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Summary Period: 2004-04-09 to 2004-03-27 (Commits 4032-4081 of 9331)
Adding errno.h seems necessary to debian stable for compiling
3 lines of code changed in:
Migrating ip address and udp info to private
131 lines of code changed in:
quell trivial compiler warning
1 lines of code changed in:
grammar
1 lines of code changed in:
deal with extraordinary values sanely (many joysticks or long names)
4 lines of code changed in:
clean up screenshotting code some more, remove broken filtering stuff because testing revealed that when fixed and enabled, it tended to increase image sizes rather than decreasing them
13 lines of code changed in:
tcp buffers fields migrating to private
109 lines of code changed in:
Allowing to choose from similar joysticks
8 lines of code changed in:
Migrating tcp/udp buffer to private
102 lines of code changed in:
Player State removed from player info
30 lines of code changed in:
pure sillyness
12 lines of code changed in:
warnings
1 lines of code changed in:
wasRabbit & player's score migrating to private
128 lines of code changed in:
more mindless changes
20 lines of code changed in:
mindless changes cause anything else would be hard (& and thus the domain of capn)
12 lines of code changed in:
send that null character too - avoid stray chars in clientquery
1 lines of code changed in:
team field is private
88 lines of code changed in:
email field is now a private fields
48 lines of code changed in:
callsign become private
127 lines of code changed in:
header commentification
2 lines of code changed in:
Don't access private members of a class from outside that class
2 lines of code changed in:
someone added a bzflag-specific doxygen mod.. probably should be another script and/or non-bzflag specific
11 lines of code changed in:
merge v1_10branch into HEAD
77 lines of code changed in:
merge v1_10branch into HEAD
12 lines of code changed in:
merge v1_10branch into HEAD
1 lines of code changed in:
PlayerType type is now private
68 lines of code changed in:
Quell performance warning in VC
2 lines of code changed in:
New file added (remind to Windows people)
1 lines of code changed in:
Using the new PlayerInfo class
127 lines of code changed in:
trying smoothly to migrate to a Player class (privating fields). cont'd
155 lines of code changed in:
Don't play telepoter sound locally for bots
1 lines of code changed in:
the alternative to providing a temporary for a reference parameter is to make the parameter const. seems gcc wants to be sure that the reference isn't going to disappear/change (so it can allocate static/stack space for it). fun
2 lines of code changed in:
more clean-up of dereferencification of temporaries and then some
28 lines of code changed in:
fix problem with reference conversion. you can't convert a non-allocated type to a reference.. i.e. calling std::string() as a function param means you can't convert to a reference, so either allocate it some space beforehand (set it to a var), or make the param a non-reference. also m-x indent region
25 lines of code changed in:
missed a file
1 lines of code changed in:
finish snuggling in lan56's patch, ws
35 lines of code changed in:
fix compile on vc5 - explicit conversions from char* to std::string
8 lines of code changed in:
reference twiddling
24 lines of code changed in:
spilleng
1 lines of code changed in:
Apply Ian Agar patch 926409 for poll flag resets and other poll cheat preventions
48 lines of code changed in:
Fix .net warnings
2 lines of code changed in:
fix .net warnings :)
5 lines of code changed in:
Roger doesn't waste his time with PZ tanks
8 lines of code changed in:
merge branch sh1t bug fix into head
1 lines of code changed in:
Removing my name. Now I'm not the only one to ask for :)
0 lines of code changed in:
Add README.MINGW32 section for troubleshooting MingW builds
39 lines of code changed in:
flipz "flips" the height of pyramid not the position. Fixing saved file
10 lines of code changed in:
Roger blushes at how stupid he is
24 lines of code changed in:
Turn BZDB debugging off by default
1 lines of code changed in:
remove the code that was turning BZDB.debug on by default
0 lines of code changed in:
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