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Summary Period: 2005-10-10 to 2005-10-04 (Commits 8582-8631 of 9331)
Initial implementation of the HoldTheFlag plugin.
607 lines of code changed in:
nolighting material property seems to be missing (at least it's in use)
2 lines of code changed in:
isban -> checkip
1 lines of code changed in:
some of the lod cmd sets have minimums and come it pairs/triples, needs to be verified
10 lines of code changed in:
tristrips don't come in triplets
1 lines of code changed in:
simply rebuild the roaming label and reselect the winning tank every frame, instead of trying to do it only when it changes
2 lines of code changed in:
avoid a crash
9 lines of code changed in:
Just rewrote the code to check authentication, no functionality change
76 lines of code changed in:
fix logic: if token is empty, replace it by 'NONE'
1 lines of code changed in:
purevisual renamed to decorative
0 lines of code changed in:
presumably, 'purevisual' is missing from the drawInfo spec?
3 lines of code changed in:
fix strlen for real :)
2 lines of code changed in:
please don't use gcc extensions in the code, other OSs don't have em
2 lines of code changed in:
Create a user item even if authentication went ko
25 lines of code changed in:
login messages
5 lines of code changed in:
Known players not authenticated are now detected
36 lines of code changed in:
improvements to "sequence" explanation
2 lines of code changed in:
move include_HEADERS to PyBZFlag_la_SOURCES
7 lines of code changed in:
make g++ 2.95 happy
1 lines of code changed in:
Shadowed variable. Perfectly ok, but compile option forbid that.
3 lines of code changed in:
API: Don't send part event if not a real player.
2 lines of code changed in:
new command /checkip <ip> to test whether and why a given IP is banned; does not cover hostbans; requires banlist permission
71 lines of code changed in:
extract single sendban() into own function, used by sendbans() for /banlist and by upcoming /checkip; rewrite using stringstream instead of potentially overflowing printf operations
44 lines of code changed in:
save 8 letters -- use '!' instead of "== false"
1 lines of code changed in:
fix mistake that sent "you have already voted" msg the very first time a person voted (keep it for the people that truly have already voted though)
1 lines of code changed in:
rename a field before someone starts using it :)
6 lines of code changed in:
Document API additions.
51 lines of code changed in:
Added Game Start and End events. Added formatted debug and sendTextMessage
functions.
67 lines of code changed in:
looks like search-and-replace was a tad to agressive. use the right bzdb variable to avoid excessive zooms.
4 lines of code changed in:
careful with NULL tanks
3 lines of code changed in:
careful with NULL worlds
5 lines of code changed in:
ROAM.getTargetTank() can return NULL (thanks toughshooter)
1 lines of code changed in:
handle null world when roaming a bit better
16 lines of code changed in:
avoid roam mode segvs (ex: switching servers while tracking a player)
13 lines of code changed in:
disable building shared libs in order to prevent double-compilation of (PIC and non-PIC) object files. this isn't necessary when the flags are used correctly..needs to be fixed.
4 lines of code changed in:
no lies, 'someone' swapped in a different automatic team icon at the last minute
0 lines of code changed in:
another test, without using vertex arrays
11 lines of code changed in:
another fix-the-ati-cards test, do our own lighting
53 lines of code changed in:
testing for ATI ground rendering bug
36 lines of code changed in:
case sensitive, fix /roampos
1 lines of code changed in:
don't stay in a roaming mode when rejoining with a non-observer tank
2 lines of code changed in:
warning
1 lines of code changed in:
noGUI still shows FPS and msPF
9 lines of code changed in:
fix the internal to API event maping
don't call a part event when they don't have a real team ( it is probably a scaner
or the list server )
76 lines of code changed in:
add 'noGUI' BZDB control var
33 lines of code changed in:
touchups for colored world weapons
17 lines of code changed in:
reset roaming camera when joining a new game. fix /roampos command.
22 lines of code changed in:
add roaming.cxx
11 lines of code changed in:
make roaming a proper singleton
13 lines of code changed in:
quell some gcc warnings (thx bryjen)
11 lines of code changed in:
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