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Summary Period: 2005-03-22 to 2005-03-13 (Commits 7182-7231 of 9331)
Fix system-dependant includes.
23 lines of code changed in:
/countdown pause and /countdown resume to pause/resume countdown. client side was implemented by sf patch #1100328 (arigo)
73 lines of code changed in:
/home/frank/src/bzflag.2_0_2/bzflag/include/TimeKeeper.h
11 lines of code changed in:
FIX timestamping in Windows/MSC build.
4 lines of code changed in:
Make timestamping work with Windows/MSC also.
3 lines of code changed in:
Useless code removed
0 lines of code changed in:
added timestamp option info to bzfs manpage
5 lines of code changed in:
Added timestamp to DEBUG output, new command-line option (-ts) to enable it.
54 lines of code changed in:
typo
1 lines of code changed in:
/mute /unmute use players personal permissions now
0 lines of code changed in:
don't kill the admin when the admin /kills a teammate. fix due to pimpinella
1 lines of code changed in:
little fix
1 lines of code changed in:
Doing asynchronous DNS lookup when client connect to server
88 lines of code changed in:
tetra material printing bug
2 lines of code changed in:
endShotDetection initial value: 5. Paranoid mode turned off :)
1 lines of code changed in:
Including the windows_port compilation for mingw32 build
1 lines of code changed in:
Removing AndsHandler files
0 lines of code changed in:
update; fix linker errors
526 lines of code changed in:
curldll doesnt exist
2 lines of code changed in:
options/end case sensitivity
2 lines of code changed in:
add /(un)mute to autocompleter
2 lines of code changed in:
piece of quiet
10 lines of code changed in:
take two -- null data on logical player group since it's not a real player?
4 lines of code changed in:
ugh, that's not how EXTRA_DIST is supposed to be used, but if you're gonna, can't have the trailing slash
12 lines of code changed in:
Players without TALK can send to the Admin group
1 lines of code changed in:
don't prevent players that don't have TALK from sending to the admin group
6 lines of code changed in:
ares used in bzfs, adns no more
132 lines of code changed in:
Fixed poll bug causing server crash under some conditions
1 lines of code changed in:
Fixed poll bug causing server crash under some conditions
14 lines of code changed in:
bump to next dev rev after tagging 2.0.3
3 lines of code changed in:
add new section for 2.0.3 activity, column 80 fit formatting
5 lines of code changed in:
typo
1 lines of code changed in:
add changes on permissions stuff to changelog
5 lines of code changed in:
adding operators for groupdb:
+PERM (same as PERM)
-PERM (removes PERM)
!PERM (forbids PERM if it's allowed elsewhere)
*GROUP (references GROUP, changing a groups perms is not allowed after it was used as a reference now)
Default groups are present when groupdb is processed now
+ALL adds all perms to a group
-ALL removes all perms
a second line for a already defined group modifies the groups perms instead of replacing them
/groupperms returns Allows and Denys
197 lines of code changed in:
eep
1 lines of code changed in:
more 2.0.2
3 lines of code changed in:
2.0.2
18 lines of code changed in:
case
1 lines of code changed in:
pull out explosion matrix - couldn't get it to work right.
3 lines of code changed in:
see if you can hold down your chowder with this change.
2 lines of code changed in:
Make me fill sick. Sorry.
1 lines of code changed in:
Dont't log a normal "DESTRUCT" error when player leave
2 lines of code changed in:
ok, this is as close as my lil brain can make it
3 lines of code changed in:
still not right. but obviously wrong here
8 lines of code changed in:
for some reason glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); is returning a huge negative number. If it is set max to 512, which is bz's max anyway. Not sure why this is happening.
1 lines of code changed in:
don't bother doing a search for empty strings ( may prevent a crash ).
3 lines of code changed in:
calibrating autoteam: currently teams go unfairly against lower team
32 lines of code changed in:
Fixing rejoiners problem forcing a disconection, against probably some hacked clients
3 lines of code changed in:
ws
10 lines of code changed in:
Accept patch 1162213 from blast007: remember created rumble effects to avoid overfilling the device
57 lines of code changed in:
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