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Summary Period: 2004-03-21 to 2004-03-15 (Commits 3932-3981 of 9331)
merge v1_10branch into HEAD
1 lines of code changed in:
merge v1_10branch into HEAD
149 lines of code changed in:
merge v1_10branch changes into HEAD
10 lines of code changed in:
merge v1_10branch changes in
10 lines of code changed in:
merge from v1_10branch, only print out a verbose "dot" every 100 words
6 lines of code changed in:
now in db/ cvs module
0 lines of code changed in:
comma at end of enumerator list
1 lines of code changed in:
merge branch change in, clean up checks for standard headers, check for posix compliance
3 lines of code changed in:
Phantom zone tank can shoot phantom bullets, but only kill other zoned tanks
115 lines of code changed in:
reduce winsock errors from 326 to 123
13 lines of code changed in:
reduce winsock errors from 1125 to 326
10 lines of code changed in:
don't crash bzfs if an ultra-long password is sent to /setpass either
1 lines of code changed in:
don't crash bzfs if an ultra-long invalid help command is sent either
1 lines of code changed in:
don't crash bzfs if an ultra-long invalid command is sent
1 lines of code changed in:
take advantage of some existing defines in win32.h to eliminate some ugly #ifdefs
2 lines of code changed in:
use strncpy instead of strcpy when dealing with fixed size buffer
1 lines of code changed in:
clarify
5 lines of code changed in:
if zones are used, don't worry about -sb
1 lines of code changed in:
Client no more refuse a flag from the server, even when jumping
0 lines of code changed in:
libcurl support fetching server lists
81 lines of code changed in:
Initialize/Finalize libcurl
9 lines of code changed in:
Enlarge the size of the buffer that hold ListServer response
2 lines of code changed in:
Unused var
0 lines of code changed in:
Linebreak at EOF
2 lines of code changed in:
Fix problems with building on MacOS. Apple has a bug which has been reported.
4 lines of code changed in:
doc open bug
7 lines of code changed in:
Add flag entry zones too
11 lines of code changed in:
World file based entry zones for flags and tanks -
Currently only tanks hooked up - hopefully can mitigate spawn issues
327 lines of code changed in:
forgot the usage error message
2 lines of code changed in:
initial script to make a checkout snapshot
98 lines of code changed in:
Rip XIJoystick out of the rest of the Xwindows stuff. Still doesn't work, but is less ugly and more fixable.
270 lines of code changed in:
No more joystick stuff in window class
0 lines of code changed in:
Linking and compiling with libcurl options
6 lines of code changed in:
Adding support to libcurl build
42 lines of code changed in:
flags do not spawn/drop onto/over drive through blocks
5 lines of code changed in:
defubar keybinding menu.. oops you may need to delete the old config file
35 lines of code changed in:
re-lookup db.bzflag.org, ws
5 lines of code changed in:
game lib shouldn't contain view logic, even if useful cross-application.
8 lines of code changed in:
more warning messages for hidden flags
82 lines of code changed in:
quell MingW warning
2 lines of code changed in:
mention that msys doesn't like windows linebreaks
2 lines of code changed in:
using system libz request evaded
0 lines of code changed in:
Using the system libz if exists
12 lines of code changed in:
Detecting presence of libz in the system
2 lines of code changed in:
servname too
3 lines of code changed in:
handle bzfs's that don't know their IP
16 lines of code changed in:
we like that null, thanx.
3 lines of code changed in:
Not all current or future world thingies, have drivethru, or shoot thru capabilities, so refactor
100 lines of code changed in:
server gives agility shots a speeding ticket, and agile jumpers left of fly the blue skies for too long (is that a bug or a side effect?)
4 lines of code changed in:
accelerated shots while holding Agility flag seem to miss their mark
4 lines of code changed in:
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