Commit Log (Page 118 of 187)

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Summary Period: 2004-02-01 to 2004-01-31 (Commits 3432-3481 of 9331)

atupone 2004-02-01 10:07

Report joystick devices & use "off" device to actually unuse joystick

21 lines of code changed in:

atupone 2004-02-01 09:59

HAVE_SDL is defined only after including common.h

3 lines of code changed in:

atupone 2004-02-01 09:57

gcc need esplicit initialization of base class on copy constructor

5 lines of code changed in:

brlcad 2004-02-01 04:28

system headers come early

3 lines of code changed in:

timriker 2004-02-01 04:20

-scaledData

0 lines of code changed in:

timriker 2004-02-01 03:56

need errno.h for EINPROGRESS

4 lines of code changed in:

jeffm2501 2004-02-01 03:25

remove old texture list #defs and let glu do the work

30 lines of code changed in:

jeffm2501 2004-02-01 02:29

use correct methods since method overloads don't seem to work for others.
use consitent names in non overloaded evaluators

13 lines of code changed in:

jeffm2501 2004-02-01 02:25

it would help if I wasn't stupid.

2 lines of code changed in:

jeffm2501 2004-02-01 02:15

proper use of release and aquire on list copy

4 lines of code changed in:

dbrosius 2004-02-01 02:11

quell the vc warnings

1 lines of code changed in:

dbrosius 2004-02-01 02:10

spilleing, and other sillyness

7 lines of code changed in:

timriker 2004-02-01 02:10

EOF

1 lines of code changed in:

timriker 2004-02-01 02:02

EOF

1 lines of code changed in:

jeffm2501 2004-02-01 01:57

consistency in aquire and release methods

4 lines of code changed in:

dbrosius 2004-02-01 01:52

remember the big people, better

2 lines of code changed in:

jeffm2501 2004-02-01 01:49

pull pin and throw.

5 lines of code changed in:

timriker 2004-02-01 01:45

EOL

2 lines of code changed in:

jeffm2501 2004-02-01 01:20

add centeral place to keep 3d visual options.

20 lines of code changed in:

jeffm2501 2004-02-01 01:18

don't build things with SDL when we don't have SDL :)

4 lines of code changed in:

brlcad 2004-02-01 00:59

match the others until all are updated to be consistent

7 lines of code changed in:

dtremenak 2004-02-01 00:52

get rid of the HAVE_SDL defines since we have a better way now

0 lines of code changed in:

jeffm2501 2004-02-01 00:43

add a SDL set of builds for VC

5 lines of code changed in:

dbrosius 2004-02-01 00:31

One of many Baby steps in the great playing.cxx breakup of 2004
--Remember the big people

9 lines of code changed in:

dbrosius 2004-02-01 00:27

One of many Baby steps in the great playing.cxx breakup of 2004

507 lines of code changed in:

jeffm2501 2004-02-01 00:23

put all SDL headers and tests in one area

37 lines of code changed in:

dbrosius 2004-02-01 00:08

One of many Baby steps in the great playing.cxx breakup of 2004

247 lines of code changed in:

dbrosius 2004-01-31 23:50

The first of many Baby steps in the great playing.cxx breakup of 2004

433 lines of code changed in:

dbrosius 2004-01-31 21:29

Handle -debug before -d switch otherwise directory is set to -debug when command line is -debug -debug

2 lines of code changed in:

dtremenak 2004-01-31 20:57

remove bzfls, add 3D

1 lines of code changed in:

dtremenak 2004-01-31 20:53

remove bzfls reference

0 lines of code changed in:

dbrosius 2004-01-31 20:48

doc changes

1 lines of code changed in:

dtremenak 2004-01-31 19:01

remove huddialog.h from playing.cxx since only huddialogstack is actually used by it

0 lines of code changed in:

dtremenak 2004-01-31 18:22

whoops

3 lines of code changed in:

dtremenak 2004-01-31 18:21

Make the new menu system work on windows

6 lines of code changed in:

brlcad 2004-01-31 17:49

Meow. Kitty tears menus files to little pieces.

5764 lines of code changed in:

dtremenak 2004-01-31 16:08

Put the cat ALL THE WAY back in the bag

1 lines of code changed in:

brlcad 2004-01-31 15:57

uh, 6 forms.. forgot server

1 lines of code changed in:

brlcad 2004-01-31 15:51

check all five potential password forms for auto-identify, including a catch-all @ password

4 lines of code changed in:

chestal 2004-01-31 15:11

requireidentify works as expected

0 lines of code changed in:

brlcad 2004-01-31 14:47

stuff that kitty back into her bag for a sec

0 lines of code changed in:

brlcad 2004-01-31 14:45

oops, meant to commit playing.h not playing.cxx for startupinfo

1 lines of code changed in:

dtremenak 2004-01-31 14:37

"SDL.h" not <SDL/SDL.h>

1 lines of code changed in:

brlcad 2004-01-31 14:27

add StartupInfo.h

1 lines of code changed in:

brlcad 2004-01-31 14:23

separate out StartupInfo class from playing.h

3 lines of code changed in:

brlcad 2004-01-31 12:59

oopsie daisy. forgot the new HUDDialogStack class files

2 lines of code changed in:

chestal 2004-01-31 12:56

bots go faster around corners

13 lines of code changed in:

atupone 2004-01-31 08:08

don't use Windows path '\', and then gice opportunity to compile with a local version of SDL
add -I/usr/include/SDL on the compiler flag. This is taken in care by autotools where autotools are supported

5 lines of code changed in:

brlcad 2004-01-31 03:24

separate out the rather large HUDDialogStack class from HUDDialog

198 lines of code changed in:

davidtrowbridge 2004-01-31 02:47

make bzfs compile

3 lines of code changed in:

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