Commit Log (Page 116 of 187)

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Summary Period: 2004-02-08 to 2004-02-06 (Commits 3532-3581 of 9331)

atupone 2004-02-08 19:43

compiler warning about unused parameter

6 lines of code changed in:

atupone 2004-02-08 19:37

compiler warning about comparing unsigned with 0

8 lines of code changed in:

atupone 2004-02-08 19:31

unused var removed

1 lines of code changed in:

atupone 2004-02-08 19:28

have pragma warning only on MS Compiler

2 lines of code changed in:

atupone 2004-02-08 19:25

include windows header on MinGW32 and the W32_DEBUG_TRACE

8 lines of code changed in:

atupone 2004-02-08 19:20

check if whoami is available

8 lines of code changed in:

dtremenak 2004-02-08 18:39

ws

29 lines of code changed in:

dtremenak 2004-02-08 18:15

ws

119 lines of code changed in:

atupone 2004-02-08 13:44

when pod2man is not installed, only disable the man pages generated by it

6 lines of code changed in:

brlcad 2004-02-08 13:20

use pedantic ansi for os x

2 lines of code changed in:

brlcad 2004-02-08 12:47

cleanup. organize headers like bzflag

78 lines of code changed in:

chestal 2004-02-08 12:06

reject callsign which is empty after removing blanks etc.

4 lines of code changed in:

dtremenak 2004-02-08 11:37

Add todo for /poll ban|kick to be able to cycle through player names just like /ban and /kick

3 lines of code changed in:

brlcad 2004-02-08 04:03

ws

1 lines of code changed in:

brlcad 2004-02-08 04:02

incredibly more complex to separate out BaseLocalPlayer from LocalPlayer as LocalPlayer's header inclusion dependancies were whacky. this fixes much of it, although one header cycle was unavoidable tough one to break...

213 lines of code changed in:

brlcad 2004-02-08 03:54

separate out BaseLocalPlayer class into its own files

360 lines of code changed in:

brlcad 2004-02-08 00:31

clarify a little

11 lines of code changed in:

dtremenak 2004-02-08 00:06

fabs() requires math.h

8 lines of code changed in:

atupone 2004-02-07 19:33

driver for sound. It will be used the next run. Only used with SDL.
Empty chooses default. Linux values could be dsp (OSS), esd, alsa ...

14 lines of code changed in:

atupone 2004-02-07 18:13

bump bug is gone

0 lines of code changed in:

brlcad 2004-02-07 18:00

cleaning crew

13 lines of code changed in:

brlcad 2004-02-07 17:20

ugh.. the class header for this file is listed as a public header and
is used by other libs, yet this cxx is here.. bad bad bad. need to
decouple this file from the bzflag front-end specific sources so that
it may be moved elsewhere.

21 lines of code changed in:

brlcad 2004-02-07 16:39

mop, mop, mop.. all day long.. mop, mop, mop while I sing this song

22 lines of code changed in:

brlcad 2004-02-07 16:23

still more cleanup and removal of unused headers

85 lines of code changed in:

brlcad 2004-02-07 15:59

simple clean up, add missing headers

11 lines of code changed in:

brlcad 2004-02-07 15:49

simple clean up

6 lines of code changed in:

brlcad 2004-02-07 15:40

hrm, thought I deleted these

0 lines of code changed in:

brlcad 2004-02-07 15:21

use new RegionPriorityQueue class files

53 lines of code changed in:

brlcad 2004-02-07 15:20

separate out region priority queue class into their own files

132 lines of code changed in:

atupone 2004-02-07 14:46

new menu for Audio Setting

198 lines of code changed in:

atupone 2004-02-07 13:54

fixed compilation warning

1 lines of code changed in:

brlcad 2004-02-07 12:49

put the stars array in its own compilation unit. this will prevent wasting memory if/when the header is included in multiple compilation units.

436 lines of code changed in:

brlcad 2004-02-07 11:04

ws

3 lines of code changed in:

brlcad 2004-02-07 10:23

bzfSDL.h added

1 lines of code changed in:

brlcad 2004-02-07 10:20

add reame files to extra dist

40 lines of code changed in:

brlcad 2004-02-07 10:19

initial readme describing contents

25 lines of code changed in:

brlcad 2004-02-07 10:15

ws

2 lines of code changed in:

brlcad 2004-02-07 10:14

initial README

4 lines of code changed in:

brlcad 2004-02-07 10:14

follow the patlabor and add 3DOptionsManager.h DisplayListManager.h and DrawablesManager.h

6 lines of code changed in:

dbrosius 2004-02-06 23:28

Hopefully address the bump concerns

11 lines of code changed in:

dtremenak 2004-02-06 22:02

Fix hardcoded upper bound

1 lines of code changed in:

brlcad 2004-02-06 13:13

move votingarbiter into the new game lib

364 lines of code changed in:

brlcad 2004-02-06 13:12

add new game dir

1 lines of code changed in:

brlcad 2004-02-06 13:11

add some initial meat to the game lib (moved votingarbiter from bzfs)

334 lines of code changed in:

brlcad 2004-02-06 13:09

add game directory

17 lines of code changed in:

brlcad 2004-02-06 13:07

ws

2 lines of code changed in:

brlcad 2004-02-06 13:05

add initial details on what is supposed to be in each directory in the directory itself

28 lines of code changed in:

atupone 2004-02-06 02:30

Document problems, on bump handling

12 lines of code changed in:

atupone 2004-02-06 02:13

printf here work with char*, not std::string

2 lines of code changed in:

brlcad 2004-02-06 00:07

separate out the shock wave strategy into its own files and finally clean up the ShotStrategy interface

70 lines of code changed in:

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