Commit Log (Page 103 of 187)

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Summary Period: 2004-05-14 to 2004-05-10 (Commits 4182-4231 of 9331)

trepan 2004-05-14 03:26

epoch based microsecond timer for windows, needs testing

22 lines of code changed in:

trepan 2004-05-14 01:04

record header checks cause world reloads properly, bzfs replay bug fixed

53 lines of code changed in:

trepan 2004-05-13 22:56

substitute malloc/free with new/delete, for consistency's sake

97 lines of code changed in:

trepan 2004-05-13 08:33

use getScreenShotDirName() and FILEMGR to place screenshot images

31 lines of code changed in:

trepan 2004-05-13 07:13

save BZDB variables in record state updates

55 lines of code changed in:

trepan 2004-05-13 06:03

cleaned up record/replay includes
fixed a directory separator bug for cache dirs
began the inclusion of world and flagtype replacements for replaying

348 lines of code changed in:

atupone 2004-05-12 15:58

Escaping callsign in password file, preventing problem with ":" in it

67 lines of code changed in:

trepan 2004-05-12 13:28

backout of the super-sized data counters (linux off_t is u32 anyways), and block /set and /reset in replay mode

36 lines of code changed in:

trepan 2004-05-12 03:59

added 'list' to the /record command roster (convenience)
super-sized the data counters (signed 64 bit)
added comments about the next big problem with record/replay

138 lines of code changed in:

trepan 2004-05-12 01:20

disable original world weapons while in replay mode

4 lines of code changed in:

trepan 2004-05-12 01:01

MAC teachs trepan how to code windows

15 lines of code changed in:

trepan 2004-05-12 00:14

added magic checking to sendListFiles()
added untested & uncompiled Win code for sendListFiles()

98 lines of code changed in:

dbrosius 2004-05-11 23:44

follow along

1 lines of code changed in:

trepan 2004-05-11 22:30

make -recdir do something useful

12 lines of code changed in:

trepan 2004-05-11 22:05

added -recdir <dirname> option

42 lines of code changed in:

timriker 2004-05-11 20:03

cruft

14 lines of code changed in:

timriker 2004-05-11 19:47

get stuff in top too

2 lines of code changed in:

dtremenak 2004-05-11 19:47

there is one dumb platform out there that uses \ instead of / for directories...

9 lines of code changed in:

timriker 2004-05-11 19:27

braindead hack to check Makefile.am's

17 lines of code changed in:

timriker 2004-05-11 19:26

bread dead hack to check Makefile.am's

36 lines of code changed in:

trepan 2004-05-11 19:22

improve ip recording, type renaming, and add / to some directory names

200 lines of code changed in:

timriker 2004-05-11 18:27

AdnsHandler.h

1 lines of code changed in:

trepan 2004-05-11 17:43

missed the original "captured" to "recordings" rename

1 lines of code changed in:

dtremenak 2004-05-11 17:41

CaptureReplay.h -> RecordReplay.h

1 lines of code changed in:

trepan 2004-05-11 17:31

Changed all 'capture' command references to 'record'
Renamed GetCacheDir.* to DirectoryNames.*

1905 lines of code changed in:

atupone 2004-05-11 17:02

Masquerading to observer? Better no!

3 lines of code changed in:

atupone 2004-05-11 15:53

Only player with setPerms can add/remove to their groups

2 lines of code changed in:

trepan 2004-05-11 15:24

Switch everything over to use GetCacheDir.h for directory names.
GetCacheDir.* should probably be changed to DirNames.* .

139 lines of code changed in:

atupone 2004-05-11 14:04

Fixing flag inside building

3 lines of code changed in:

dbrosius 2004-05-11 02:35

add -replay bzfs -help, and order options alfabetaly

4 lines of code changed in:

brlcad 2004-05-11 01:08

drag the dirty apple header from playing.cxx for carbonese

8 lines of code changed in:

brlcad 2004-05-11 01:07

we need types and stat too for mkdir()

2 lines of code changed in:

brlcad 2004-05-11 01:06

yay.. core services is no longer needed here

0 lines of code changed in:

brlcad 2004-05-11 01:04

interface uses std::string

10 lines of code changed in:

dbrosius 2004-05-11 01:02

Otto works on his destuckiness (tm) algorithm

7 lines of code changed in:

trepan 2004-05-11 00:28

moved getCacheDirectoryName() from playing.cxx into game/

32 lines of code changed in:

dtremenak 2004-05-11 00:04

quell a mingw warning

1 lines of code changed in:

dtremenak 2004-05-10 23:47

do de do, keep compiling on windows

3 lines of code changed in:

trepan 2004-05-10 22:45

preparing for improved capture headers

191 lines of code changed in:

jeffm2501 2004-05-10 19:11

fix capture replay to build on windows.

31 lines of code changed in:

atupone 2004-05-10 18:35

Moving adns (Async DNS) onto its own class

60 lines of code changed in:

trepan 2004-05-10 15:04

fix crashing caused by skipping to the beginning

13 lines of code changed in:

trepan 2004-05-10 14:54

removed the C hack, just use /quit to leave early

5 lines of code changed in:

brlcad 2004-05-10 10:57

dodge added some time ago

1 lines of code changed in:

trepan 2004-05-10 08:17

register some more bzadmin keywords

12 lines of code changed in:

trepan 2004-05-10 08:16

make the capture directory work on Windows (hopefully)

18 lines of code changed in:

trepan 2004-05-10 08:15

capture '/' commands and MsgAdminInfo as hidden packets

8 lines of code changed in:

trepan 2004-05-10 08:14

only send /clientquery responses from those playing

7 lines of code changed in:

trepan 2004-05-10 05:55

box replay files in a dir, saving hidding packets for user2user messages

292 lines of code changed in:

trepan 2004-05-10 02:12

bumped BZ_REV, initialized msg[][] values in NetHandler

4 lines of code changed in:

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