Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Summary Period: 2005-10-04 to 2005-09-29 (Commits 8532-8581 of 9331)
remove declaration of a nonexistent function
0 lines of code changed in:
be gcc-4 friendly (thx toughshooter)
4 lines of code changed in:
refactor roaming/observer mode stuff into its own class
"local enable effect" options for spawn and shots now affect "driving with" tanks in observer mode
shot reload indicators, if enabled, are shown for "driving with" tanks in observer mode
fix "roam cycle type backwards" command
someone who knows how devDriving is supposed to work may want to test it, as it may be broken but should not be hard to fix
652 lines of code changed in:
transforms are top-level objects too
2 lines of code changed in:
added gl matrix overflow checking
8 lines of code changed in:
who's -> whose, whomever -> whoever
2 lines of code changed in:
sure, suggest away
1 lines of code changed in:
colorblind does not affet world weapons
2 lines of code changed in:
set SW color, segmented shots are still colored while colorbliind
21 lines of code changed in:
observer shots are cyan, will commit black borders patch later
6 lines of code changed in:
add event for when the chat filter changes a message
307 lines of code changed in:
- colored world weapon shots using 'color' param name
(bzfsAPI folks can decide if they want to use it)
95 lines of code changed in:
me is dumb
1 lines of code changed in:
play the message beep for server messages if the client has beepOnServerMsg 1 in there config
6 lines of code changed in:
Invalidating token just after joining, cause joining probably consume it
1 lines of code changed in:
server searches are case-insensitive
5 lines of code changed in:
apparently these material suckers can carry a name
3 lines of code changed in:
avoid seriously unintuitive behavior when you get no matches and try to modify the query
2 lines of code changed in:
updated for MsgGameTime by FredCods
81 lines of code changed in:
correct cursor behavior when searching for servers
1 lines of code changed in:
simple server-list searching
143 lines of code changed in:
gcc's athlon64 mtune cpu type doesn't match it's config.guess cpu type, so accommodate. silly hack should be made into proper configure compiler option tests, but that's a bigger effort.
8 lines of code changed in:
remove the date from config.h's VERSION, and stop emitting -DBZ_BUILD_DATE
3 lines of code changed in:
- added fog using bzdb vars
(with the ability to turn it off locally)
- modified the ground receivers so that they blend properly
(they really should be blindy drawing with green)
178 lines of code changed in:
mark 2.0.5 as under DEVELopment
1 lines of code changed in:
clear worldUrl when it should not be set
3 lines of code changed in:
Fix bzfquery to ignore MsgGameTime. Thanks to Tegan, the perl wizard.
11 lines of code changed in:
hopefully fixes cleanWorldCache(), need windows testing
53 lines of code changed in:
- fix a segv in StateDatabase::eval
- added pattern matching for "/set", "/diff", and "/localset" listings
(except the "/localset" pattern listings are disabled without DEBUG)
123 lines of code changed in:
/localset displays with no value param
13 lines of code changed in:
if plugins were disabled, don't try to build them in. output a message letting them know that they aren't available
21 lines of code changed in:
update to the latest. add support for the lack of a -f option to autoconf in 2.52, ws consistency
323 lines of code changed in:
update to 2.0.5 after tagging
6 lines of code changed in:
go away 's!
6 lines of code changed in:
updates, it is now fully up to date
86 lines of code changed in:
consistency
2 lines of code changed in:
really 2.0.4
1 lines of code changed in:
change to 2.0.4 stable version numbers
16 lines of code changed in:
lose the gcc extension
2 lines of code changed in:
matswap III, redundancy strikes back
0 lines of code changed in:
matswap II
1 lines of code changed in:
matswap
179 lines of code changed in:
save a few bytes
0 lines of code changed in:
"joining as an obsrver"
30 lines of code changed in:
consistency
1 lines of code changed in:
- use UDP for MsgGameTime
- lag compensate the outgoing MsgGameTime packets
- send MsgGameTime on per-player schedules (faster at first to increase
the chance of at least one UDP packet making it). this also results in
staggered packet delivery, which is probably a good thing.
107 lines of code changed in:
no real reason
2 lines of code changed in:
use a pointer to the dynamic dlist data
18 lines of code changed in:
install the context init. callbacks
2 lines of code changed in:
more display list generation debugging
24 lines of code changed in:
Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Generated by StatCVS 0.2.2