Commit Log (Page 119 of 187)

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Summary Period: 2004-01-31 to 2004-01-25 (Commits 3382-3431 of 9331)

dbrosius 2004-01-31 00:13

Document how to build on Win32

4 lines of code changed in:

dtremenak 2004-01-30 23:14

Changes needed for windows to compile BZ with SDL

24 lines of code changed in:

dbrosius 2004-01-30 21:58

flipZ is an attribute of Pyramid only

13 lines of code changed in:

dbrosius 2004-01-30 21:48

flipZ is an attribute of Pyramid only

20 lines of code changed in:

dbrosius 2004-01-30 21:27

learner fix0red

0 lines of code changed in:

atupone 2004-01-30 21:07

SDL for Windows in. Enable it using a globale #define HAVE_SDL. Hope it work

25 lines of code changed in:

atupone 2004-01-30 20:39

SDL video is in and conditionally enabled on Linux

534 lines of code changed in:

brlcad 2004-01-30 18:56

er, need to still break on ignored messages

2 lines of code changed in:

brlcad 2004-01-30 18:07

bzg would not like the see the blather from silenced players. sounds reasonable. make it blather on debug only.

3 lines of code changed in:

timriker 2004-01-30 14:21

bzfrelay broken

3 lines of code changed in:

brlcad 2004-01-30 01:31

oh well

4 lines of code changed in:

dbrosius 2004-01-30 01:28

SIGLOST is defined either, just make one up

1 lines of code changed in:

brlcad 2004-01-30 01:20

tee hee.. tiny little n missing

1 lines of code changed in:

brlcad 2004-01-30 00:46

don't override SIGINT.. (oops) try SIGLOST instead, which is when a resource is lost (usually safe to ignore)

2 lines of code changed in:

atupone 2004-01-29 19:19

Fixing overloading problem

6 lines of code changed in:

jeffm2501 2004-01-29 04:03

add more int, bool, and float utils to database class.

38 lines of code changed in:

jeffm2501 2004-01-29 03:01

fix fog code so menu BG dim works

3 lines of code changed in:

dbrosius 2004-01-28 23:04

Reduce the number of QuadWallSceneNodes in the world

15 lines of code changed in:

dbrosius 2004-01-28 22:58

Reduce the number of QuadWallSceneNodes in the world by up to a 1/6

8 lines of code changed in:

atupone 2004-01-28 20:31

Audio by SDL. Now only on linux and only with default sound driver

471 lines of code changed in:

atupone 2004-01-28 20:17

Joystick button are handled well even when not playing (was getting segv)

10 lines of code changed in:

larsl 2004-01-28 14:34

Don't forget to #include <assert.h> (although <cassert> would be even better

2 lines of code changed in:

dbrosius 2004-01-28 03:06

use same texture coords on bottom 'roof' as top

1 lines of code changed in:

dtremenak 2004-01-27 23:31

All win32 stuff should be in win32.h not common.h now

0 lines of code changed in:

dtremenak 2004-01-27 23:20

Remove assert.h and stddef.h from common.h

7 lines of code changed in:

dtremenak 2004-01-27 23:00

Remove bzfio.h from common.h

1 lines of code changed in:

dtremenak 2004-01-27 22:48

Put some notes about header files into DEVINFO so other people don't make the same mistakes I did.

9 lines of code changed in:

dtremenak 2004-01-27 22:37

Clean up lots more includes - take advantage of common.h and win32.h
Hope this doesn't break anything

16 lines of code changed in:

dtremenak 2004-01-27 21:57

Clean up some includes

0 lines of code changed in:

dtremenak 2004-01-27 21:13

common includes string

0 lines of code changed in:

atupone 2004-01-27 01:04

dtor quit SDL Joystick subsystem (aestethic, no real need for that)

3 lines of code changed in:

dbw192 2004-01-26 20:38

Make Zerolink build work as well.

14 lines of code changed in:

dtremenak 2004-01-26 20:29

common includes string

0 lines of code changed in:

dbw192 2004-01-26 19:50

New file for xcode

1 lines of code changed in:

dbw192 2004-01-26 19:13

First pass at a native xcode compilation environment

196 lines of code changed in:

brlcad 2004-01-26 18:06

merge v1_10branch branch changes, mostly cosmetic and version related

7 lines of code changed in:

atupone 2004-01-26 17:47

Get joystick button status even when dead

38 lines of code changed in:

larsl 2004-01-26 17:38

/reload now reloads the banfile too, if it exists

9 lines of code changed in:

atupone 2004-01-26 14:59

Support for joystick by SDL

94 lines of code changed in:

atupone 2004-01-26 14:58

Dropping XIJOYSTICK when SDL is selected

6 lines of code changed in:

larsl 2004-01-26 03:05

comparison between signed and unsigned integer expressions

1 lines of code changed in:

dbrosius 2004-01-26 02:43

simplify world building

172 lines of code changed in:

dbrosius 2004-01-25 23:31

him borken it seems in 1.10.4

7 lines of code changed in:

dbrosius 2004-01-25 23:21

get rid of mangling to long warnings

3 lines of code changed in:

atupone 2004-01-25 20:53

Initializing SDL

19 lines of code changed in:

larsl 2004-01-25 15:39

Forgot a file

30 lines of code changed in:

larsl 2004-01-25 15:37

Redesign of BZAdminClient and BZAdminUI

176 lines of code changed in:

larsl 2004-01-25 13:12

Update BZ_REV to match protocol version

1 lines of code changed in:

larsl 2004-01-25 13:07

Added bits to the player attribute field in MsgAdminInfo

26 lines of code changed in:

atupone 2004-01-25 12:05

Warning reminder for Pat raised only on MS$

24 lines of code changed in:

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