Commit Log (Page 58 of 187)

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Summary Period: 2004-12-31 to 2004-12-27 (Commits 6432-6481 of 9331)

dbrosius 2004-12-31 20:12

roger is slightly smarter than a brick now.

1 lines of code changed in:

trepan 2004-12-31 19:54

todo before release

2 lines of code changed in:

trepan 2004-12-31 19:50

undocumented 'include' keyword

68 lines of code changed in:

dbrosius 2004-12-31 19:45

warnings

2 lines of code changed in:

dtremenak 2004-12-31 02:12

Chestal says we need 12-pt TogaSerifBold, add it to the batch-generation list

1 lines of code changed in:

trepan 2004-12-30 23:09

mention the -directory option if no fonts are found

1 lines of code changed in:

dtremenak 2004-12-30 22:40

the beginnings of a batch processing system for TextTool. totally half-baked, non-tested, and probably doesn't compile.

166 lines of code changed in:

trepan 2004-12-30 22:33

also show Cloaking tank's flag if we have Seer

8 lines of code changed in:

trepan 2004-12-30 20:29

debork tank visibility

10 lines of code changed in:

trepan 2004-12-30 19:03

fixing a CL bug, a trying to clarify some code

85 lines of code changed in:

chestal 2004-12-30 10:15

looks like it is SDL's fault

2 lines of code changed in:

chestal 2004-12-30 10:13

force redraw after resize

1 lines of code changed in:

chestal 2004-12-30 10:08

fix narrow for GM, too

5 lines of code changed in:

chestal 2004-12-30 10:07

fix comment for ray/block check, for z the box is from 0-dz only

1 lines of code changed in:

trepan 2004-12-30 09:58

rename "origin"

2 lines of code changed in:

trepan 2004-12-30 09:57

fix narrow shot coldet (esp. wrt burrow)

4 lines of code changed in:

trepan 2004-12-30 08:57

make BU shadows stop flickering, could probably use a modified clip plane

11 lines of code changed in:

trepan 2004-12-30 08:17

- added DEBUG_GL_MATRIX_STACKS in bzfgl.h
- use the brute force method to make haveGLContext() work
(HAVE_GLXGETCURRENTCONTEXT is missing libs during its test)
- simplified track culling

108 lines of code changed in:

brlcad 2004-12-29 18:32

include macs in the test for whether there is a current context by utilizing the configure.in checks. reorg the headers too

37 lines of code changed in:

brlcad 2004-12-29 18:31

add checks for *GetCurrentContext functions and the AGL/agl.h and GL/glx.h headers.. check for functions after we have tested for available libraries so they are used in the search. also, stop the incessant running of date by using the conf_date (broken on bsd and header checks anyway)

33 lines of code changed in:

brlcad 2004-12-29 18:28

mac's have a Sleep that's not the same deep in some framework, so watch out

1 lines of code changed in:

trepan 2004-12-29 18:27

change some DEBUG levels, remove some vestigial cruft

13 lines of code changed in:

brlcad 2004-12-29 16:06

add HAVE_WGLGETCURRENTCONTEXT and the former HAVE_WAITFORSINGLEOBJECT and HAVE_SLEEP

9 lines of code changed in:

trepan 2004-12-29 11:55

not quite as sloppy

1 lines of code changed in:

trepan 2004-12-29 11:41

- add haveGLContext() function, coding blind to the windows side
- block OpenGLGState::init, ::initContext, and the glDelete
calls when no context is available
- this code is sloppy, but hopefully innocuous, i mostly
want to throw it in to see if it works for the windows folks.
it will be cleaned up if it doesn't break anything.
- the haveGLContext() call could possibly buffer its results
- "debugHud" will be removed once the bug is fixed

56 lines of code changed in:

chestal 2004-12-29 11:30

probably make no_whitespace faster (by avoiding buffer reallocations)

16 lines of code changed in:

chestal 2004-12-29 11:15

sadly, VC6 has no std::string::push_back

5 lines of code changed in:

trepan 2004-12-29 10:13

tested, fixed, thx

0 lines of code changed in:

trepan 2004-12-29 03:30

reinstate the tele rico note

2 lines of code changed in:

trepan 2004-12-29 03:14

hopefully fix the teleporter stickiness

23 lines of code changed in:

chestal 2004-12-28 20:45

move assert for y pos of wrapped / tabbed lines to right place

2 lines of code changed in:

chestal 2004-12-28 19:58

hopefully no more kicking of the handicapped; needs testing

1 lines of code changed in:

chestal 2004-12-28 19:56

speedTolerance adjustment for handicapped mode needs to be squared

1 lines of code changed in:

chestal 2004-12-28 19:34

play it safe and init those GLuint list ids

2 lines of code changed in:

chestal 2004-12-28 19:18

just another minor change

2 lines of code changed in:

chestal 2004-12-28 19:13

we have only one StartupInfo instance, so get rid of the silly self-copying

6 lines of code changed in:

brlcad 2004-12-28 18:47

become sealed/stuck on teleporters and ricochet on the frame seems incorrect

3 lines of code changed in:

trepan 2004-12-28 18:40

missing scoreboard flags

5 lines of code changed in:

dbrosius 2004-12-28 18:23

warnings

3 lines of code changed in:

dbrosius 2004-12-28 18:20

you really can't expect replace to work on a const string, even for the little people

1 lines of code changed in:

brlcad 2004-12-28 13:08

the context needs to be reinitialized on a resize, not just after creation..but not necessarily as often as mainwindow::resize().. so try in platform.

5 lines of code changed in:

atupone 2004-12-28 11:25

initContext only after calling SDL_SetVideoMode

7 lines of code changed in:

trepan 2004-12-28 08:55

if it's in the menu, might as well do something

10 lines of code changed in:

chestal 2004-12-28 06:51

no naughty const_cast fr the little people

3 lines of code changed in:

dbrosius 2004-12-27 23:41

fixes for the little people

2 lines of code changed in:

chestal 2004-12-27 19:56

server kicks handicapped people!

4 lines of code changed in:

chestal 2004-12-27 19:22

better check if slot is not empty, shoudl fix server crash

3 lines of code changed in:

trepan 2004-12-27 18:36

Flags::kill() also cleans out flagSets

2 lines of code changed in:

trepan 2004-12-27 18:28

delete[], not delete (and save some memory allocation time)

4 lines of code changed in:

chestal 2004-12-27 17:38

bump protocol version in bzfquery.pl; miight have to be adjusted for new info in gae query message?

1 lines of code changed in:

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