Commit Log (Page 98 of 187)

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Summary Period: 2004-06-21 to 2004-06-19 (Commits 4432-4481 of 9331)

lan56 2004-06-21 22:17

Roger can now play CTF: he can capture opponent flags, and return his team's flag to his base

22 lines of code changed in:

trepan 2004-06-21 18:25

write a few server config options into saved world files

49 lines of code changed in:

trepan 2004-06-21 17:35

save BZDB server variables that aren't at their default values

38 lines of code changed in:

timriker 2004-06-21 13:52

ignore some more

7 lines of code changed in:

timriker 2004-06-21 13:41

ugly comment

3 lines of code changed in:

timriker 2004-06-21 13:35

fix the man page versioning

1 lines of code changed in:

trepan 2004-06-21 06:14

check for NULL slots

4 lines of code changed in:

trepan 2004-06-21 03:43

texture animation speed adjustment

1 lines of code changed in:

trepan 2004-06-21 02:42

add water-like graphics for deadUnder

51 lines of code changed in:

trepan 2004-06-21 00:40

plug one more hole

13 lines of code changed in:

trepan 2004-06-21 00:33

make resetFlag() work with deadUnder

6 lines of code changed in:

trepan 2004-06-21 00:18

make flag drops comply with deadUnder a little better

23 lines of code changed in:

brlcad 2004-06-21 00:17

added http://www.gbld.net/ since we're being included on their LiveCD distro

1 lines of code changed in:

lan56 2004-06-21 00:02

fix mistake that said that a team other than rogue had over zero players max when it really didn't

2 lines of code changed in:

lan56 2004-06-20 23:34

notify if color teams other than rogue have limits higher than 0, and it is rabbit style.

4 lines of code changed in:

brlcad 2004-06-20 17:15

final working version.. don't need all the extra junk

1 lines of code changed in:

brlcad 2004-06-20 13:04

order listed is also a preference order

1 lines of code changed in:

brlcad 2004-06-20 12:46

fink wants description to start with caps and be < 45 chars

1 lines of code changed in:

dtremenak 2004-06-20 12:28

clarifications

10 lines of code changed in:

brlcad 2004-06-20 12:25

use 1 for revision, md5 fopa, and don't assume /sw even if we can

4 lines of code changed in:

dtremenak 2004-06-20 12:13

remove excessive namespacing, make it compile on vc

3 lines of code changed in:

brlcad 2004-06-20 11:54

add a usage description, use --prefix, and add md5 sums for 1.10.6 so something is there.

45 lines of code changed in:

atupone 2004-06-20 11:08

bzfs use lagInfo from the GameKeeper

28 lines of code changed in:

lan56 2004-06-20 07:34

add a bunch of junk.

11 lines of code changed in:

larsl 2004-06-20 07:16

Forgot the ChangeLog

1 lines of code changed in:

larsl 2004-06-20 07:07

bzadmin now receives Admin messages and can send messages to observer team and to the admin players, also fixed a bug that showed IP updates even if they should be filtered out

63 lines of code changed in:

lan56 2004-06-20 04:00

tell the viewer how long the message was if it is longer than allowed (greater than messageLen).

3 lines of code changed in:

atupone 2004-06-19 22:50

playerId from MsgPlayerUpdated-bot detected on tcp receiving only

7 lines of code changed in:

brlcad 2004-06-19 21:39

server needs to account for not responding to a lag stat update by making it go to infinity

8 lines of code changed in:

trepan 2004-06-19 21:36

having a bad day, prolly need more coffee

0 lines of code changed in:

trepan 2004-06-19 21:33

oops, that wasn't supposed to go in

0 lines of code changed in:

trepan 2004-06-19 21:31

what is a pryWall?

20 lines of code changed in:

trepan 2004-06-19 21:01

improved version format

13 lines of code changed in:

brlcad 2004-06-19 20:36

add initial untested bzflag.info file for the fink package management system

57 lines of code changed in:

trepan 2004-06-19 17:22

add version to the man pages, except for that weird POD one

14 lines of code changed in:

trepan 2004-06-19 15:26

added _deadUnder, maybe replace with dead zones later? (box property)

14 lines of code changed in:

trepan 2004-06-19 15:12

don't be silly, it goes on top

2 lines of code changed in:

larsl 2004-06-19 11:19

bzadmin's curses menus will now update automagically when a packet that affects the info they show is received - this means that the player menu can now be used as a realtime scoreboard, and the variable editor will update when a server variable changes

39 lines of code changed in:

larsl 2004-06-19 10:30

Forgot ChangeLog and man page

5 lines of code changed in:

larsl 2004-06-19 10:23

Added a submenu in the curses interface for the message filter editor

99 lines of code changed in:

atupone 2004-06-19 09:59

First outline of the GameKeeper class, holding all players

149 lines of code changed in:

larsl 2004-06-19 09:45

Finished simple dynamic message filter that I started ~6 months ago

28 lines of code changed in:

larsl 2004-06-19 09:10

Replaced ugly int values with nice anonymous enum

11 lines of code changed in:

trepan 2004-06-19 09:05

added team flag 'safety' zones, and allowed size 0x0x0 zones in general

108 lines of code changed in:

larsl 2004-06-19 09:01

More media doxification

132 lines of code changed in:

larsl 2004-06-19 08:36

Doxified MediaFile.h

41 lines of code changed in:

larsl 2004-06-19 08:22

Doxified Flag.h (which already was partly doxified)

54 lines of code changed in:

larsl 2004-06-19 07:34

Doxified Obstacle.h

157 lines of code changed in:

larsl 2004-06-19 06:07

It's @returns, not @c returns

2 lines of code changed in:

larsl 2004-06-19 06:00

Doxified AccessControlList.h

86 lines of code changed in:

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