Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Summary Period: 2003-08-24 to 2003-08-17 (Commits 1132-1181 of 9331)
Big kahuna burger commit; separated out CmdLineOptions and FlagInfo structs and funcs; started migration of headers, defines, and global data into bzfs.h; initial implementation of new voting commands (/vote /poll /veto)
446 lines of code changed in:
initial header for bzfs includes, globals, and defines
104 lines of code changed in:
Initial VotingPoll class stubbed out
11 lines of code changed in:
Separated out FlagInfo struct and assocated function into its own files
89 lines of code changed in:
Separated out CmdLineOptions and associated functions into their own files
1339 lines of code changed in:
stuff
7 lines of code changed in:
make z bouncing less error prone
2 lines of code changed in:
respect min value for collisions
2 lines of code changed in:
remove unused parameter
1 lines of code changed in:
added isPrintable helper func
17 lines of code changed in:
shots reflect off the ground now
58 lines of code changed in:
talk about making cacheing more intelligent
4 lines of code changed in:
Move statedatabase initialization earlier to make sure vars have at least a non-NAN value
12 lines of code changed in:
clean up a few things, most notably MAC's evil variable set
1 lines of code changed in:
_wallHeight, _boxHeight, _pyrBase, _pyrHeight, _tankRadius, _muzzleFront, _muzzleHeight moved to BZFS
236 lines of code changed in:
Add poll, vote, and veto permissions
9 lines of code changed in:
Added VotingBooth class to libcommon build
23 lines of code changed in:
.c_str() and some indentation
7 lines of code changed in:
bullets bounce of buildings in the z direction
13 lines of code changed in:
Radar doesn't respect WorldSize
1 lines of code changed in:
flagheight, flagradius, flagaltitude moved to BZDB
23 lines of code changed in:
JAFO is dead, JAFO is dead, long live JAFO
0 lines of code changed in:
rearrange length and code for world downloads to match messages
34 lines of code changed in:
put documentation where it belongs
17 lines of code changed in:
preliminary learner flaming
19 lines of code changed in:
win32 doesn't have snprintf
4 lines of code changed in:
added get/setPointers so the bzdb can track arbitrary data; you can stuff a pointer in via string serialization of the pointer address
37 lines of code changed in:
server admin emails
3 lines of code changed in:
less clutter is better
1 lines of code changed in:
Remove the inclusion of the ogg/vorbis libraries for now.
6 lines of code changed in:
Comment out dependencies on vorbis and ogg libraries until they're needed.
6 lines of code changed in:
More bzdb cleanup, endless...just endless
40 lines of code changed in:
hopefully fix the thief lifetime problem
14 lines of code changed in:
if -timemanual specified, don't auto restart game on first connect, after /superkill or /gameover commands
4 lines of code changed in:
fix the constants, and actually use em
11 lines of code changed in:
doxygenified the existing documentation
55 lines of code changed in:
updates
2 lines of code changed in:
added b*d*ssm*f* and sp**g*
2 lines of code changed in:
Removed autokick for using bad id on MsgPlayerUpdate. Temporary (hope)
10 lines of code changed in:
on MsgPlayerUpdate, use msg id to identify player. Only for Robot! Fix again Robot code.
15 lines of code changed in:
implemented the vote method and added support for requiring a voter provide a name
54 lines of code changed in:
added methods for obtaining state info; added voter introspection (counts and names);
91 lines of code changed in:
initial untested buildable implementation
84 lines of code changed in:
initial voting booth implementation stubbed
96 lines of code changed in:
updated initial interface
27 lines of code changed in:
formatting
43 lines of code changed in:
dump PlayerAccept state, they are going to limbo directly
0 lines of code changed in:
do not relay bulk messages to players which are in limbo
4 lines of code changed in:
do not fill in player struct when player joining fails early
3 lines of code changed in:
lifetime for thief shots is wrong
4 lines of code changed in:
Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Generated by StatCVS 0.2.2