Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Summary Period: 2003-06-27 to 2003-01-02 (Commits 532-581 of 9331)
MsgNewRabbit uses TCP now; handle cases where there is no rabbit (only observers) and some general rabbit sanity
52 lines of code changed in:
Kings to Rabbits: beter to do it now then later, changed new king message to new rabibit message nR Also fixed some warning levels
76 lines of code changed in:
always use direct message buffer when calling directMessage() or broadcastMessage(); this is very error prone, redesign?
16 lines of code changed in:
Removed bzflag.bmp.... wow this is still there, I barely remember when I made it ages ago
0 lines of code changed in:
'i' defined in scope as 2 difrent things, changed one to playerid
2 lines of code changed in:
assign kingship to the first player to join, remove debuggative cruft
16 lines of code changed in:
king of the hill (aka THE MAN)
211 lines of code changed in:
Unique constants for no
1 lines of code changed in:
general make (excep dist and some others) saves time not browsing all dirs
222 lines of code changed in:
how time flies...
18 lines of code changed in:
add some constness; pass Expression by reference to infixToPrefix which is now a static method
19 lines of code changed in:
Remove unneeded friends.
0 lines of code changed in:
If you have an API, you should use it :). Fixed issues with stateDB and it's "friends"
2 lines of code changed in:
Beginnings of simple flag 'negotiation'
98 lines of code changed in:
stricmp on windows
4 lines of code changed in:
hear yourself get crunched too
12 lines of code changed in:
yay for uninitialized memory
3 lines of code changed in:
be a little less naughty
84 lines of code changed in:
unbust UDP
0 lines of code changed in:
/usr/include already in system path -deleted- break RH7.3 cf.sourceforge.net
2 lines of code changed in:
yet more changelog additions
2 lines of code changed in:
update changelog
2 lines of code changed in:
add commands stuff to build
154 lines of code changed in:
Looking for locale even in installation directory
13 lines of code changed in:
includes... developers... developers.. developers
1 lines of code changed in:
add StateDatabase to build
787 lines of code changed in:
enable home/end keys when editing
9 lines of code changed in:
hopefully more player id sanity
88 lines of code changed in:
client addPlayer() uses slot=id
4 lines of code changed in:
reset group vector when player joins
1 lines of code changed in:
whitespace
3 lines of code changed in:
assume all clients respond to lag pings now
7 lines of code changed in:
No more drive thu pyramids
1 lines of code changed in:
add reason to MsgKilled
1205 lines of code changed in:
get really rid of MsgIdAck
0 lines of code changed in:
MsgScore from player to server unnecessary, as is old lag calcs, removed
473 lines of code changed in:
fixed it so it doesn't assign the server/noone ID to the first player
1 lines of code changed in:
no more need for MsgIdAck
0 lines of code changed in:
its like a nightmare in which there are fifteen different representations of the version number!
1 lines of code changed in:
wow this version numbering scheme sucks
3 lines of code changed in:
store player address information so udp downlink works
6 lines of code changed in:
playerid->ubyte, eliminate reconnect
399 lines of code changed in:
bump version number to 1.9a0 for protocol busting
98 lines of code changed in:
debian stuff
34 lines of code changed in:
(mostly) fix 1.8ish formatting in BeOS stuff
520 lines of code changed in:
typo
1 lines of code changed in:
const'd argument to copy constructor.
1 lines of code changed in:
Displays an error message and exits if the fonts cannot be loaded. Which probably means the data directory cannot be found.
13 lines of code changed in:
Collated the flag name, abbreviation, and help arrays into one array of FlagTable classes. Defined FlagTable class within Flag class.
FlagTable class contains the name, abbreviation, type, and help. I should also remove the dependency on ordering this list the same as the Flag enumeration order in global.h. Use a std::map perhaps.
119 lines of code changed in:
Collated the flag name, abbreviation, and help arrays into one array of FlagTable classes. Defined FlagTable class within Flag class.
25 lines of code changed in:
Pages: « Previous 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 Next »
Generated by StatCVS 0.2.2