Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Summary Period: 2004-01-18 to 2004-01-17 (Commits 3182-3231 of 9331)
be more cautious when parsing /playerlist output
15 lines of code changed in:
make experimental quality not do tank LOD at all, use hightank for all distances
9 lines of code changed in:
use a horible cheese hack to fix the horible scaling system for tanks.
still uses a #define on an Open GL call, C++ my ass.
95 lines of code changed in:
class Marker conflicts with a system sound class on mac os x
4 lines of code changed in:
okay.. one more time with effort for the old automake users that don't like SOURCES in subdirs. make a temp archive of the tank models and link the geometry library with it.
8 lines of code changed in:
Initialize scrollOffset explicitly to 0
1 lines of code changed in:
no more separate model dirs. should be all better now chestal ;)
1 lines of code changed in:
moved models to src/geometry/tank/. in order to group them all together, renamed files using model quality so that they can be linked without requiring automake to use subdir-objects
1897 lines of code changed in:
Must cast currentChar to char, or tokenize() will just return tokens that are strings of numbers
4 lines of code changed in:
Even more info
3 lines of code changed in:
More info
2 lines of code changed in:
Narrow tanks are not narrow
3 lines of code changed in:
don't try to play sounds if the volume is muted
12 lines of code changed in:
okay, not too much.. but an option helps
23 lines of code changed in:
just a little too much
1 lines of code changed in:
give hightank real sides, no more mobius loop tank bodys during explosions.
114 lines of code changed in:
opps, remove the high tank side geo as it's not primetime yet
0 lines of code changed in:
if we are going to have hardcoded geometry may as well make it done in a non stupid way
make all tank geo be in functions, not in #included .c files
438 lines of code changed in:
Slight documentation change regarding -view <> - clarify that it can
really screw you up, explain how to fix.
8 lines of code changed in:
unused variableness
0 lines of code changed in:
irix mipspro finds dead code
0 lines of code changed in:
who keeps putting in anonymous typedefs of named structs? try named typedefs of anonymous structs instead.
1 lines of code changed in:
put the texture item back in.
29 lines of code changed in:
irix finds unused var
6 lines of code changed in:
const type qualifier on return type is meaningless
9 lines of code changed in:
quell sgi irix compiler warning
1 lines of code changed in:
disallow \' and " in callsigns
3 lines of code changed in:
Add colors.h to the sources in Makefile.am
1 lines of code changed in:
mouse is not recentered at restart when autopilot is active
2 lines of code changed in:
Show score/wins/losses/tks in the playerlist submenu
22 lines of code changed in:
Add menu header
22 lines of code changed in:
Document the bzadmin menu
14 lines of code changed in:
make vc5 happy again
7 lines of code changed in:
more steps
4 lines of code changed in:
Robotlayer shoot with LocalPlayer weapons
3 lines of code changed in:
Rename one registerVariable() to registerVector() to avoid ambiguous overloading
8 lines of code changed in:
a const type qualifier on a bool return type is meaningless
2 lines of code changed in:
irix compiler sees the singleton initializations as specializations, so we comply
15 lines of code changed in:
char is not necessarily signed
2 lines of code changed in:
VC6 doesn't like partial template specialization, avoid it by making the VectorParser a separate template class and not a specialization of VariableParser
17 lines of code changed in:
doc configfile changes
1 lines of code changed in:
write all config file options, but comment out the ones equal to the default
7 lines of code changed in:
learner fixes -sl problem
0 lines of code changed in:
don't play sound for messages from the server
8 lines of code changed in:
fix vc 'anomoly'
3 lines of code changed in:
More changes
1 lines of code changed in:
Remove -showkills, add more general -show and -hide options using the vector option parser, updated the bzadmin man page
61 lines of code changed in:
Made the vector parser more general, now it is a template type that can parse all vector<T> where T has a istream operator
13 lines of code changed in:
Added option parser for std::vector<std::string>
19 lines of code changed in:
refix team flags in conf builder
0 lines of code changed in:
Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Generated by StatCVS 0.2.2