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Summary Period: 2004-06-19 to 2004-06-08 (Commits 4382-4431 of 9331)
add two new messages to bzadmin: MsgTimeUpdate and MsgScoreOver.
35 lines of code changed in:
update for the modern /clientquery.
4 lines of code changed in:
Roger shouldn't care about laser shots if he has cloaking, since he can't die from it anyway.
4 lines of code changed in:
output the player's IP address if they used up all 5 /password tries, which is really what is useful.
2 lines of code changed in:
borken XIJoystick
7 lines of code changed in:
use Team::getName() to output the joined player's team.
4 lines of code changed in:
tell the player that voteTime is in seconds, otherwise, it is never stated.
1 lines of code changed in:
Player update is sent even when paused, so do not kick for that
0 lines of code changed in:
display what team a person joined to (observer, rogue, and unknown team included).
16 lines of code changed in:
only consider updates from paused and observers invalid.. NR players cannot become un-NR without sending a MsgPlayerUpdate. also comment the function's function.
7 lines of code changed in:
don't really need the isNotPlaying any more, pluse confusing with isPlaying..
0 lines of code changed in:
oops, remove debug printing
0 lines of code changed in:
bzfs help touchup
1 lines of code changed in:
the players have spoken, hold-the-flag is wanted
2 lines of code changed in:
allow whitespace in callsign, and I guess host for BZAdmin.
1 lines of code changed in:
allow whitespace in callsign, and I guess host.
2 lines of code changed in:
the sdl bugs for key pause and flipped window controls are squished
0 lines of code changed in:
Work around an SDL bug related to an inverted Y-axis on Macs (1.2.7 does not fix) that run with -window .. might be specific to multi-display systems
14 lines of code changed in:
remove the simple calloc/free debug counters now that the problem was fixed
0 lines of code changed in:
add -recbuf option, and documentation
29 lines of code changed in:
easier multiline messages
8 lines of code changed in:
ColorBlindness disables hunt flashing on Radar
1 lines of code changed in:
Bots does not share udp connections with human, only tcp
1 lines of code changed in:
Getting player id from beginShot if it is a bot
21 lines of code changed in:
better safe then segv'ed
1 lines of code changed in:
Compilation warning
3 lines of code changed in:
prevent message flooding/spamming - apply revised patch 969351 from lan56
77 lines of code changed in:
ws
31 lines of code changed in:
oops, keep on publicizing()
5 lines of code changed in:
replay works on random map servers
5 lines of code changed in:
ws
70 lines of code changed in:
moving Rabbit-Ranking to Score
19 lines of code changed in:
Consolidated polling system bzfs options (-poll)
2 lines of code changed in:
apply the ideas of sf patch 938365 - "BZFS new command: -poll VAR=VAL"; modify logic to tokenize on the equal instead; reformat bzfs -help output; use std::endl instead of newlines.
107 lines of code changed in:
silliness
1 lines of code changed in:
make the default number of additional votes required to pass a poll 2 instead of three (so 2/3 is new min instead of 3/4)
1 lines of code changed in:
* Improved server pause cheat detection and reporting - Ian Agar, Sean Morrison
1 lines of code changed in:
apply a modified version of lan56's sf patch 936787 - "Ignore invalid messages + kick cheating paused players". this version gives a little more debug, custom messages per failure type, and restructures the logic a little.
44 lines of code changed in:
added isNotResponding(), isNotPlaying(), and isPaused() introspection hooks from a modified version of lan56's sf patch 936787 - "Ignore invalid messages + kick cheating paused players"
15 lines of code changed in:
okay, it's finally sufficiently annoying. don't link against X11 on Mac OS X since Carbon/Aqua is used. this isn't strictly true since I might _want_ X11, but until someone wants it turn it off
18 lines of code changed in:
quell warning about uninitialized value
1 lines of code changed in:
Score moved out from PlayerInfo
169 lines of code changed in:
try to avoid accidental kicks
2 lines of code changed in:
No POSIX/BSD flag for MinGW & cygwin
0 lines of code changed in:
driving key handling & valgrinding
3 lines of code changed in:
As only a .c file need special option, use CFLAGS
1 lines of code changed in:
don't tell them all our secrets
1 lines of code changed in:
make the rejoin wait debug message conform
2 lines of code changed in:
make the server acceptance code common to bzflag and bzadmin
57 lines of code changed in:
cleanup the string formatting
2 lines of code changed in:
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