Commit Log (Page 55 of 187)

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Summary Period: 2005-01-08 to 2005-01-06 (Commits 6582-6631 of 9331)

trepan 2005-01-08 20:30

another collision octree generation speedup

54 lines of code changed in:

trepan 2005-01-08 18:36

a little speedup for collision octree generation (for meshes)

1 lines of code changed in:

trepan 2005-01-08 18:19

add octree generation timer for DEBUG2 usage

6 lines of code changed in:

chestal 2005-01-08 17:41

forget about lag warnings after a period of low lag (20 ping measurements)

5 lines of code changed in:

chestal 2005-01-08 17:34

add 0.5 to round to nearest integer

1 lines of code changed in:

atupone 2005-01-08 07:10

Don't check spawn position with itself. We are still dead.

3 lines of code changed in:

trepan 2005-01-08 04:40

cleans up the tabs on my nv-gf3, ymmv

16 lines of code changed in:

trepan 2005-01-08 02:26

be wary of negative heights

9 lines of code changed in:

trepan 2005-01-08 02:08

touchup for meshpyr

4 lines of code changed in:

trepan 2005-01-08 00:49

setup the sky color immediately following a BZDB "_skyColor" change

44 lines of code changed in:

trepan 2005-01-08 00:21

cleanup initial "texture" setting

8 lines of code changed in:

brlcad 2005-01-07 23:56

patch maker extraordinaire completes the set as promised just in time. /quit command is added to quit the client with an optional goodbye message.

64 lines of code changed in:

brlcad 2005-01-07 23:46

skelling mistape

1 lines of code changed in:

trepan 2005-01-07 21:44

- changed showIpInfo to showips
- TextureManager now just proxies for max filter settings
- removed eTextureFiltter to avoid the possibility of a
mismatch between the users of OpenGLTexture::Filter
- allow per-texture filter setting
- FontManager only texture filters fonts if they are large,
and are not using an integer scale, otherwise the coordinates
are aligned to the pixel grid

218 lines of code changed in:

dtremenak 2005-01-07 19:32

void-ness error

2 lines of code changed in:

dtremenak 2005-01-07 19:21

multiple-definition error

4 lines of code changed in:

chestal 2005-01-07 14:59

font rendering strangeness

16 lines of code changed in:

chestal 2005-01-07 13:11

handicap handling changed -> bump version, so we can see

1 lines of code changed in:

chestal 2005-01-07 12:43

base robot handicap on total score; also boost angular velocity for handicapped tanks; calculate speed boost for shots correctly

47 lines of code changed in:

atupone 2005-01-07 10:43

SDL_PATH_DSP seems to be used only in oss. Use AUDIODEV instead

3 lines of code changed in:

chestal 2005-01-07 10:40

bots actually get handicap, but wrong one

1 lines of code changed in:

brlcad 2005-01-07 10:03

tee hee.. guess that wasn't so safe to put up there without common.h first

2 lines of code changed in:

brlcad 2005-01-07 05:47

uses EAGAIN so needs errno.h

7 lines of code changed in:

brlcad 2005-01-07 05:46

put common.h before system header and cross fingers

8 lines of code changed in:

trepan 2005-01-07 03:16

thx orange, and silly ws

1 lines of code changed in:

trepan 2005-01-07 03:03

- make it possible to always have the separate IPINFO message
- also print the IPINFO message into the Server Menu

41 lines of code changed in:

brlcad 2005-01-07 00:48

avoid potentially blocking for 8 seconds

0 lines of code changed in:

brlcad 2005-01-07 00:42

oops, didn't need that HasPlayerList

0 lines of code changed in:

brlcad 2005-01-07 00:39

display player addr on joins to admins

1 lines of code changed in:

brlcad 2005-01-07 00:32

Display a players IP address and hostname when they join to players that have the playerList permission. Players with PlayerList will be sent a single MsgAdminInfo update when players join -- take advantage of that to modify the 'joined as a tank'-style join notifications to include their IP.

77 lines of code changed in:

brlcad 2005-01-07 00:28

add introspection for whether the player has playerlist permission

14 lines of code changed in:

dbrosius 2005-01-07 00:05

warnings

1 lines of code changed in:

trepan 2005-01-06 21:52

trying to force limited flags to vanish

2 lines of code changed in:

atupone 2005-01-06 20:08

Rem: Careful writing into the environment

2 lines of code changed in:

trepan 2005-01-06 19:02

the color freak strikes again

37 lines of code changed in:

atupone 2005-01-06 18:54

Display audio driver used. Useful for helping

24 lines of code changed in:

trepan 2005-01-06 18:15

do not clamp displayRadarRange if it is less then 1.0

7 lines of code changed in:

brlcad 2005-01-06 15:24

undisable motd for testing/fixing

0 lines of code changed in:

chestal 2005-01-06 15:10

bump revision because of handicap changes

1 lines of code changed in:

chestal 2005-01-06 15:01

make shots faster with handicap; dump broken reload boost; boost tank speed advantage up to a max of 2.0; cut off handicap at -50 instead of -20; see TODO about tuning of parameters

23 lines of code changed in:

dtremenak 2005-01-06 13:38

Don't forward message from /part if there isn't one, just drop the player

8 lines of code changed in:

trepan 2005-01-06 13:32

sendIPUpdate() for list server authentication

2 lines of code changed in:

trepan 2005-01-06 11:36

mention smoothbounce and noclusters

34 lines of code changed in:

timriker 2005-01-06 11:30

bzfquery.py

2 lines of code changed in:

timriker 2005-01-06 11:24

23

1 lines of code changed in:

trepan 2005-01-06 10:44

- reverting the Effects menu slider changes
- they use the same pattern as the Audio menu
- these and the Audio menu are the only ones
that have both a slider and an Off value (afaik)
- the save/load was inconsistent the way it is

4 lines of code changed in:

chestal 2005-01-06 10:34

remove another unused constant

0 lines of code changed in:

chestal 2005-01-06 10:31

remove unused constant

0 lines of code changed in:

chestal 2005-01-06 10:22

give explanatory message when callsign is rejected for having too many non-alnums

5 lines of code changed in:

trepan 2005-01-06 09:20

hunt indicator was overlapping the @/+/- symbols, thx Scorch

2 lines of code changed in:

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