Commit Log (Page 175 of 187)

back to main page

Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »

Summary Period: 2003-07-01 to 2003-06-27 (Commits 582-631 of 9331)

jeffm2501 2003-07-01 18:15

fix for picky compilers.

1 lines of code changed in:

jeffm2501 2003-07-01 18:10

Added support for map size in world object. ( breaks server world compabability ).

29 lines of code changed in:

jeffm2501 2003-07-01 16:52

Added drive and shoot thru flags to map format ( busts world compatablility)

141 lines of code changed in:

davidtrowbridge 2003-07-01 11:57

pull exceptions and return a signaling NaN

14 lines of code changed in:

chestal 2003-07-01 11:40

change team to RabbitTeam for rabbit in server, too

12 lines of code changed in:

davidtrowbridge 2003-07-01 11:25

note about wiki

1 lines of code changed in:

chestal 2003-07-01 11:03

getting rid of more additional player id stuff (oh my)

2 lines of code changed in:

chestal 2003-07-01 11:01

getting really rid of the additional player id

0 lines of code changed in:

chestal 2003-07-01 10:52

get rid of the 'read' player id appended to MsgAddPlayer, it is not needed anymore; this should also fix the id mismatch that was introduced with the teamkilling score (extended MsgAddPlayer message was not read corectly when joining in the client code)

2 lines of code changed in:

dbrosius 2003-07-01 01:06

ServerIDPLen no longer 8, in fact not needed

0 lines of code changed in:

dbrosius 2003-07-01 01:02

PlayerID 245 is the Rabbit 'team'

1 lines of code changed in:

chestal 2003-06-30 18:19

remove programmer protection in directMessage() again because there is at least one call which does not use getDIrectMessageBuffer() for optimization purposes (I guess); this is MsgShotBegin; instead, added a comment

4 lines of code changed in:

davidtrowbridge 2003-06-30 02:56

include socket.h in the headers for testing socklen_t (solaris)

2 lines of code changed in:

dbrosius 2003-06-30 02:55

Show TK in scoreboard

57 lines of code changed in:

dbrosius 2003-06-30 02:00

Protect against folks not using directmessagebuffer

7 lines of code changed in:

davidtrowbridge 2003-06-30 00:39

rip out unused radio

0 lines of code changed in:

chestal 2003-06-29 10:43

add coment that protocol.txt is not up to date

4 lines of code changed in:

chestal 2003-06-29 10:41

move bugs to BUGS

13 lines of code changed in:

chestal 2003-06-29 10:39

the pausing rabbit bug is now different

4 lines of code changed in:

chestal 2003-06-29 10:35

get allowRabbit() finally right?

1 lines of code changed in:

chestal 2003-06-29 10:34

formatting

2 lines of code changed in:

atupone 2003-06-28 19:58

Using VERSION (string) instead of BZVERSION (number) on text - so hacking configure.in we could have bzflag-1.9a0-cvs260803

10 lines of code changed in:

chestal 2003-06-28 14:26

satisfy VC++

3 lines of code changed in:

chestal 2003-06-28 11:06

hopefully fix bug which caused server to get confused about rabbit sometimes when the current rabbit left the game

4 lines of code changed in:

chestal 2003-06-28 11:04

beep when oneself becomes rabbit; use the hunting select sound for now until someone comes up with something better

4 lines of code changed in:

chestal 2003-06-28 10:53

change flashing for hunted player on radar

13 lines of code changed in:

chestal 2003-06-28 10:47

in rabbit mode, rogue<->rabbit kills are no teamkills (extra check necessary because server doesn't change team of rabbit for now)

3 lines of code changed in:

dbrosius 2003-06-28 03:18

only the rabbit player may ask to change rabbits

2 lines of code changed in:

dbrosius 2003-06-28 03:05

treat rogues like teammates so far as scoreing, tk-ing in rabbit mode

10 lines of code changed in:

dbrosius 2003-06-28 02:42

rabbit changes are now displayed in the console

3 lines of code changed in:

dbrosius 2003-06-28 02:35

auto hunt the rabbit

6 lines of code changed in:

dbrosius 2003-06-28 02:12

only request a new rabbit when you pause, when you are the rabbit. also, if paused reject the annointing

5 lines of code changed in:

dbrosius 2003-06-28 01:16

allow -f good{10} -> let the abuse begin

1 lines of code changed in:

dbrosius 2003-06-28 01:01

Rabbits have genobility

2 lines of code changed in:

dbrosius 2003-06-28 00:56

use bit and not times to test bits

1 lines of code changed in:

chestal 2003-06-27 19:29

complain about missing or wrong documentation

4 lines of code changed in:

larsl 2003-06-27 19:12

Removed single port item from TODO

0 lines of code changed in:

chestal 2003-06-27 19:10

we have auto-dependencies already

0 lines of code changed in:

larsl 2003-06-27 19:07

Removed one-byte player ID item from TODO

0 lines of code changed in:

chestal 2003-06-27 19:03

remove a bug from TODO

0 lines of code changed in:

chestal 2003-06-27 18:49

bug fixed with rabbit reassignment

1 lines of code changed in:

chestal 2003-06-27 18:30

introduce special player ids (no, all, team, server), use them for MsgMessage, get rid of team in MsgMessage

173 lines of code changed in:

larsl 2003-06-27 14:52

Rabbits will no longer hear the team flag alert when someone grabs a V flag

3 lines of code changed in:

chestal 2003-06-27 14:42

almost always use curMaxPlayers instead of maxPlayers

8 lines of code changed in:

chestal 2003-06-27 14:34

when all players are dead, choose player with hghest ratio as rabbit, even if he was the former rabbit

1 lines of code changed in:

chestal 2003-06-27 14:33

typo

1 lines of code changed in:

chestal 2003-06-27 14:12

add 'current bugs' section to TODO, add some bugs

14 lines of code changed in:

larsl 2003-06-27 13:30

Reset the terminal properly, don't leave brightness on

11 lines of code changed in:

chestal 2003-06-27 10:15

the damn rabbits multiplied

7 lines of code changed in:

chestal 2003-06-27 10:03

slot 0 is good enough for me, so I'll use it; no candidate rabbit found -> set rabbitIndex accordingly

3 lines of code changed in:

Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »

Generated by StatCVS 0.2.2