Commit Log (Page 67 of 187)

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Summary Period: 2004-11-16 to 2004-11-13 (Commits 5982-6031 of 9331)

timriker 2004-11-16 23:53

add global groups to local player

15 lines of code changed in:

trepan 2004-11-16 22:36

fix the audio menu when not using SDL

3 lines of code changed in:

trepan 2004-11-16 22:22

center the effects menu entries

4 lines of code changed in:

dbrosius 2004-11-16 22:07

warnings

3 lines of code changed in:

timriker 2004-11-16 22:01

request the groups we want

6 lines of code changed in:

trepan 2004-11-16 19:31

added track mark culling option

30 lines of code changed in:

trepan 2004-11-16 19:09

make the userRainScale do something

6 lines of code changed in:

trepan 2004-11-16 18:59

added an effects menu

267 lines of code changed in:

trepan 2004-11-16 18:06

only play remote sounds when alive

36 lines of code changed in:

dtremenak 2004-11-16 16:54

don't write past the end of the buffer!

1 lines of code changed in:

trepan 2004-11-16 16:19

TrackMarks uses a custom linked list rather then the slower std::list<>

127 lines of code changed in:

dtremenak 2004-11-16 15:43

clean up after myself. move time printing functions to timekeeper since they're used in multiple places. add an overloaded printTime that automatically does the int[] conversion.

88 lines of code changed in:

trepan 2004-11-16 12:28

nip and tuck

10 lines of code changed in:

trepan 2004-11-16 05:56

- phantom zoned tanks don't leave track marks
- throw in a little slop for the physics drivers

16 lines of code changed in:

trepan 2004-11-16 04:44

- puddle tracks marks look better, and draw faster
- tread track marks look a little better
- BSP can now use track marks (albeit a little ugly around the tank)
- started a list for smoke track marks

447 lines of code changed in:

timriker 2004-11-16 02:49

thoughts on requesting/handling central groups

5 lines of code changed in:

brlcad 2004-11-16 00:20

use addGroup to avoid multiple additions. do the same for REGISTERED. should fix sf bug #1009589.

3 lines of code changed in:

brlcad 2004-11-16 00:03

mm.. compiling

1 lines of code changed in:

brlcad 2004-11-15 23:53

don't add groups that are already added

3 lines of code changed in:

brlcad 2004-11-15 22:02

yep, the world might have ended had the null pointer gone unchecked *cough*

1 lines of code changed in:

dtremenak 2004-11-15 20:47

fix the dxjoystick initialization

7 lines of code changed in:

dtremenak 2004-11-15 15:36

Print server uptime on shutdown with -d. Time-printing functions should find a new home if they're going to be widely used.

12 lines of code changed in:

trepan 2004-11-15 04:45

make handicap adjustment values global

12 lines of code changed in:

trepan 2004-11-15 03:47

adjust or disable speed and height validation

99 lines of code changed in:

timriker 2004-11-15 03:02

don't temp-create if exists.

2 lines of code changed in:

timriker 2004-11-15 02:39

global temp registration on server. should stop the crashes

15 lines of code changed in:

timriker 2004-11-15 01:04

speed checks, central groups

4 lines of code changed in:

timriker 2004-11-15 01:00

send message on global login

9 lines of code changed in:

trepan 2004-11-14 21:24

- changed the depth offset factor for drawing Narrow tanks.
it's a tradeoff between tank flicker (especially when it's
close and at an angle), and tank visibility through thin walls.
- P.S. don't test this kind of thing with a narrow fov while in
observer mode, a person who does that would be a silly person.

10 lines of code changed in:

bzflag 2004-11-14 20:01

nothing bash-specific about it that precludes it from being the more general/common bourne-shell.

1 lines of code changed in:

trepan 2004-11-14 19:04

fix some Narrow tank flickering using glPolygonOffset

94 lines of code changed in:

trepan 2004-11-14 16:30

added the default remoteSounds value

24 lines of code changed in:

trepan 2004-11-14 16:27

added remote sounds menu option

21 lines of code changed in:

trepan 2004-11-14 16:11

- fix burrow clipping on the way up
- some dead-reck changes for burrow
- fix a showTreads vs. observer problem
- a slight improvement for remote sounds

28 lines of code changed in:

trepan 2004-11-14 04:23

half-baked doesn't have to be mostly wrong

6 lines of code changed in:

trepan 2004-11-14 04:15

half-baked remote sounds, committing to get comments

60 lines of code changed in:

trepan 2004-11-13 23:46

touchup for burrowed track marks, dynamic burrow effect needs better clipping on a mirror

13 lines of code changed in:

trepan 2004-11-13 21:53

cull all air marks, setup for adding it as an option

97 lines of code changed in:

trepan 2004-11-13 21:09

Bouncy flag fires the jets; not using the bounce sound because it isn't consistent

5 lines of code changed in:

trepan 2004-11-13 20:49

culling for tread track marks without a support base

84 lines of code changed in:

atupone 2004-11-13 20:42

Using gl-list for flags

50 lines of code changed in:

dbrosius 2004-11-13 20:35

double to float trunc warnings

1 lines of code changed in:

trepan 2004-11-13 19:15

renamed "ice" to "slide", and have wings show user inputs if in slide mode

97 lines of code changed in:

trepan 2004-11-13 13:27

some fixes for sound event generation (ex: LAND or BOUNCE, never both)

59 lines of code changed in:

timriker 2004-11-13 04:55

Initial token based login now works!
Warning: the WILL crash your servers if you do not have a grouplist file
and someone logs in with a valid token. Groups are not handled centrally
yet. Patches welcome. ;-)

35 lines of code changed in:

timriker 2004-11-13 04:53

remove TODO

1 lines of code changed in:

timriker 2004-11-13 03:36

cept then they are all multiply defined, revert

5 lines of code changed in:

timriker 2004-11-13 03:02

"[A-Z]*: " for protocol lines

1 lines of code changed in:

lan56 2004-11-13 01:57

add simple one-line descriptions of as many world objects as I know (would be neat to finish the rest one day)

20 lines of code changed in:

brlcad 2004-11-13 01:33

certain (buggy) versions of g++ are unable to achieve sanity on inline functions that contain static member data. That is just wierd anyways were it to 'truely' just inline (which is undoubtedly why it's causing a build failure). unbreak it by uninlining.

4 lines of code changed in:

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