Commit Log (Page 140 of 187)

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Summary Period: 2003-12-04 to 2003-12-01 (Commits 2332-2381 of 9331)

atupone 2003-12-04 17:09

Need to browse SUBDIRS

2 lines of code changed in:

atupone 2003-12-04 17:06

doc should be browsed not just for dist-ribution

1 lines of code changed in:

brlcad 2003-12-04 17:04

er, let's start with the latest docbook spec for this new stuff

1 lines of code changed in:

brlcad 2003-12-04 17:01

initial faq in docbook

61 lines of code changed in:

brlcad 2003-12-04 16:21

added doc dir

1 lines of code changed in:

brlcad 2003-12-04 16:15

moved three text documents (Filtering, Voting System, and Networking Protocol) into doc/guide for conversion to docbook

0 lines of code changed in:

brlcad 2003-12-04 16:12

added doc dirs for Makefile generation

9 lines of code changed in:

brlcad 2003-12-04 16:10

initial stubbed Makefile.am

4 lines of code changed in:

brlcad 2003-12-04 16:09

initial manual page docs (still need to update to docbook format)

1784 lines of code changed in:

brlcad 2003-12-04 16:05

initial howto docs

4 lines of code changed in:

brlcad 2003-12-04 16:04

initial makefiles

16 lines of code changed in:

brlcad 2003-12-04 16:02

initial guide documents

1344 lines of code changed in:

brlcad 2003-12-04 16:01

initially stubbed faq entries

4 lines of code changed in:

atupone 2003-12-04 15:39

merged two getTexture as per Mac wishes

5 lines of code changed in:

larsl 2003-12-04 03:56

Use all eight (or more) characters in the protocol version in the server cache filename so we don't cache e.g. 1909 and 1910 servers in the same file

4 lines of code changed in:

dbrosius 2003-12-04 00:33

disallow anyone from deleting the tm's textures, or creating their own on heap: ctor elim tbd

10 lines of code changed in:

dbrosius 2003-12-04 00:19

RadarRenderer now uses TextureManager

24 lines of code changed in:

dbrosius 2003-12-04 00:00

add ability for proc textures

37 lines of code changed in:

dbrosius 2003-12-03 22:41

remaining bits

2 lines of code changed in:

dbrosius 2003-12-03 22:38

learner is loopy

0 lines of code changed in:

dbrosius 2003-12-03 22:19

Pacify learner, Move TextureManager to bzflag, to cleanup deps

3 lines of code changed in:

dbrosius 2003-12-03 22:14

Pacify learner, Move TextureManager to bzflag, to cleanup deps

20 lines of code changed in:

atupone 2003-12-03 20:34

Colour Blindness stopped working out of the window. Fixed

6 lines of code changed in:

larsl 2003-12-03 12:08

Don't forget the function prototypes

1 lines of code changed in:

brlcad 2003-12-03 02:54

TextureManager is dependant on client front end code

7 lines of code changed in:

brlcad 2003-12-03 02:17

moved fatal error handler to the common error handler, and delete display inside of usage if it was set (that was probably a bug before -- no check)

23 lines of code changed in:

dbrosius 2003-12-02 21:34

tup0n3 r0xurs

0 lines of code changed in:

atupone 2003-12-02 19:04

Same fix done on LocalPlayer to limit explosion vertical speed.

10 lines of code changed in:

brlcad 2003-12-02 16:54

machine gun fires non-stop when you pick it up

2 lines of code changed in:

larsl 2003-12-02 11:40

Small text change, bzadmin can not be used for another game

2 lines of code changed in:

larsl 2003-12-02 10:51

Added new files include/texture.h and include/TextureManager.h to include/Makefile.am to unbreak 'make distcheck' and RPM builds

2 lines of code changed in:

dbrosius 2003-12-02 03:09

more tex hdling cleanup

6 lines of code changed in:

brlcad 2003-12-02 03:09

wanted cstdlib (need configure checks for header and atexit), added comments

7 lines of code changed in:

dbrosius 2003-12-02 02:15

stop the sym-trunc warnings

4 lines of code changed in:

dbrosius 2003-12-02 02:03

missed one

4 lines of code changed in:

dbrosius 2003-12-02 01:55

use nonstd atexit on vc6

4 lines of code changed in:

jeffm2501 2003-12-02 01:40

commit test

1 lines of code changed in:

brlcad 2003-12-02 01:01

Converted all of the singletons to use the base template singleton class.
Preferred instance() method returns a reference instead of a pointer,
requireing a lot of benign -> to . conversions. Singletons are destroyed
automatically when they leave scope, see the, see include/Singleton.h for
details, usage, and caveats. (non-behavior/logic-modifying commit)

1219 lines of code changed in:

dbrosius 2003-12-02 00:47

mac realizes that that was just mean

0 lines of code changed in:

dbrosius 2003-12-02 00:44

just to get in learners way

0 lines of code changed in:

dbrosius 2003-12-02 00:02

mem corruption fixed

0 lines of code changed in:

dbrosius 2003-12-02 00:00

HUDui no longer 'owns' arrow texture

0 lines of code changed in:

dbrosius 2003-12-01 23:37

remove now extraneous vars

0 lines of code changed in:

dbrosius 2003-12-01 23:29

Player no longer 'owns' the tank texture

0 lines of code changed in:

dbrosius 2003-12-01 22:48

rely on the stinkin' manager

26 lines of code changed in:

dbrosius 2003-12-01 22:17

more generic explosion loading

2 lines of code changed in:

larsl 2003-12-01 16:41

Removed references to removed files in the Makefile.ams, 'make dist' works again

0 lines of code changed in:

atupone 2003-12-01 15:56

Better limiting delta height of exploding tank

10 lines of code changed in:

larsl 2003-12-01 13:13

Removed some ugly #ifdefs, added another function to the pdcurses_adapter (wresize() is called resize_window() in pdcurses)

10 lines of code changed in:

larsl 2003-12-01 12:52

bzadmin now works with xcurses again

7 lines of code changed in:

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