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Summary Period: 2003-10-10 to 2003-10-06 (Commits 1782-1831 of 9331)
Updated details on encouraging indentation and tab usage. Include example comment block, add support for emacs.
14 lines of code changed in:
make it work on older versions of windows.
1 lines of code changed in:
type Pack -> Unpack
2 lines of code changed in:
well, this code was fubared before, so if it ain't quite right, at least it's closer
3 lines of code changed in:
don't forget color
2 lines of code changed in:
what good is a new icon format if nothing uses it?
1 lines of code changed in:
typos
1 lines of code changed in:
doc world format
131 lines of code changed in:
doc todos
2 lines of code changed in:
no ushort
1 lines of code changed in:
remove default template arguments for non-class
1 lines of code changed in:
Shiney new and improved BZFlag icon for the Mac client. It's actually a bzflag tank now, beautifully rendered by patlabor and lightwave. Your truely repairs the tank and adds a nifty classic Apple logo banner. Some day we'll really be able to do that in the game...hopefully.
0 lines of code changed in:
fixed falling through base
25 lines of code changed in:
one way udp
2 lines of code changed in:
fixed segfault on joining twice with robots
2 lines of code changed in:
windows Icon sans words
2 lines of code changed in:
got ThreadPolicy working; made ThreadPolicy class a non-template; fixed SingleThreaded scope problem and typo
8 lines of code changed in:
might as well stay in sync till we change it
1 lines of code changed in:
New version, UDP is done differently
1 lines of code changed in:
more udp comments
5 lines of code changed in:
ws
126 lines of code changed in:
change udp handshaking. player ids are not in sync?
129 lines of code changed in:
added Singleton.h
1 lines of code changed in:
Initial Singleton template class. Huzzah! Allows for policy-based control on how an object is created and destroyed. Provides a default threading model interface for implementing multithread-protected singletons.
185 lines of code changed in:
simplify, MsgUDPLinkEstablished over udp\!
4 lines of code changed in:
simplify
2 lines of code changed in:
FIXMEs
2 lines of code changed in:
it's a request
1 lines of code changed in:
doc some
14 lines of code changed in:
unused
1 lines of code changed in:
udp prep
4 lines of code changed in:
-usendfd, ws
3 lines of code changed in:
ws
5 lines of code changed in:
added /poll /vote /veto groups permissions and command usage details
35 lines of code changed in:
must fix udp issues
3 lines of code changed in:
make msvc shut up
4 lines of code changed in:
server.example.com:port
2 lines of code changed in:
protect against null flag
4 lines of code changed in:
errno.h
1 lines of code changed in:
Replaced alarm with select avoiding stuck on connection.
Someone should try on Windows, removing #ifdef WIN32
59 lines of code changed in:
complete the implementation of the /poll veto|vote subcommands now that there are hook functions
7 lines of code changed in:
make note of a nasty index assumption that needs to be made explicit
4 lines of code changed in:
check for any invalid index, not just -1
9 lines of code changed in:
prevent segfault from a negative index, ignoring the whole question of how it can become negative in the first place
7 lines of code changed in:
free lists when you are done.
6 lines of code changed in:
no more theif bug. Don't think it ever worked
0 lines of code changed in:
I am Jack's overflowed static array.
Also make inits all good and happy
15 lines of code changed in:
rollback
0 lines of code changed in:
try having the password command run the password hook function instead of the set command hook function
1 lines of code changed in:
Attempt to fix the mischevious TH size bug, but as all the slackards in #bzflag other than Jeff wouldn't help, who knows if it's fixed
28 lines of code changed in:
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