Commit Log (Page 152 of 187)

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Summary Period: 2003-10-06 to 2003-09-30 (Commits 1732-1781 of 9331)

jeffm2501 2003-10-06 20:58

Make tank gl lists not suck ( actualy free them when we are done, and 0 is a valid list )

17 lines of code changed in:

atupone 2003-10-06 19:21

fixed falling through floor. Hope for the best before doing for bases

135 lines of code changed in:

dbrosius 2003-10-06 01:20

learner to win32 translator

3 lines of code changed in:

davidtrowbridge 2003-10-06 00:55

clean up after learner

52 lines of code changed in:

brlcad 2003-10-06 00:44

Whip the rest of the grunts into shape via commands.cxx bootcamp.

422 lines of code changed in:

dbrosius 2003-10-05 23:50

clearly a bug only scanline can solve

3 lines of code changed in:

dbrosius 2003-10-05 19:37

more info (thanks tupone)

2 lines of code changed in:

dbrosius 2003-10-05 19:02

More info on nasty thief bug

2 lines of code changed in:

davidtrowbridge 2003-10-05 17:55

make it compile

7 lines of code changed in:

dbrosius 2003-10-05 17:24

Don't kick players for cheating for 5 seconds after admin issues a /set or /reset command

77 lines of code changed in:

dbrosius 2003-10-05 17:13

Bugs they are a-fallin'

0 lines of code changed in:

brlcad 2003-10-05 16:50

Moved a slew of the /commands in parseCommand() into the new commands file.
There are still a handful to go..
Yippiekiyay.

775 lines of code changed in:

chestal 2003-10-05 12:38

ex-thief looks tiny

2 lines of code changed in:

brlcad 2003-10-05 11:47

if your not going to define a constructor, a destructor, a copy constructor, and all of the data members are public.. why not just use a struct?? classes don't belong in this file anyways

1 lines of code changed in:

brlcad 2003-10-05 11:44

for the love of chestal, please stop putting classes into bzfs.cxx. :)
Moved PackVars out into a shiny new header

3 lines of code changed in:

brlcad 2003-10-05 11:41

added PackVars.h

1 lines of code changed in:

brlcad 2003-10-05 11:40

sometimes I think I do this just to keep MAC busy

2 lines of code changed in:

brlcad 2003-10-05 10:55

weee.. I get to mop after someone else for a change..
try incrementing j instead of i
try comparing against h instead of i
might help to prevent an infinite loop

2 lines of code changed in:

brlcad 2003-10-05 10:27

announce results only once, make the announced vars all consistent

16 lines of code changed in:

brlcad 2003-10-05 10:25

added notification if a vote cannot be placed automatically

10 lines of code changed in:

brlcad 2003-10-05 10:24

er, let's try recording a valid vote identifier for a YesNoBooth

4 lines of code changed in:

chestal 2003-10-05 04:59

TimeKeeper - TimeKeeper = timespan

1 lines of code changed in:

dbrosius 2003-10-05 01:25

Make NR time a BZDB var

7 lines of code changed in:

davidtrowbridge 2003-10-05 01:10

make the server know about NR
still needs some fixing on flagdrop, and haven't yet tested whether it
assigns rabbit properly when there are no eligible players (ie. paused)

27 lines of code changed in:

brlcad 2003-10-04 13:45

added a heartbeat update every 15 seconds and added a results string upon poll voting

35 lines of code changed in:

brlcad 2003-10-04 13:44

readded optional quoting, better whitespace checking, and stdified the vote strings

182 lines of code changed in:

brlcad 2003-10-04 13:10

added getVoteTime(), getVetoTime(), and getStartTime() to facilitate timed announcements

30 lines of code changed in:

brlcad 2003-10-04 13:09

short int, not long nit pick to match the rest

2 lines of code changed in:

larsl 2003-10-03 12:12

Added speed bug

2 lines of code changed in:

dbrosius 2003-10-02 22:17

doc new observer style

3 lines of code changed in:

dbrosius 2003-10-02 22:08

doc new flags

23 lines of code changed in:

dbrosius 2003-10-02 22:00

doc SETVAR perm

2 lines of code changed in:

dbrosius 2003-10-02 21:57

mac does learner's 'dirty work'

16 lines of code changed in:

dbrosius 2003-10-02 21:44

quicksort the options

1 lines of code changed in:

dbrosius 2003-10-02 21:41

the win guy is the man.... guy

7 lines of code changed in:

dbrosius 2003-10-02 21:02

fix formating

1 lines of code changed in:

chestal 2003-10-02 18:52

jitter should be mostly < 100ms so only reserve two digits when formatinng

1 lines of code changed in:

chestal 2003-10-02 18:49

all of the server version is now relevant to check for compatible version

2 lines of code changed in:

chestal 2003-10-02 14:58

introduce timestamps in MsgPlayerUpdate: float value representing time in s since client start (I think); use that in server to calc a moving average of a player's jitter; display that in lagstats; also include total number of lost/out of order packets in lagstats. Possible future improvements: Jitter measurement could be used to update the average lag value faster, too. Clients could use timestamps to correct base time for dead reckoning; maybe a 2 byte integer relative timestamp in ms would be better; lost packets displayed should be something like a moving average, too

80 lines of code changed in:

larsl 2003-10-01 18:38

Added simple initscript for SysV-ish systems and a wrapper script to use with it that nohups bzflag

79 lines of code changed in:

atupone 2003-10-01 18:26

Avoiding/removing duplicated code via some var exchange.

25 lines of code changed in:

jeffm2501 2003-10-01 00:27

bump for beta

2 lines of code changed in:

dbrosius 2003-09-30 23:51

add /reset var server cmd

23 lines of code changed in:

dbrosius 2003-09-30 22:12

split out parseDuration for further use

30 lines of code changed in:

dbrosius 2003-09-30 21:53

credits

1 lines of code changed in:

dbrosius 2003-09-30 21:52

improved ban to include reason and reasons like 1h by Dennis Pedersen

92 lines of code changed in:

dbrosius 2003-09-30 21:35

better doc

2 lines of code changed in:

dbrosius 2003-09-30 21:26

add the ability to limit # of tokens

10 lines of code changed in:

atupone 2003-09-30 16:57

wrong compiler flag CPPFLAGS => CFLAGS -pg was duplicated

3 lines of code changed in:

larsl 2003-09-30 13:25

Add PlayerInfo.h to the distribution

2 lines of code changed in:

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