Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Summary Period: 2006-03-11 to 2006-02-07 (Commits 9032-9081 of 9331)
include the new isnan.m4 file
1 lines of code changed in:
initial isnan.m4 file that checks whether there's some form of the isnan() macro/function available on the sytem, correspondingly defining HAVE_ symbols.
73 lines of code changed in:
including cmath after/before math.h can cause an isnan macro from C99 to get undefined, so be consistent to provoke this behavior more readily. provide out own isnan template function based on a custom configure check. if both std::isnan() and isnan() (macro or otherwise) fail to work, use our own template function. this fixes the build on os x 10.3, for example.
38 lines of code changed in:
if already included, the class name is Locale not BZLocale
1 lines of code changed in:
remove the std:: namespace from isnan so that macro overrides can be provided for systems that are strictly iso compliant where isnan is not provided in the std:: namespace when compiling pedantic.
5 lines of code changed in:
ignore generated libtool script
1 lines of code changed in:
toggle fov based on half-angle instead of arbitrary low angle
1 lines of code changed in:
ws
1 lines of code changed in:
simplify logic a smidgen on the isnanism
3 lines of code changed in:
updates: add bzfs*.cxx files
236 lines of code changed in:
windows dosn't have stderr, and don't realy have difrent bufering modes, so don't call it when bzfs starts up
2 lines of code changed in:
Fix message termination - accounting for preceeding data bytes
1 lines of code changed in:
Update script to read message code and length headers of each packet, and ignore any other packets that come prior to the requested information
121 lines of code changed in:
Suggested changes for jumping with inertia & dropping bad flag check
8 lines of code changed in:
didn't mean to commit that isnan() test either
1 lines of code changed in:
report summary
7 lines of code changed in:
helps to not commit a conflict
1 lines of code changed in:
add some documentation to the header about the overall structure of a configure.ac as recommended by the gnu folks. pretty basic guidelines that make managing the mess a little easier. language borrowed from what I wrote for cad.
43 lines of code changed in:
additional details about the mac build, including the need to run autogen.sh and configure before attempting the xcode build. add notes on installing SDL beforehand too and how to specify a universal binary for SDL.
18 lines of code changed in:
unbreak md5 on bigendian
14 lines of code changed in:
ignoring ltmain.sh
1 lines of code changed in:
untaint md5, needs passwd testing
265 lines of code changed in:
/lagdrop server command for in-game changing the -lagdrop command line option
49 lines of code changed in:
Allow !all as well as +all and -all
9 lines of code changed in:
Unused var
0 lines of code changed in:
Comparing signed/unsigned
1 lines of code changed in:
Unused var, shadowed var, bad indent, and signed/unsigned compare :_(
163 lines of code changed in:
Unused vars, shadowed var and bad indent :(
146 lines of code changed in:
Missing new line at end
2 lines of code changed in:
update to new api chat event types
6 lines of code changed in:
more fun with microsoft's newest. vc8 has unsigned 64-bit long size_t and spits out warnings when assigning int = container.size(). also uses 64-bit pointers, so pointer arithmetic might need casts too.
47 lines of code changed in:
more fun with microsoft's newest. vc8 has unsigned 64-bit long size_t and spits out warnings when assigning int = container.size(). also uses 64-bit pointers, so pointer arithmetic might need casts too.
108 lines of code changed in:
new logo for 2.1.x, we'll see where it ends up
0 lines of code changed in:
move flag cap message into split files.
add api for flag cap to local players.
move flag cheat detection into master cheats file.
cleanups.
104 lines of code changed in:
casting fun with microsoft's newest. vc8 has unsigned 64-bit long size_t and spits out warnings when assigning int = container.size()
23 lines of code changed in:
no ambiguous variable names here
2 lines of code changed in:
move chat spam and garbage filters to there own file ( should put filter there too ).
clean up chat send functions.
Break API chat hook into 2 hooks, one before, and one after filter.
Don't send "/" commands to API chat hooks ( they are for chat ).
API for server side players to send text messages as players ( will parse "/" commands ).
Fix some comments ( admin channel is not unused )
282 lines of code changed in:
call ticks first.
let local players know about flag drops
api to let local players drop flags
85 lines of code changed in:
get playerKilled to work with local players
break up playerKilled to not be so huge, and to reuse existing code.
notify server side bots when somone is killed.
clean up TK logic.
291 lines of code changed in:
merge from v2_0branch. v2_0branch tagged as merge-2_0-2_1-10.
164 lines of code changed in:
clean up the playerKilled reason ( BlowedUpReason), make both the client and server use the same enumerations
change proto to 36
add callbacks to let server side bots know somone was killed
more message cleanups
217 lines of code changed in:
name those buttons
2 lines of code changed in:
Bad enum, removing the wrong char
1 lines of code changed in:
Input changes (some derived from a patch by workaphobia):
Allow 12 joystick buttons
Fix mousebox edge positioning (full speed at line, not at line + nomotionsize / 2)
Revise joystick coordinate handling to be independent of mousebox positioning (prep for sensitivity setting)
Make slow binoculars a selectable option that applies to all input types
Make slow motion keybinding affect all input types and change menus appropriately
Simplify ReverseControls code
77 lines of code changed in:
Fix check for /REPORT
5 lines of code changed in:
change server to send out message updates from the server side state, not just dumb packet relay.
have server side bots send player updates, and move around.
consolodate more net code into logical functions
add simple way for plugins to get player lists
297 lines of code changed in:
fix bug where client expected timestamp in update before the player ID
1 lines of code changed in:
update plugins to match bz_API names
17 lines of code changed in:
split anti cheat code into it's own set of files with functions for each check.
238 lines of code changed in:
make sure dest players exist before we try to send to them.
2 lines of code changed in:
Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Generated by StatCVS 0.2.2