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Summary Period: 2004-02-14 to 2004-02-08 (Commits 3582-3631 of 9331)
limited flags go away when they are dropped immediately -- prevents dropping and getting again to extend usage
5 lines of code changed in:
quotify the key too. i never intended for you turkeys to use a key with a space, but i guess you did.
5 lines of code changed in:
Fix stickiness of flags so there is only 1 grab of one bad flag
6 lines of code changed in:
Initialize the joystick buttons, add names for them.
9 lines of code changed in:
move Windows creation away from makeCurrent
17 lines of code changed in:
fix small packet issue (applied modified version of trepan's patch 896872)
8 lines of code changed in:
ws
2 lines of code changed in:
add value for shotRadius and remove unused shotLength from BZDB
1 lines of code changed in:
Add "Leave Game" menu item to the main menu iff player is currently in a game
43 lines of code changed in:
Since SDL Video is still not integrated on Windows, remove from WinPlatform 'till working
3 lines of code changed in:
teach bots a few things: 1) try not to shoot teammates 2) at least pretend toavoid shots (very much like roger) 3) aim at probable future location of target; there still is lots of room for improvement, but at least the bots are somewhat of a challenge now (without jumping and flags)
205 lines of code changed in:
compiling problem fixed
4 lines of code changed in:
delete misleading comment
1 lines of code changed in:
less default time to veto
1 lines of code changed in:
cache "texture" bzdb var to avoid 1k-7k acc/sec - cached as boolean because most uses were isTrue; other uses left unchanged, but negligible accesses
27 lines of code changed in:
no need to eval a bzdb var twice when we store the value anyway
6 lines of code changed in:
ws
13 lines of code changed in:
ban player name case insensitively in addition to IP; auto-silence players that spam chat messages incessantly
7 lines of code changed in:
Fix teleporter/menu fog. Only disable teleporter fog, not menu fog, for observers.
28 lines of code changed in:
add initial check for AR
4 lines of code changed in:
make note of the AR changes, remove stale next release item too
3 lines of code changed in:
Fix issues with absolute pathnames. Add current sources to the project.
1256 lines of code changed in:
combat rounding errors in flag placement on buildings. don't
make server freeze during climbing.
2 lines of code changed in:
whoopsie...that's a capital 'P'!
1 lines of code changed in:
setenv not defined on MinGW32, use putenv instead
2 lines of code changed in:
adding SDL files to win32 "compilation"
4 lines of code changed in:
fixed MinGW32 linker options, so revert back
0 lines of code changed in:
fixing MinGW32 linker options
2 lines of code changed in:
have pragma warning only on MS Compiler
1 lines of code changed in:
sending bzfs a single byte udp packet sends bzfs into lala land
2 lines of code changed in:
removing warning
2 lines of code changed in:
Use a slider (and "off") for volume control
1 lines of code changed in:
remove some outdated info
1 lines of code changed in:
serve up a newline and fries with that
1 lines of code changed in:
remember the big people
2 lines of code changed in:
Put bzfs <-> list server communication in a class and break it into its own file
404 lines of code changed in:
unused var removed
2 lines of code changed in:
using _FD_SET to avoid compiler warning on win32
6 lines of code changed in:
windows resource file moved
2 lines of code changed in:
removing warning
18 lines of code changed in:
using _FD_SET to avoid compiler warning on win32
9 lines of code changed in:
defining _FD_SET to avoid compiler warning on win32
3 lines of code changed in:
adding -lws2_32 to win32 link
8 lines of code changed in:
ws
1 lines of code changed in:
Warning fixed about missing end-of-line
90 lines of code changed in:
do more 'memberin'
1 lines of code changed in:
oops one more part to the important work
61 lines of code changed in:
remember the big people
17 lines of code changed in:
pitch in with the important work
690 lines of code changed in:
Simple change for SDL include.
2 lines of code changed in:
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