Commit Log (Page 46 of 187)

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Summary Period: 2005-02-15 to 2005-02-08 (Commits 7032-7081 of 9331)

trepan 2005-02-15 19:38

for the winnies

7 lines of code changed in:

trepan 2005-02-15 17:56

- make GroundMaterial remote texture capable
- only force rebuilds for textures in materials that are being used

56 lines of code changed in:

atupone 2005-02-15 15:37

Stopping dead player shot

3 lines of code changed in:

trepan 2005-02-15 14:57

- flush OpenGLTexture's from remote sources upon leaving a game
- only process and scale images once during an OpenGLTexture's life
(results in faster context switching)

147 lines of code changed in:

trepan 2005-02-15 10:13

- display the "Downloading files..." status
- changed the default to not update remote textures

4 lines of code changed in:

trepan 2005-02-15 03:34

cut and paste made me a liar; order matters, texture rebuilds fixed

10 lines of code changed in:

trepan 2005-02-15 02:21

- reorganized the Cache Menu
- rebuild the scene database if updates gets new textures
- files are not removed immediately after a cache size change
- improved the errors messages for when libcurl isn't present
- try a little harder to make the ESC download halting work
- converted Downloads into a namespace, cleaned it up
- made the debug error codes in URLManager more specific

391 lines of code changed in:

trepan 2005-02-14 05:06

- added a cache control menu
- added in-game texture updating

467 lines of code changed in:

trepan 2005-02-14 00:13

- reset the CURL's HEAD->GET state two differents ways
(7.11.2 likes CURLOPT_NOBODY, 7.12.3 likes CURLOPT_HTTPGET)

6 lines of code changed in:

trepan 2005-02-13 21:36

oops, setup the local texture name

1 lines of code changed in:

trepan 2005-02-13 20:37

- Added automatic texture downloading with caching and optional
auto-updates (also plan on adding a couple of menu items to control it)
- Local control of access to texture download servers.
- Added ability to stop texture and map downloads with ESC key

1122 lines of code changed in:

trepan 2005-02-13 18:19

fix a warning?

1 lines of code changed in:

timriker 2005-02-13 01:05

document SPAWN

8 lines of code changed in:

timriker 2005-02-12 23:10

remove -requireidentify in favor of SPAWN permission

27 lines of code changed in:

sgk284 2005-02-12 18:15

New SPAWN perm

2 lines of code changed in:

sgk284 2005-02-12 18:14

new SPAWN perm

6 lines of code changed in:

sgk284 2005-02-12 18:13

New SPAWN perm

1 lines of code changed in:

trepan 2005-02-12 05:03

user friendly grid lines

8 lines of code changed in:

trepan 2005-02-12 04:44

funky gfx with DEBUG_RENDERING or -debug

64 lines of code changed in:

trepan 2005-02-12 00:15

fix deny_regex

1 lines of code changed in:

trepan 2005-02-11 23:40

renamed the access files (ServerAccess.txt and DownloadAccess.txt)

2 lines of code changed in:

trepan 2005-02-11 23:23

comment correction

1 lines of code changed in:

trepan 2005-02-11 23:16

add generic AccessList for local client control of server access (and eventually for http download control)

260 lines of code changed in:

trepan 2005-02-11 20:41

put the simple globbing routine into libCommon

180 lines of code changed in:

atupone 2005-02-11 15:12

Roaming switching from player to player exclude only Observer

6 lines of code changed in:

brlcad 2005-02-11 13:30

no more rules

2 lines of code changed in:

brlcad 2005-02-11 09:48

rejoin permission for avoiding _rejoinTime limit; a /say command for server messages.

2 lines of code changed in:

brlcad 2005-02-11 09:43

Addition of a say command for sending out server messages and a rejoin permission to exempt users from the _rejoinTime limit. this comes from the viper-admin folks (manu, pimpi)

58 lines of code changed in:

chestal 2005-02-10 11:01

use tm instead of getCurrent() (minor optimization)

6 lines of code changed in:

chestal 2005-02-10 10:59

remove unused extern

1 lines of code changed in:

trepan 2005-02-10 10:16

broadcastMessage() needs 2 leading bytes

3 lines of code changed in:

chestal 2005-02-10 09:59

cleanup and fix /countdown

19 lines of code changed in:

trepan 2005-02-10 02:05

map MTL Ns to OpenGL GL_SHININESS, bump version

19 lines of code changed in:

dtremenak 2005-02-09 21:31

fix global logins and possibly other functions (oops). Change getPlayerIDByName to search all players not just registered ones. Old behavior appeared to be a result of old case-sensitive callsigns, but we don't allow callsigns differing only by case anymore.

1 lines of code changed in:

dtremenak 2005-02-09 20:08

remove last traces of Lag flag

1 lines of code changed in:

dtremenak 2005-02-09 19:43

remove unused extern

0 lines of code changed in:

dtremenak 2005-02-09 19:35

make SpawnPosition use playerData->lastState rather than directly accessing the lastState[] array

5 lines of code changed in:

dtremenak 2005-02-09 19:20

remove getTarget in favor of GameKeeper::Player::getPlayerIDByName which does exactly the same thing but is nicer

9 lines of code changed in:

dtremenak 2005-02-09 19:11

and another one bites the dust

5 lines of code changed in:

trepan 2005-02-09 19:01

proper specular highlighting for quality levels above "low"

5 lines of code changed in:

dtremenak 2005-02-09 18:36

kill the ugly extern

6 lines of code changed in:

trepan 2005-02-09 18:25

update the linkage info

25 lines of code changed in:

dtremenak 2005-02-09 18:05

need sys/types.h to use fd_* on bsd

1 lines of code changed in:

dtremenak 2005-02-09 18:02

ws

3 lines of code changed in:

atupone 2005-02-09 16:16

Fix client crash server side, in order to avoid thousand dl.

2 lines of code changed in:

dtremenak 2005-02-09 15:57

don't crash when trying to autoghost, ws

14 lines of code changed in:

atupone 2005-02-09 15:53

Fixing crash preceded by "Error adding player"

6 lines of code changed in:

bryjen 2005-02-09 12:22

update poll options

26 lines of code changed in:

jeffm2501 2005-02-08 21:20

add a note about SSL and libCurl

3 lines of code changed in:

dtremenak 2005-02-08 21:17

better not break vc6 just yet

1 lines of code changed in:

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