Commit Log (Page 123 of 187)

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Summary Period: 2004-01-18 to 2004-01-17 (Commits 3182-3231 of 9331)

chestal 2004-01-18 15:05

be more cautious when parsing /playerlist output

15 lines of code changed in:

jeffm2501 2004-01-18 14:58

make experimental quality not do tank LOD at all, use hightank for all distances

9 lines of code changed in:

jeffm2501 2004-01-18 14:41

use a horible cheese hack to fix the horible scaling system for tanks.
still uses a #define on an Open GL call, C++ my ass.

95 lines of code changed in:

brlcad 2004-01-18 14:35

class Marker conflicts with a system sound class on mac os x

4 lines of code changed in:

brlcad 2004-01-18 14:06

okay.. one more time with effort for the old automake users that don't like SOURCES in subdirs. make a temp archive of the tank models and link the geometry library with it.

8 lines of code changed in:

larsl 2004-01-18 14:02

Initialize scrollOffset explicitly to 0

1 lines of code changed in:

brlcad 2004-01-18 13:13

no more separate model dirs. should be all better now chestal ;)

1 lines of code changed in:

brlcad 2004-01-18 13:12

moved models to src/geometry/tank/. in order to group them all together, renamed files using model quality so that they can be linked without requiring automake to use subdir-objects

1897 lines of code changed in:

larsl 2004-01-18 08:55

Must cast currentChar to char, or tokenize() will just return tokens that are strings of numbers

4 lines of code changed in:

larsl 2004-01-18 08:03

Even more info

3 lines of code changed in:

larsl 2004-01-18 07:31

More info

2 lines of code changed in:

larsl 2004-01-18 07:19

Narrow tanks are not narrow

3 lines of code changed in:

brlcad 2004-01-18 06:22

don't try to play sounds if the volume is muted

12 lines of code changed in:

brlcad 2004-01-18 06:20

okay, not too much.. but an option helps

23 lines of code changed in:

brlcad 2004-01-18 05:43

just a little too much

1 lines of code changed in:

jeffm2501 2004-01-18 05:13

give hightank real sides, no more mobius loop tank bodys during explosions.

114 lines of code changed in:

jeffm2501 2004-01-18 04:52

opps, remove the high tank side geo as it's not primetime yet

0 lines of code changed in:

jeffm2501 2004-01-18 04:49

if we are going to have hardcoded geometry may as well make it done in a non stupid way
make all tank geo be in functions, not in #included .c files

438 lines of code changed in:

davidtrowbridge 2004-01-18 04:10

Slight documentation change regarding -view <> - clarify that it can
really screw you up, explain how to fix.

8 lines of code changed in:

brlcad 2004-01-18 03:57

unused variableness

0 lines of code changed in:

brlcad 2004-01-18 03:55

irix mipspro finds dead code

0 lines of code changed in:

brlcad 2004-01-18 03:48

who keeps putting in anonymous typedefs of named structs? try named typedefs of anonymous structs instead.

1 lines of code changed in:

jeffm2501 2004-01-18 03:42

put the texture item back in.

29 lines of code changed in:

brlcad 2004-01-18 00:06

irix finds unused var

6 lines of code changed in:

brlcad 2004-01-17 23:38

const type qualifier on return type is meaningless

9 lines of code changed in:

brlcad 2004-01-17 23:12

quell sgi irix compiler warning

1 lines of code changed in:

dbrosius 2004-01-17 21:42

disallow \' and " in callsigns

3 lines of code changed in:

larsl 2004-01-17 21:32

Add colors.h to the sources in Makefile.am

1 lines of code changed in:

atupone 2004-01-17 21:30

mouse is not recentered at restart when autopilot is active

2 lines of code changed in:

larsl 2004-01-17 21:14

Show score/wins/losses/tks in the playerlist submenu

22 lines of code changed in:

larsl 2004-01-17 20:49

Add menu header

22 lines of code changed in:

larsl 2004-01-17 20:37

Document the bzadmin menu

14 lines of code changed in:

dbrosius 2004-01-17 20:35

make vc5 happy again

7 lines of code changed in:

dbrosius 2004-01-17 20:26

more steps

4 lines of code changed in:

atupone 2004-01-17 20:05

Robotlayer shoot with LocalPlayer weapons

3 lines of code changed in:

larsl 2004-01-17 19:42

Rename one registerVariable() to registerVector() to avoid ambiguous overloading

8 lines of code changed in:

brlcad 2004-01-17 19:35

a const type qualifier on a bool return type is meaningless

2 lines of code changed in:

brlcad 2004-01-17 19:31

irix compiler sees the singleton initializations as specializations, so we comply

15 lines of code changed in:

brlcad 2004-01-17 19:21

char is not necessarily signed

2 lines of code changed in:

larsl 2004-01-17 19:21

VC6 doesn't like partial template specialization, avoid it by making the VectorParser a separate template class and not a specialization of VariableParser

17 lines of code changed in:

dbrosius 2004-01-17 18:56

doc configfile changes

1 lines of code changed in:

dbrosius 2004-01-17 18:55

write all config file options, but comment out the ones equal to the default

7 lines of code changed in:

dbrosius 2004-01-17 18:26

learner fixes -sl problem

0 lines of code changed in:

brlcad 2004-01-17 18:23

don't play sound for messages from the server

8 lines of code changed in:

dbrosius 2004-01-17 17:35

fix vc 'anomoly'

3 lines of code changed in:

larsl 2004-01-17 17:26

More changes

1 lines of code changed in:

larsl 2004-01-17 17:22

Remove -showkills, add more general -show and -hide options using the vector option parser, updated the bzadmin man page

61 lines of code changed in:

larsl 2004-01-17 16:42

Made the vector parser more general, now it is a template type that can parse all vector<T> where T has a istream operator

13 lines of code changed in:

larsl 2004-01-17 16:14

Added option parser for std::vector<std::string>

19 lines of code changed in:

dbrosius 2004-01-17 15:55

refix team flags in conf builder

0 lines of code changed in:

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