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Summary Period: 2004-11-16 to 2004-11-13 (Commits 5982-6031 of 9331)
add global groups to local player
15 lines of code changed in:
fix the audio menu when not using SDL
3 lines of code changed in:
center the effects menu entries
4 lines of code changed in:
warnings
3 lines of code changed in:
request the groups we want
6 lines of code changed in:
added track mark culling option
30 lines of code changed in:
make the userRainScale do something
6 lines of code changed in:
added an effects menu
267 lines of code changed in:
only play remote sounds when alive
36 lines of code changed in:
don't write past the end of the buffer!
1 lines of code changed in:
TrackMarks uses a custom linked list rather then the slower std::list<>
127 lines of code changed in:
clean up after myself. move time printing functions to timekeeper since they're used in multiple places. add an overloaded printTime that automatically does the int[] conversion.
88 lines of code changed in:
nip and tuck
10 lines of code changed in:
- phantom zoned tanks don't leave track marks
- throw in a little slop for the physics drivers
16 lines of code changed in:
- puddle tracks marks look better, and draw faster
- tread track marks look a little better
- BSP can now use track marks (albeit a little ugly around the tank)
- started a list for smoke track marks
447 lines of code changed in:
thoughts on requesting/handling central groups
5 lines of code changed in:
use addGroup to avoid multiple additions. do the same for REGISTERED. should fix sf bug #1009589.
3 lines of code changed in:
mm.. compiling
1 lines of code changed in:
don't add groups that are already added
3 lines of code changed in:
yep, the world might have ended had the null pointer gone unchecked *cough*
1 lines of code changed in:
fix the dxjoystick initialization
7 lines of code changed in:
Print server uptime on shutdown with -d. Time-printing functions should find a new home if they're going to be widely used.
12 lines of code changed in:
make handicap adjustment values global
12 lines of code changed in:
adjust or disable speed and height validation
99 lines of code changed in:
don't temp-create if exists.
2 lines of code changed in:
global temp registration on server. should stop the crashes
15 lines of code changed in:
speed checks, central groups
4 lines of code changed in:
send message on global login
9 lines of code changed in:
- changed the depth offset factor for drawing Narrow tanks.
it's a tradeoff between tank flicker (especially when it's
close and at an angle), and tank visibility through thin walls.
- P.S. don't test this kind of thing with a narrow fov while in
observer mode, a person who does that would be a silly person.
10 lines of code changed in:
nothing bash-specific about it that precludes it from being the more general/common bourne-shell.
1 lines of code changed in:
fix some Narrow tank flickering using glPolygonOffset
94 lines of code changed in:
added the default remoteSounds value
24 lines of code changed in:
added remote sounds menu option
21 lines of code changed in:
- fix burrow clipping on the way up
- some dead-reck changes for burrow
- fix a showTreads vs. observer problem
- a slight improvement for remote sounds
28 lines of code changed in:
half-baked doesn't have to be mostly wrong
6 lines of code changed in:
half-baked remote sounds, committing to get comments
60 lines of code changed in:
touchup for burrowed track marks, dynamic burrow effect needs better clipping on a mirror
13 lines of code changed in:
cull all air marks, setup for adding it as an option
97 lines of code changed in:
Bouncy flag fires the jets; not using the bounce sound because it isn't consistent
5 lines of code changed in:
culling for tread track marks without a support base
84 lines of code changed in:
Using gl-list for flags
50 lines of code changed in:
double to float trunc warnings
1 lines of code changed in:
renamed "ice" to "slide", and have wings show user inputs if in slide mode
97 lines of code changed in:
some fixes for sound event generation (ex: LAND or BOUNCE, never both)
59 lines of code changed in:
Initial token based login now works!
Warning: the WILL crash your servers if you do not have a grouplist file
and someone logs in with a valid token. Groups are not handled centrally
yet. Patches welcome. ;-)
35 lines of code changed in:
remove TODO
1 lines of code changed in:
cept then they are all multiply defined, revert
5 lines of code changed in:
"[A-Z]*: " for protocol lines
1 lines of code changed in:
add simple one-line descriptions of as many world objects as I know (would be neat to finish the rest one day)
20 lines of code changed in:
certain (buggy) versions of g++ are unable to achieve sanity on inline functions that contain static member data. That is just wierd anyways were it to 'truely' just inline (which is undoubtedly why it's causing a build failure). unbreak it by uninlining.
4 lines of code changed in:
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