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Summary Period: 2003-10-06 to 2003-09-30 (Commits 1732-1781 of 9331)
Make tank gl lists not suck ( actualy free them when we are done, and 0 is a valid list )
17 lines of code changed in:
fixed falling through floor. Hope for the best before doing for bases
135 lines of code changed in:
learner to win32 translator
3 lines of code changed in:
clean up after learner
52 lines of code changed in:
Whip the rest of the grunts into shape via commands.cxx bootcamp.
422 lines of code changed in:
clearly a bug only scanline can solve
3 lines of code changed in:
more info (thanks tupone)
2 lines of code changed in:
More info on nasty thief bug
2 lines of code changed in:
make it compile
7 lines of code changed in:
Don't kick players for cheating for 5 seconds after admin issues a /set or /reset command
77 lines of code changed in:
Bugs they are a-fallin'
0 lines of code changed in:
Moved a slew of the /commands in parseCommand() into the new commands file.
There are still a handful to go..
Yippiekiyay.
775 lines of code changed in:
ex-thief looks tiny
2 lines of code changed in:
if your not going to define a constructor, a destructor, a copy constructor, and all of the data members are public.. why not just use a struct?? classes don't belong in this file anyways
1 lines of code changed in:
for the love of chestal, please stop putting classes into bzfs.cxx. :)
Moved PackVars out into a shiny new header
3 lines of code changed in:
added PackVars.h
1 lines of code changed in:
sometimes I think I do this just to keep MAC busy
2 lines of code changed in:
weee.. I get to mop after someone else for a change..
try incrementing j instead of i
try comparing against h instead of i
might help to prevent an infinite loop
2 lines of code changed in:
announce results only once, make the announced vars all consistent
16 lines of code changed in:
added notification if a vote cannot be placed automatically
10 lines of code changed in:
er, let's try recording a valid vote identifier for a YesNoBooth
4 lines of code changed in:
TimeKeeper - TimeKeeper = timespan
1 lines of code changed in:
Make NR time a BZDB var
7 lines of code changed in:
make the server know about NR
still needs some fixing on flagdrop, and haven't yet tested whether it
assigns rabbit properly when there are no eligible players (ie. paused)
27 lines of code changed in:
added a heartbeat update every 15 seconds and added a results string upon poll voting
35 lines of code changed in:
readded optional quoting, better whitespace checking, and stdified the vote strings
182 lines of code changed in:
added getVoteTime(), getVetoTime(), and getStartTime() to facilitate timed announcements
30 lines of code changed in:
short int, not long nit pick to match the rest
2 lines of code changed in:
Added speed bug
2 lines of code changed in:
doc new observer style
3 lines of code changed in:
doc new flags
23 lines of code changed in:
doc SETVAR perm
2 lines of code changed in:
mac does learner's 'dirty work'
16 lines of code changed in:
quicksort the options
1 lines of code changed in:
the win guy is the man.... guy
7 lines of code changed in:
fix formating
1 lines of code changed in:
jitter should be mostly < 100ms so only reserve two digits when formatinng
1 lines of code changed in:
all of the server version is now relevant to check for compatible version
2 lines of code changed in:
introduce timestamps in MsgPlayerUpdate: float value representing time in s since client start (I think); use that in server to calc a moving average of a player's jitter; display that in lagstats; also include total number of lost/out of order packets in lagstats. Possible future improvements: Jitter measurement could be used to update the average lag value faster, too. Clients could use timestamps to correct base time for dead reckoning; maybe a 2 byte integer relative timestamp in ms would be better; lost packets displayed should be something like a moving average, too
80 lines of code changed in:
Added simple initscript for SysV-ish systems and a wrapper script to use with it that nohups bzflag
79 lines of code changed in:
Avoiding/removing duplicated code via some var exchange.
25 lines of code changed in:
bump for beta
2 lines of code changed in:
add /reset var server cmd
23 lines of code changed in:
split out parseDuration for further use
30 lines of code changed in:
credits
1 lines of code changed in:
improved ban to include reason and reasons like 1h by Dennis Pedersen
92 lines of code changed in:
better doc
2 lines of code changed in:
add the ability to limit # of tokens
10 lines of code changed in:
wrong compiler flag CPPFLAGS => CFLAGS -pg was duplicated
3 lines of code changed in:
Add PlayerInfo.h to the distribution
2 lines of code changed in:
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