Commit Log (Page 133 of 187)

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Summary Period: 2003-12-30 to 2003-12-27 (Commits 2682-2731 of 9331)

dbrosius 2003-12-30 20:30

Write the world object out if world size or flag height are different from default.

1114 lines of code changed in:

atupone 2003-12-30 20:22

bot does not register as Observer anymore

3 lines of code changed in:

atupone 2003-12-30 20:21

Unused timeout var removed

0 lines of code changed in:

dbrosius 2003-12-30 20:13

Robots haven't been allocated when addPlayer is called, so don't set the team until the robot has been added.

2 lines of code changed in:

chestal 2003-12-30 14:47

if I cannot find a safe spot for spawning, use the safest I found

37 lines of code changed in:

brlcad 2003-12-30 14:31

with a timer we can try in air a little harder and allow for more twisted worlds

7 lines of code changed in:

chestal 2003-12-30 13:53

climb up one more 1/10th of a mm to counter rounding errors

1 lines of code changed in:

chestal 2003-12-30 13:51

try to find good spawn spot for no longer than 10ms; but try 50 times at least (that should be <10ms anyway)

12 lines of code changed in:

brlcad 2003-12-30 13:41

muchos bichos -- lots of bot and spawn bugs from testing

14 lines of code changed in:

brlcad 2003-12-30 12:00

better to avoid encouraging managing flags as strings. besides it doesn't work for localizations anyways.

0 lines of code changed in:

brlcad 2003-12-30 11:54

bryjen points out some dead code related to the variable formerly known as firstplayer

0 lines of code changed in:

chestal 2003-12-30 11:50

const on return value is useless; and ws, too

5 lines of code changed in:

chestal 2003-12-30 11:49

use FlagInfo::flagTeam for HUD flag coloring

2 lines of code changed in:

dbrosius 2003-12-30 03:48

closer....

5 lines of code changed in:

dbrosius 2003-12-30 03:41

still not workin'

5 lines of code changed in:

dbrosius 2003-12-30 03:18

Work in progress
an XSL file to transform the docbook xml files into something more readable. See help in file

84 lines of code changed in:

brlcad 2003-12-30 01:50

clean up the messy code a lil bit -- just a lil refactorin'

10 lines of code changed in:

brlcad 2003-12-30 00:41

added line for colored team flags in hud

1 lines of code changed in:

brlcad 2003-12-30 00:34

implemented gnalle's sf request 774563 that colors the team flag name according to the flag that it is instead of the color of the carrier

4 lines of code changed in:

brlcad 2003-12-30 00:31

added getTeam to return a team from a team name that parallels getName

13 lines of code changed in:

brlcad 2003-12-29 23:44

section on testing was moved to DEVINFO

0 lines of code changed in:

dbrosius 2003-12-29 23:38

Robots shouldn't have equal rights... Don't allow them to be observers

3 lines of code changed in:

dbrosius 2003-12-29 23:27

GM doesn't track non-alive players anymore

1 lines of code changed in:

atupone 2003-12-29 22:07

Subs the Rabbit score formula

13 lines of code changed in:

brlcad 2003-12-29 19:29

added a section with steps on how to make a release

85 lines of code changed in:

brlcad 2003-12-29 19:28

reformatted the readme to M-q and moved release notes to DEVINFO

82 lines of code changed in:

brlcad 2003-12-29 18:29

tupone prevents my bzflag players eardrums from bursting

0 lines of code changed in:

brlcad 2003-12-29 17:34

add some sanity checks and don't abort fatally if player mismatch occurs (since the message was probably delivered to everyone (everyone will exit))

15 lines of code changed in:

timriker 2003-12-29 14:14

http proxy support still needed

9 lines of code changed in:

brlcad 2003-12-29 12:47

updated with what to do for the next release. note the new location of network protocol doc.

4 lines of code changed in:

brlcad 2003-12-29 12:42

dbrosius accepted dtremenak's patch 864257, adding gamma-corrected png screenshot support

0 lines of code changed in:

brlcad 2003-12-29 12:40

with the new release, it is hopefully clear that the numbers are disjoint now -- protocol version can match the release version for the version that breaks the protocol, otherwise it is not changed

0 lines of code changed in:

brlcad 2003-12-29 12:38

proxy support was added for both client and server when talking to list server

0 lines of code changed in:

brlcad 2003-12-29 12:36

use the first entry time instead of -Inf so that the spinning status is not shown until at least the timeout period -- that'll give a slow list server a tiny timeframe to respond before spinning starts.

1 lines of code changed in:

brlcad 2003-12-29 12:32

provide a spinning status icon (textual) when attempting to communicate with an unresponsive or slow list server.

50 lines of code changed in:

chestal 2003-12-29 11:44

update on world weapon bug

2 lines of code changed in:

brlcad 2003-12-29 11:29

the gcc darwin-ppc implementation really does not like that std::string reference getting reset. this fixes the build by only setting the reference before returning.

20 lines of code changed in:

chestal 2003-12-29 11:29

more thoughts about spawning

2 lines of code changed in:

brlcad 2003-12-29 10:54

more details on how to trojan a server's player counts with the list server

7 lines of code changed in:

chestal 2003-12-29 05:56

make it a conforming program

1 lines of code changed in:

atupone 2003-12-28 20:03

fixed (?) PlayerKilled by world weapon

27 lines of code changed in:

chestal 2003-12-28 15:00

more info on spawning

4 lines of code changed in:

chestal 2003-12-28 14:58

improve spawning

17 lines of code changed in:

chestal 2003-12-28 13:30

add to FIXME for world weapon bug

1 lines of code changed in:

chestal 2003-12-28 13:28

world weapon bug

3 lines of code changed in:

chestal 2003-12-28 13:25

move friend/foe check to a function of its own; use it in proximitycheck() and playerKilled(); rewrite playerKilled() a little

52 lines of code changed in:

chestal 2003-12-28 12:57

autoboot when game has been over for some time

3 lines of code changed in:

chestal 2003-12-28 12:35

ws

1 lines of code changed in:

dbrosius 2003-12-28 04:11

Hey i think tourtoise works now!

1 lines of code changed in:

atupone 2003-12-27 14:39

Global announcement by list server

3 lines of code changed in:

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