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Summary Period: 2005-06-10 to 2005-06-01 (Commits 7682-7731 of 9331)
almost forgot, GL_SEPARATE_SPECULAR_COLOR
21 lines of code changed in:
Don't allow rogue bases. If we want rogue bases, do them right, create a texture and some code.
1 lines of code changed in:
Moving all local command out from ComposeDefaultKey and fixing a init sequence bug
221 lines of code changed in:
Ignoring depcomp, from new autotools
1 lines of code changed in:
Moving Unsilence, Dump, ClientQuery, SaveWorld to new schema
102 lines of code changed in:
Starting at structuring local orders
161 lines of code changed in:
Use autoreconf
1 lines of code changed in:
Restore team scores in FFA mode.
4 lines of code changed in:
Spearate scoreboard logic to new class: ScoreboardRenderer.cxx.
No functional changes except that team scores are not displayed
on FFA servers.
New scoreboard features coming soon.
739 lines of code changed in:
don't append -1.4 to aclocal. breaks aclocal-1.9.
1 lines of code changed in:
A little upgrade. Using new autoconf
800 lines of code changed in:
implement repr
1 lines of code changed in:
implement getattr
19 lines of code changed in:
add the very beginnings of a World.Box class. I imagine this should be used for both reading and writing the world, at least once jeff gets the reading stuff done
140 lines of code changed in:
delete looks strange with the ()
1 lines of code changed in:
use potentially cheaper reference
2 lines of code changed in:
use string literal concatenation instead of multilines with backslash
10 lines of code changed in:
move common code for lagkick to function
17 lines of code changed in:
constify a bit
4 lines of code changed in:
snprintf requires max buffer size
5 lines of code changed in:
ws
4 lines of code changed in:
use snprintf instead of sprintf
2 lines of code changed in:
gameOver must be false if we want to play a second game
1 lines of code changed in:
hurray, it loads
5 lines of code changed in:
s/extension/ext/ in loadPlugin. this compiled before because apparently 'extension' is a global variable which contains 'so' or 'dll', which isn't what we want
1 lines of code changed in:
spelling and cleanup. check the bz_Load symbol first, so we get a "this doesn't look like a plugin" error, rather than a "this plugin uses an old version" error
11 lines of code changed in:
well, it compiles...
52 lines of code changed in:
Merging CURL libs in LIBS
7 lines of code changed in:
free player records in the right manner
1 lines of code changed in:
add Player.FetchResource()
30 lines of code changed in:
it's spelled 'handler', not 'handaler'
22 lines of code changed in:
add BZDB set stuff, update for new getplayer method
57 lines of code changed in:
new api notes, after pondering things over a bad breakfast
12 lines of code changed in:
don't crash on empty / command
3 lines of code changed in:
Use hosts file before DNS
2 lines of code changed in:
On some system, loopback broadcast is not set
2 lines of code changed in:
Tell admins about lagkicks
4 lines of code changed in:
plugin that lets admins see the last N chat messages a callsign has sent ( global, team, private, anything )
352 lines of code changed in:
vocaliser needs a *nix make file
12 lines of code changed in:
Fix scoreboard display (Allow room for 'Hunt->' label)
1 lines of code changed in:
Remove unwanted changes (my working copies).
42 lines of code changed in:
Remove unwanted DEBUG1.
57 lines of code changed in:
removed wrong file
2 lines of code changed in:
Removing URLManager
0 lines of code changed in:
Using cURLManager
15 lines of code changed in:
I forget a call to cURLManager constructor
2 lines of code changed in:
Using cURLManager instead of URLManager
17 lines of code changed in:
Add performWait method, calling for a transfer and waiting until ended
10 lines of code changed in:
add in a min wait time between playing sounds.
12 lines of code changed in:
SDL locally compiled, and new libcurl version
24 lines of code changed in:
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