Commit Log (Page 10 of 187)

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Summary Period: 2005-12-23 to 2005-11-20 (Commits 8832-8881 of 9331)

atupone 2005-12-23 08:07

Super Kill transports the id of player to kill.
NetHandler is not closed when a player is removed.

6 lines of code changed in:

atupone 2005-12-22 14:22

Its own /playerlist available to everyone. From Thomas Stauer

9 lines of code changed in:

atupone 2005-12-20 19:24

Pack when sending, not Unpack

1 lines of code changed in:

lan56 2005-12-20 02:40

fix ares stuff

5 lines of code changed in:

atupone 2005-12-19 17:45

When getting error on connection drop all players on that

4 lines of code changed in:

dtremenak 2005-12-17 00:38

Check for antikick before checking for idlekick to avoid excessive logflooding. Resolves bug 1382559.

2 lines of code changed in:

brlcad 2005-12-15 21:29

consistency between DXJoystick and BzfJoystick

3 lines of code changed in:

brlcad 2005-12-15 21:25

how many times can we botch up this lil init routine..mild revert since the previous only registered empty names.. if the name is null, 'off', or unset, don't init the name

7 lines of code changed in:

atupone 2005-12-15 21:00

I guess this is even better

1 lines of code changed in:

brlcad 2005-12-15 20:38

the intent was to match an unset/off joystickName, which is a strcmp result of 0 for either

1 lines of code changed in:

lan56 2005-12-15 20:21

&& -> ||

1 lines of code changed in:

atupone 2005-12-15 19:51

bzfs handle a NewPlayer msg for creating a new player on the same connection

55 lines of code changed in:

atupone 2005-12-14 11:02

Little step for sharing NetHandler. Passing those to GameKeeper::Player ctor

5 lines of code changed in:

atupone 2005-12-14 10:45

No way to send gametime before entering, until we fix bot code. I remove

0 lines of code changed in:

lan56 2005-12-13 00:53

link in areslib instead of building it along with bzflag/bzfs; areslib must be built beforehand

628 lines of code changed in:

brlcad 2005-12-12 18:13

missing @ char

1 lines of code changed in:

brlcad 2005-12-12 18:11

instead of not even trying autoreconf on a configuration where it's well known to not work (e.g. mac os x), give it a try anyways but with a little more explanation. perhaps raise awareness of broken configurations.

5 lines of code changed in:

atupone 2005-12-12 15:38

Reworking SendTeamUpdate

18 lines of code changed in:

atupone 2005-12-12 10:34

Sending broadcast is achieved looping on all network connections

65 lines of code changed in:

atupone 2005-12-12 06:36

Removing unused code

1 lines of code changed in:

atupone 2005-12-11 17:44

NetHandler does not need playerIndex anymore

4 lines of code changed in:

dtremenak 2005-12-10 18:46

merge changes from 2.0.5. v2_0branch tagged as merge-2_0-2_1-7.

1285 lines of code changed in:

atupone 2005-12-10 14:56

More changes removing use of player index, in favour of connection

110 lines of code changed in:

lan56 2005-12-10 04:58

add Dev-C++/ to the list of directories

1 lines of code changed in:

lan56 2005-12-10 04:54

"it's" -> "its"

1 lines of code changed in:

lan56 2005-12-10 04:45

fix g++ warnings stating that the variables may be used uninitialized

2 lines of code changed in:

atupone 2005-12-09 10:15

All packets related to players have the player-id inside the message

199 lines of code changed in:

lan56 2005-12-04 23:32

remove, use the one in /win32/

0 lines of code changed in:

lan56 2005-12-04 23:28

use the icon in /win32/

1 lines of code changed in:

brlcad 2005-12-04 22:51

protect from curses.h defining a min/max macro

21 lines of code changed in:

lan56 2005-12-04 21:09

update certain outdated items

6 lines of code changed in:

atupone 2005-12-04 20:05

Fixing udp not enabled

10 lines of code changed in:

lan56 2005-12-04 19:41

updates

13 lines of code changed in:

brlcad 2005-12-04 13:17

update from cad's latest. simplifies the cache issues considerably by simply deleting the autom4te.cache directory everytime. update also improves upon posix conformancy of head/tail commands and treats them separate since there are some systems (e.g. solaris) that actually might have a compliant and non-compliant of both

44 lines of code changed in:

jujibo 2005-12-04 12:22

Allows to use initials for callsigns

3 lines of code changed in:

brlcad 2005-12-04 12:13

'clean up' the serbian and slovenian swear words

20 lines of code changed in:

dtremenak 2005-12-01 01:40

speeling and grammar

6 lines of code changed in:

dtremenak 2005-11-30 23:49

merge changes from 2.0.5. v2_0branch tagged as merge-2_0-2_1-6.

6 lines of code changed in:

atupone 2005-11-29 15:20

removePlayer: instantiate internal calls without use of defaulting

17 lines of code changed in:

atupone 2005-11-29 13:59

getFirstPlayer(): NetHandler -> GameKeeper::Player

17 lines of code changed in:

timriker 2005-11-28 15:25

GNU/kFreeBSD support from Petr.Salinger@t-systems.cz

2 lines of code changed in:

atupone 2005-11-27 15:41

Decoupling players and connections

154 lines of code changed in:

brlcad 2005-11-27 13:02

protect against callers passing strings that are too long to sendEnter by using strncpy, leaving room for the null.

6 lines of code changed in:

atupone 2005-11-24 17:31

NetHandler should only know network, not player. Part II

42 lines of code changed in:

atupone 2005-11-23 17:46

NetHandler is going to be less related to player, just to network

17 lines of code changed in:

atupone 2005-11-23 16:43

Ares debug messages are related to addresses, not players.

16 lines of code changed in:

dtremenak 2005-11-22 20:34

merge changes from 2.0.5. v2_0branch tagged as merge-2_0-2_1-5.

1847 lines of code changed in:

atupone 2005-11-20 17:59

Team Flag position is not fixed. When sending virtual capture look for flag then

5 lines of code changed in:

atupone 2005-11-20 16:50

Do not applaud when capturing its own flag

1 lines of code changed in:

atupone 2005-11-20 16:17

fixing crash on invalid captured flag

6 lines of code changed in:

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