Commit Log (Page 13 of 187)

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Summary Period: 2005-10-22 to 2005-10-18 (Commits 8682-8731 of 9331)

brlcad 2005-10-22 18:17

whadaya know, -window works now that I've updated sdlmain

0 lines of code changed in:

brlcad 2005-10-22 18:15

update to new SDLMain, sdl 1.2.9, that fixes several issues including the ability to add -window and still receive key events

159 lines of code changed in:

brlcad 2005-10-22 17:34

quell warning, sending a negative to an unsigned

2 lines of code changed in:

atupone 2005-10-22 17:23

Reverting a changes. dunno why, it causes a crash to MacOSX

21 lines of code changed in:

brlcad 2005-10-22 17:07

cannot want ansi and still expect to be able to compile objective-c/c++ files with gcc 4

2 lines of code changed in:

trepan 2005-10-22 16:47

speedup/touchup

6 lines of code changed in:

brlcad 2005-10-22 14:10

update to latest. adds support for a libtool restart check on automake (in case an autoconf sans -f worked), a non-forced automake check, as well as support for detecting unsupported macros (which indicates your autogen.sh versions are wrong)

112 lines of code changed in:

brlcad 2005-10-22 13:40

sdl bz on mac can't be run with -window on the command line due to loss of key events. run fullscreen and switch to windowed via f1

5 lines of code changed in:

brlcad 2005-10-22 13:11

bring in updates from cad, search for libtoolize14, make sure that we can pinpoint the alternate libtoolize's location via which/dirname in order to print instructions correctly. fix typo on glti

24 lines of code changed in:

bryjen 2005-10-22 12:20

put back needed include

8 lines of code changed in:

atupone 2005-10-22 06:55

- include + static

280 lines of code changed in:

trepan 2005-10-22 02:22

only if required

1 lines of code changed in:

trepan 2005-10-22 02:13

- made the flags more sensitive to aerodynamics in experimental mode
(ain't no vertex shader, definitely stiff around the collar)
- added wind for the flags (with a really stupid pattern)
- OpenGLGState now takes a straight float[16] matrix instead of a
TextureMatrix identifier (faster and more flexible)
- added the 'f2bsort' front-to-back sorting for the octree
(can speed up rendering on cards with early z-occlusion)

370 lines of code changed in:

atupone 2005-10-21 18:57

- include + static

46 lines of code changed in:

atupone 2005-10-21 16:47

Missing time.h

3 lines of code changed in:

atupone 2005-10-21 16:18

- include

7 lines of code changed in:

jujibo 2005-10-21 09:19

Fix write ip when a player leaves, thanks to Karsten Behrmann

2 lines of code changed in:

trepan 2005-10-21 03:03

fix the QuadStrip triangle count

10 lines of code changed in:

trepan 2005-10-21 02:36

tally the dynamic nodes (still missing gnd rcvrs)

1430 lines of code changed in:

trepan 2005-10-21 00:04

added 'triangle-per-frame counters'
- hackish activation (press 't' and 'y')
- only the static sceneNodes are currently tallied
- normal nodes and shadows nodes are summed together
- radar triangle counts are separate
- MeshSceneNode lods are taken into account
- WallSceneNode tesselation lods are taken into account

181 lines of code changed in:

dtremenak 2005-10-20 22:04

fix misc. stuff

7 lines of code changed in:

atupone 2005-10-20 17:55

- #include + static

20 lines of code changed in:

atupone 2005-10-20 16:41

Removing includes && static-ing var and proc - part 1

20 lines of code changed in:

atupone 2005-10-20 14:01

easier extern gone

7 lines of code changed in:

atupone 2005-10-20 13:45

extern out of playing.cxx

42 lines of code changed in:

brlcad 2005-10-20 09:54

make isAdmin() use isOperator()

1 lines of code changed in:

brlcad 2005-10-20 09:52

confused isAdmin() with showAsAdmin()

1 lines of code changed in:

brlcad 2005-10-20 01:10

operators get the slots regardless of hide status

1 lines of code changed in:

brlcad 2005-10-20 01:08

operators know the server password, admins can ban people

38 lines of code changed in:

menotume 2005-10-20 00:13

Make slot numbers show in lagstats for admins or anyone with ban/shortban
permissions (like hideadmin logic).

8 lines of code changed in:

brlcad 2005-10-19 23:55

sorta his idea first even if mostly reimlemented by others (including the ubiquitous anonymous)

1 lines of code changed in:

menotume 2005-10-19 23:11

Changelog

1 lines of code changed in:

menotume 2005-10-19 23:06

Show slot numbers in lagstats (only if admin).

12 lines of code changed in:

trepan 2005-10-19 17:58

good candidate for inlining

5 lines of code changed in:

atupone 2005-10-19 17:53

no extern from clientCommands

25 lines of code changed in:

atupone 2005-10-19 16:58

global myTank not used, LocalPlayer::getMyTank is used, instead

11 lines of code changed in:

atupone 2005-10-19 14:45

Some more extern removed

24 lines of code changed in:

atupone 2005-10-19 13:53

no extern inside JoinMenu

8 lines of code changed in:

atupone 2005-10-19 13:38

no extern in HUDRenderer

3 lines of code changed in:

trepan 2005-10-19 13:33

long long -> s64

8 lines of code changed in:

atupone 2005-10-19 13:29

no extern into ControlPanel

33 lines of code changed in:

atupone 2005-10-19 13:19

no extern on ComposeDefaultKey

3 lines of code changed in:

trepan 2005-10-19 00:00

sanity check

1 lines of code changed in:

trepan 2005-10-18 23:56

a little cleaner

9 lines of code changed in:

trepan 2005-10-18 22:37

self-commenting code for fps NaNs, some constification

11 lines of code changed in:

trepan 2005-10-18 19:24

- removed visual extents from collision manager
- inverted the default state of GL client arrays
- added getColorAverages() for textures for use with fake ground lights
- added new SphereLodSceneNode and associated Shockwave effect
(only used in Enhanced mode)
- added Off/Fast/Nice selection for fog mode
- modified the frame limiter for accuracy
- dimmed the jumpjets fake ground lights
- sorted the drawInfo LODs server-side as well as client-side

858 lines of code changed in:

atupone 2005-10-18 17:27

bzfsAPI.cxx no more have extern

10 lines of code changed in:

atupone 2005-10-18 17:15

extern lastState[] ?? Not used!

0 lines of code changed in:

atupone 2005-10-18 17:06

extern gonoe from ListServerConnection

2 lines of code changed in:

atupone 2005-10-18 16:54

no more extern on CmdLineOptions

5 lines of code changed in:

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