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Summary Period: 2001-11-25 to 2001-09-25 (Commits 182-231 of 9331)
less detail
1 lines of code changed in:
more info on /flag show
6 lines of code changed in:
flags all over even in ctf
3 lines of code changed in:
flag stuff and whitespace
147 lines of code changed in:
admin changes, flag testing
76 lines of code changed in:
make jumping up easier
10 lines of code changed in:
*** empty log message ***
9 lines of code changed in:
add udp msg/len entries
29 lines of code changed in:
move patching to handle some udp msgs as well
85 lines of code changed in:
missing this
1 lines of code changed in:
GMUpdate playerid packet mangling
17 lines of code changed in:
win32 fix and flag up/down display fixed
17 lines of code changed in:
-fb flags on boxes
117 lines of code changed in:
add pyramids
90 lines of code changed in:
don't save in tmp
2 lines of code changed in:
server to client packet loss bug
9 lines of code changed in:
enhanced radar, whitespace cleanup
282 lines of code changed in:
drop fx servers
3 lines of code changed in:
Chestal and |ks| on irc fixed the GL flag pickup issue
7 lines of code changed in:
Help menu fix
1 lines of code changed in:
remove old alias
0 lines of code changed in:
sgi patches - stephane@sgi.com
19 lines of code changed in:
open udp first, then try multicast. Might fix win* and IRIX bzfs startup. please test\!
27 lines of code changed in:
breaks on Linux
2 lines of code changed in:
some cleanup from ERSEK Laszlo <lacos@inf.elte.hu>
6 lines of code changed in:
missile.wav
7 lines of code changed in:
butt ugly hack to allow changing playerid
but keep working with old clients
needed for single port tcp, coming soon
115 lines of code changed in:
is teamplay
1 lines of code changed in:
kill some spaces
5 lines of code changed in:
ignore patch files
2 lines of code changed in:
try no delay on server connect
5 lines of code changed in:
ignore work directory
1 lines of code changed in:
fix Bug#473416
1 lines of code changed in:
removed generic file
0 lines of code changed in:
nemesis Bug#467309
4 lines of code changed in:
maxlagwarn Bug#467316
1 lines of code changed in:
CTF world from file
339 lines of code changed in:
warnings
6 lines of code changed in:
shots as lines
25 lines of code changed in:
even safer placement
8 lines of code changed in:
sort
5 lines of code changed in:
cvs
10 lines of code changed in:
rogue team and radar config items
5 lines of code changed in:
world rotation conversion script
38 lines of code changed in:
change snapshot format to netpbm friendly
6 lines of code changed in:
updates
6 lines of code changed in:
fflush so irc etc logging works during the game
1 lines of code changed in:
revert to old calculation
10 lines of code changed in:
temp fix for team flag display
8 lines of code changed in:
-lagdrop server option
19 lines of code changed in:
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