:40

redesign quit menu:
add real options for yes and no for people who don't read instructions well.
add non-persistent option to save settings or not when quitting.
remove save settings option from main menu.

67 lines of code changed in:

dtremenak 2006-06-16 15:46

behave as documented. return null for getTargetTank/getTargetFlag if there is no tank or flag targetted because the current mode does not allow it.

8 lines of code changed in:

bthansen 2006-06-12 09:13

Fix /record save with no filename so it only sends help text and
doesn't save a recording with a garbage filename due to uninitialzied
data.

1 lines of code changed in:

lan56 2006-06-07 00:19

initial revision for building GLEW, as it has no support for compilers other than VC++ on windows

89 lines of code changed in:

lan56 2006-06-06 23:57

add support for GLEW

17 lines of code changed in:

trepan 2006-06-06 14:49

- boxes and pyramids are converted to meshes as required
- allow leading face specification (x+,x-,y+,y-,z+,z-)

833 lines of code changed in:

dtremenak 2006-06-03 18:57

update with 2.0.8 changes

6 lines of code changed in:

trepan 2006-06-03 18:50

unsigned glob tests

4 lines of code changed in:

lan56 2006-05-31 23:05

file updates

10 lines of code changed in:

lan56 2006-05-31 23:00

/win32/ -> /MSVC/

1 lines of code changed in:

trepan 2006-05-31 01:51

touchup the skinned OBJ export material names

15 lines of code changed in:

trepan 2006-05-31 01:36

- per-team flag textures (with fallbacks)
- '\' to '/' substitution (skin dirnames)

106 lines of code changed in:

trepan 2006-05-30 17:34

s/strcmp/strcasecmp/

20 lines of code changed in:

dtremenak 2006-05-29 14:29

let there be rounded frames. frame style is selectable.

106 lines of code changed in:

trepan 2006-05-28 00:29

- improve the /bind command (for display and unbinding)
- make the "time" bindable command accept a stepping value
- fix a whack of shadowed variables (the easy way)

93 lines of code changed in:

dtremenak 2006-05-27 21:38

simple HUDuiFrame implementation

197 lines of code changed in:

dtremenak 2006-05-27 19:29

split HUDuiControl into two pieces.
HUDuiElement contains necessary members for display of interactive and noninteractive UI elements.
HUDuiControl derives from HUDuiElement and adds members for focus control and interactive manipulation.
Modify HUDDialog to allow a list of HUDuiElements which are not necessarily HUDuiControls to be added and automatically rendered.

307 lines of code changed in:

dtremenak 2006-05-27 17:50

quell warning

1 lines of code changed in:

trepan 2006-05-27 16:53

cheezy way to differentiate -set and -setforced situations

5 lines of code changed in:

trepan 2006-05-27 03:50

allow an optional @time transition time specification after the color

31 lines of code changed in:

trepan 2006-05-27 02:32

- default glDepthFunc to GL_LEQUAL (also good for preZ passes)
- change the DynamicColor varTiming value to 1.0

7 lines of code changed in:

trepan 2006-05-27 00:30

use BZDB callbacks

47 lines of code changed in:

trepan 2006-05-26 23:52

allow 0.0f timing definitions, fix typo

4 lines of code changed in:

trepan 2006-05-26 23:47

0.1f was noticeable

2 lines of code changed in:

trepan 2006-05-26 23:28

transition from the current color

1 lines of code changed in:

trepan 2006-05-26 23:16

- added BZDB variable controlled dynamic colors
(with configurable smooth transitions)
- bumped the protocol to 0039

154 lines of code changed in:

trepan 2006-05-26 21:08

- add callbacks for -setforced variables
- add missing extern keywords to bzfs.h
- fix some shadowed globals

49 lines of code changed in:

trepan 2006-05-26 01:08

- setup wacky marker defaults
- invert blink ratio definition
- change debug level to 2
- fix the debug listing

77 lines of code changed in:

trepan 2006-05-25 20:03

- shadowed global
- wrong data type

3 lines of code changed in:

jeffm2501 2006-05-25 18:16

commit the right code this time.
add message to let the server force a player team change.

78 lines of code changed in:

jeffm2501 2006-05-25 17:59

API events for when the server wants a new rabbit and when it picks a new rabbit.
API functions to swap, add, and remove rabbits.

122 lines of code changed in:

jeffm2501 2006-05-25 17:29

*** empty log message ***

1 lines of code changed in:

trepan 2006-05-25 16:54

bryjen finds the fix for the flags, do not
#ifdef addTriangleCount() with DEBUG_RENDERING

0 lines of code changed in:

trepan 2006-05-25 16:42

revert the testing changes

21 lines of code changed in:

jeffm2501 2006-05-25 15:54

send a mode after the rabbit message that lets us swap rabbits, or add/remove them. so that maybe soon we can have more then one rabbit.

201 lines of code changed in:

trepan 2006-05-25 15:13

unused vars

11 lines of code changed in:

trepan 2006-05-25 14:30

bryjen test, take II

5 lines of code changed in:

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