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Summary Period: 2005-10-28 to 2005-10-22 (Commits 8732-8781 of 9331)
allow for the display of arbitrary notices from the list server
5 lines of code changed in:
update from cad. since autogen.sh is a succint step, presume that we simply want to end up with the same COPYING and INSTALL that we started with, so restore from backup if they change regardless of the current revision
32 lines of code changed in:
Unuseful check removed
2 lines of code changed in:
Message directed to bots are mostly managed locally
43 lines of code changed in:
scoring is server-side
1 lines of code changed in:
remove stray reference to the lag flag
1 lines of code changed in:
re-enable bzfsapi score set functionality
13 lines of code changed in:
server has complete control of score. remove local score tracking altogether. allow the server to change myTank's score.
39 lines of code changed in:
My changes
2 lines of code changed in:
orange comes before cyan
2 lines of code changed in:
hunters are a real team. remove all the ugly associated color and teamkill hacks.
68 lines of code changed in:
merge changes from 2.0.5. v2_0branch tagged as merge-2_0-2_1-1.
426 lines of code changed in:
cheap bat file to run man2html for windows, only keep untill the project can be fixed ( stupid stdio)
4 lines of code changed in:
Removing shot, player-update, flag update to bzadmin
28 lines of code changed in:
TankPlayer, ComputerPlayer .. and now: ChatPlayer (for bzadmin)
21 lines of code changed in:
Fix for the enable-shared implying plugins
1 lines of code changed in:
Needed by make dist
1 lines of code changed in:
Inertia is a bzdb var
20 lines of code changed in:
ignore COPYING.backup
1 lines of code changed in:
increase limit to 50 just to avoid any low fps visual effects
1 lines of code changed in:
ChangeLog to be built automatically. NEWS is the standard for user changes.
880 lines of code changed in:
Birth of a new age
2 lines of code changed in:
leave admins as admins ( the '@' people )
add in op ( the /password peoiple )
get all the names straight
bump api version.
15 lines of code changed in:
call isAdmin instead
1 lines of code changed in:
cull shadows for dynamic nodes
135 lines of code changed in:
remove repeated comments
0 lines of code changed in:
- don't add wall scene nodes if they can't be seen
- don't draw ground receivers if the ground isn't drawn
- don't use display lists for lights (BZDB 'lightLists' var)
- don't check MeshSceneNode lighting if the material doesn't support it
85 lines of code changed in:
whoops, need this too
1 lines of code changed in:
command "mousegrab" to toggle grab mouse functionality. bind it to some convenient key.
19 lines of code changed in:
this actually compiled for you?
1 lines of code changed in:
less hackish
54 lines of code changed in:
warning
1 lines of code changed in:
Removing our includes from HUDDialogStack.h
4 lines of code changed in:
removing our include from HUDDialog.h
18 lines of code changed in:
plugins are built when --enable-shared
5 lines of code changed in:
Putting in ctype.h . I guess we need cctype instead
19 lines of code changed in:
cleanups, ctype
10 lines of code changed in:
changed default flag rendering mode to glDrawArrays - BZDBvar 'flagLists'
testing with '+f good{20}', '/roampos 45', linux, geforce3, AMD XP1800+,
1152x864, radar and console both disabled:
exp qual: lists - 84, nolists - 132
high qual: lists - 122, nolists - 152
med qual: lists - 125, nolists - 156
(the lower the number of visible flags, the bigger the improvement)
109 lines of code changed in:
common.h should be the 1st included file, directly or indirectly
6 lines of code changed in:
- add ".png" to texture names exported to MTL files (if not present)
- improve the OBJ texture coordinates for the ground, boxes, and pyramids
34 lines of code changed in:
include ... last one
8 lines of code changed in:
include
4 lines of code changed in:
save a ground plane into the OBJs
26 lines of code changed in:
use the orig. textures for teleporters
3 lines of code changed in:
save boxes, pyramids, bases, and teleporters into OBJ files
- texture coords need work
- materials are slightly tinted (in case the textures are not available)
565 lines of code changed in:
moving include in the HUD objects
23 lines of code changed in:
moving effectRenderer include from spec to body
1 lines of code changed in:
Removing includes from World.h
12 lines of code changed in:
sequential OBJ mesh ids
23 lines of code changed in:
Support for -window on Mac command line executions is fixed
1 lines of code changed in:
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