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Summary Period: 2003-10-20 to 2003-10-17 (Commits 1932-1981 of 9331)
reduce default theif power; .75 size (instead of .5) and 1.25 velocity (instead of 1.67 (which is more than V)) making it more on par
2 lines of code changed in:
stop the infernal vc mangling warnings
40 lines of code changed in:
er, adding a positive to a negative isn't near as useful as adding a negative to a negative...
2 lines of code changed in:
fixed bogus burrow kick when near world edge
0 lines of code changed in:
fix the bug that causes a burrowed tank to get kicked when near a world edge on a small map. make bzfs output position when kicking for out of bounds..
9 lines of code changed in:
er, s/video/audio/
1 lines of code changed in:
depth order rendering bug on mac's playground
6 lines of code changed in:
they tend to fall quickly when it is something that bothers me enough
removed item to make the "press right mouse" message be what is actually bound
0 lines of code changed in:
removed nasty os x hack to display the "other" default keystroke to enter the game (i) since it is automatically done now
0 lines of code changed in:
changed the restart key label to be what restart is actually bound to
instead of just "Right Mouse".. It only displays the first two bound keys
in order to keep things simple. Single char keystrokes are quoted and lowercase
(since that is what they press).
38 lines of code changed in:
added a means to get a list of keys bound to a particular command
28 lines of code changed in:
right-click to enter should be generated from whatever identify/respawn is set to
3 lines of code changed in:
think bug was related to a dir not being makeable
0 lines of code changed in:
if we cannot make a directory, choke appropriately
11 lines of code changed in:
ws
37 lines of code changed in:
added choppy os x audio and non-writeable filesystem
7 lines of code changed in:
Remove TTL from server & Ping packet (but we have 16 bit spare on that)
11 lines of code changed in:
ttl is obsolete when starting server. Removed
9 lines of code changed in:
identify/respawn keymapping bug added
6 lines of code changed in:
osx
1 lines of code changed in:
ttl goes
0 lines of code changed in:
ignore dir
1 lines of code changed in:
Fixor booboo
2 lines of code changed in:
beat bzadmin into submission, get async input on win working
45 lines of code changed in:
little spell-checked (with aspell)
5 lines of code changed in:
remove -interface and -ttl from client (option for multicast, gone )
8 lines of code changed in:
non-GL bzadmin is broken
3 lines of code changed in:
Updating Italian translation
2 lines of code changed in:
make char reading quasi-asynchronous
13 lines of code changed in:
commenting
6 lines of code changed in:
not necessary/used
0 lines of code changed in:
added new world database class files
18 lines of code changed in:
Booyah\! ... bzfs.cxx is now class-free and under 5000 lines. the rest of the world database classes/objects were moved into their own files
19 lines of code changed in:
header comment foo
3 lines of code changed in:
mac is going to hug me, I know it. or was that hurt me? this class was moved out of bzfs.cxx to its own file
857 lines of code changed in:
get conio working in windows
26 lines of code changed in:
dozing
7 lines of code changed in:
Init win socket libs
15 lines of code changed in:
VC doesn't support out of class definitions of template functions
9 lines of code changed in:
windowize bzadmin
50 lines of code changed in:
-help: joystick values fixed
1 lines of code changed in:
more docs
7 lines of code changed in:
dirs into rules
16 lines of code changed in:
don't copy M* files
2 lines of code changed in:
debian cvs builds
5 lines of code changed in:
debian cleanups
16 lines of code changed in:
BZFlag/bzflag ok, Bzflag not
2 lines of code changed in:
bzadmin/win32
3 lines of code changed in:
lintian
9 lines of code changed in:
debian lintian
1 lines of code changed in:
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