Commit Log (Page 86 of 187)

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Summary Period: 2004-08-22 to 2004-08-17 (Commits 5032-5081 of 9331)

dbrosius 2004-08-22 22:46

warnings

1 lines of code changed in:

brlcad 2004-08-22 22:06

look for .map files in addition to .bzw files since they are pretty common

19 lines of code changed in:

lan56 2004-08-22 17:19

forget about linking lsdlmain.a, it crashes on startup, instead just undefine HAVE_SDL for bzflag.cxx, that way it uses the bzflag.cxx WinMain() instead of SDL_Main(), which would crash

3 lines of code changed in:

lan56 2004-08-22 16:12

that's zlib, not bzip2 :)

29 lines of code changed in:

lan56 2004-08-22 15:26

commentary

1 lines of code changed in:

lan56 2004-08-22 15:08

fix linker errors--add new files, and link in bzip2 lib with bzfs (world compression)

134 lines of code changed in:

brlcad 2004-08-22 13:41

don't forget the little dirs; Dev-C++ needs a Makefile

3 lines of code changed in:

brlcad 2004-08-22 13:38

sizeof a char pointer is not necessarily the same thing as the length of the string. modified version of hdunkel's amd64 patch.

4 lines of code changed in:

brlcad 2004-08-22 13:24

don't forget the icon and rc file for make dist

2 lines of code changed in:

bryjen 2004-08-22 13:07

fix double negative in flag teamness test

1 lines of code changed in:

brlcad 2004-08-21 20:42

allow no-shot servers (race maps, for example)

4 lines of code changed in:

atupone 2004-08-21 09:01

Change state to compensate jitter, as we need to integrate forces

53 lines of code changed in:

atupone 2004-08-20 21:54

Fixing private messagging

2 lines of code changed in:

dbrosius 2004-08-19 22:59

warnings

1 lines of code changed in:

atupone 2004-08-19 19:54

Give some more time for jitter filter to stabilize

8 lines of code changed in:

atupone 2004-08-19 16:17

moving code to get back required flag, from bzfs to FlagInfo

20 lines of code changed in:

atupone 2004-08-19 08:26

zapFlagByPlayer in

22 lines of code changed in:

timriker 2004-08-18 23:32

Is blink ever a Good Idea?

1 lines of code changed in:

atupone 2004-08-18 20:39

use C to test for SDL, new include broke sdl test in c++

2 lines of code changed in:

dtremenak 2004-08-18 14:04

increment the iterator before deleting the object it points to

7 lines of code changed in:

dtremenak 2004-08-18 13:58

ws

2 lines of code changed in:

dtremenak 2004-08-18 13:53

fix unbind

23 lines of code changed in:

jeffm2501 2004-08-18 13:47

ws

0 lines of code changed in:

jeffm2501 2004-08-18 13:46

fix a problem where an iterator that had been removed was being incremented.

35 lines of code changed in:

dtremenak 2004-08-18 13:13

always do the explict cast

0 lines of code changed in:

dtremenak 2004-08-18 13:11

hm, that mingw check is not really necessary - always do the explicit cast

0 lines of code changed in:

dtremenak 2004-08-18 13:06

get rid of the messy defines and let autoconf take care of deciding whether to include sys/param.h

1 lines of code changed in:

brlcad 2004-08-18 12:59

check for sys/param.h (need to check for a lot more headers\!)

8 lines of code changed in:

dtremenak 2004-08-18 12:33

recent i386 NetBSDs don't define "unix" for some reason, work around it

2 lines of code changed in:

dtremenak 2004-08-18 11:43

redundancy; NetBSD defines BSD

1 lines of code changed in:

dtremenak 2004-08-18 01:19

Show status while establishing a server connection and downloading maps
Break frame-rendering out of the main playing loop to allow it to be called from elsewhere while the playing loop is tied up with something (like joining a game)

604 lines of code changed in:

dtremenak 2004-08-18 00:07

try to fix winsock debaucle

0 lines of code changed in:

dtremenak 2004-08-17 21:03

ws

1 lines of code changed in:

dtremenak 2004-08-17 21:01

organize includes properly (fixes vc5 link-time warnings)

11 lines of code changed in:

dtremenak 2004-08-17 20:59

fix location of the HUDuiControl selection-marker-tank thingy by actually asking fm the font height

3 lines of code changed in:

atupone 2004-08-17 20:49

exist() method to FlagInfo added

9 lines of code changed in:

dtremenak 2004-08-17 20:30

assuming this include is just leftover cruft, doesn't seem to be used, but it breaks bzfs with no GL

0 lines of code changed in:

dtremenak 2004-08-17 20:19

no GL in Frustum, it's compiled in bzfs

3 lines of code changed in:

dtremenak 2004-08-17 14:45

ws

4 lines of code changed in:

dtremenak 2004-08-17 14:28

less verbose and more complete

2 lines of code changed in:

jeffm2501 2004-08-17 13:49

config update stuff

2 lines of code changed in:

atupone 2004-08-17 09:44

FlagInfo has now a getTextualInfo method

12 lines of code changed in:

atupone 2004-08-17 09:32

sendDrop procedure added

25 lines of code changed in:

atupone 2004-08-17 08:57

"flag reset" command is actually a zapFlag

16 lines of code changed in:

atupone 2004-08-17 05:56

FlagInfo getNextDrop,landing,setNoFlagInAir methods for flag landing logic

66 lines of code changed in:

atupone 2004-08-17 04:35

grabFlag is passed FlagInfo as parameter, instead of index-of

5 lines of code changed in:

trepan 2004-08-17 01:41

gcc doesn't like to pass references to temporary objects

12 lines of code changed in:

dtremenak 2004-08-17 01:22

warn if config_version is set to something we don't recognize

6 lines of code changed in:

dtremenak 2004-08-17 01:08

add new default keybindings when upgrading config if there's no conflict

31 lines of code changed in:

dtremenak 2004-08-17 00:42

unbind old broken roaming commands when upgrading config

13 lines of code changed in:

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