Commit Log (Page 36 of 187)

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Summary Period: 2005-05-24 to 2005-05-22 (Commits 7532-7581 of 9331)

davidtrowbridge 2005-05-24 01:02

expand the table to include score and team, because why not

6 lines of code changed in:

davidtrowbridge 2005-05-24 00:44

make the max wait time accessible through the reactor, override that in the test

6 lines of code changed in:

davidtrowbridge 2005-05-24 00:40

make it use nouvelle's nifty ResortableTable stuff to show a list of current players

18 lines of code changed in:

lan56 2005-05-24 00:14

move bzflag.o to /dev-c++/, strip exe, don't show warnings for C files as the ares files causes errors as warnings

3 lines of code changed in:

davidtrowbridge 2005-05-23 23:47

port the nouvelle "hello world" example to use the BZReactor. this now runs a web server on port 8080 from within the bzfs plugin

16 lines of code changed in:

davidtrowbridge 2005-05-23 23:42

turn on threads in the python interpreter, since it *probably* won't kill anyone's puppy
catch and print any errors when calling out to event handlers, since tracebacks are handy
make the twisted reactor work

17 lines of code changed in:

davidtrowbridge 2005-05-23 23:21

plugins need to be loaded with RTLD_GLOBAL in order for symbol resolution on further libraries to work, like, say, a python builtin

1 lines of code changed in:

davidtrowbridge 2005-05-23 23:14

use python's linkflags like the doc says. still no love

1 lines of code changed in:

davidtrowbridge 2005-05-23 22:33

fix Player:repr() to not crash

1 lines of code changed in:

davidtrowbridge 2005-05-23 22:25

hook in the Player class. still a bit crashy

29 lines of code changed in:

davidtrowbridge 2005-05-23 21:24

comments!

5 lines of code changed in:

davidtrowbridge 2005-05-23 21:23

the big site-package mess isn't necessary, since the site module does that magic on import

0 lines of code changed in:

davidtrowbridge 2005-05-23 21:10

add util to the link, which makes it so we can use this even if we've got non-lazy linking

7 lines of code changed in:

davidtrowbridge 2005-05-23 20:48

frobnicate things around a bit, trying to get it to work :(

8 lines of code changed in:

jeffm2501 2005-05-23 20:40

check for plugins in a couple difrent places, and don't require an extension

58 lines of code changed in:

jeffm2501 2005-05-23 20:39

sln not suo!

21 lines of code changed in:

davidtrowbridge 2005-05-23 18:48

quiet!

1 lines of code changed in:

davidtrowbridge 2005-05-23 18:48

add the twisted stuff. looks like all my problems are in fact a messed up setup. guess i'll try this on the laptop in a few

63 lines of code changed in:

davidtrowbridge 2005-05-23 18:42

add a bunch of import garbage to try to get this working

65 lines of code changed in:

davidtrowbridge 2005-05-23 18:15

tracebacks are good

5 lines of code changed in:

davidtrowbridge 2005-05-23 17:49

printing 'tick' every half a second is annoying

1 lines of code changed in:

davidtrowbridge 2005-05-23 17:46

add implementation for wait time functions

15 lines of code changed in:

davidtrowbridge 2005-05-23 17:37

yep, getting lots of paid work done today. stub out bindings for the wait time funcs

29 lines of code changed in:

jeffm2501 2005-05-23 17:36

notes on what needs to be done still

2 lines of code changed in:

davidtrowbridge 2005-05-23 16:14

finish getattr. time for some real work

27 lines of code changed in:

davidtrowbridge 2005-05-23 16:06

add new event ID

1 lines of code changed in:

davidtrowbridge 2005-05-23 15:57

implement most of getattr

18 lines of code changed in:

dtremenak 2005-05-23 13:58

ws

247 lines of code changed in:

jeffm2501 2005-05-23 11:38

hooks for plugin to overide perms sent to clients on playerInfo

100 lines of code changed in:

dtremenak 2005-05-23 11:35

speling

1 lines of code changed in:

davidtrowbridge 2005-05-23 06:55

implement the guts of the getattr method for the Player class. just gotta fill in data now

40 lines of code changed in:

davidtrowbridge 2005-05-23 06:12

make it compile...CVS: ----------------------------------------------------------------------

36 lines of code changed in:

davidtrowbridge 2005-05-23 05:43

start work on creating a real Python class for players

82 lines of code changed in:

chestal 2005-05-23 05:10

2.0 is not that old

1 lines of code changed in:

atupone 2005-05-23 01:39

test for gcc > 3.4 fixed ?

3 lines of code changed in:

davidtrowbridge 2005-05-22 22:31

maintain players array when the plugin gets join/part events

16 lines of code changed in:

lan56 2005-05-22 21:18

fix "input line too long" error message by putting all the object files in /dev-c++/ rather than /src/bzflag/ (saves one character each file)

3 lines of code changed in:

davidtrowbridge 2005-05-22 21:11

well, it's adding players properly...

30 lines of code changed in:

jeffm2501 2005-05-22 21:06

new plugin to hide addmin users ( they don't send out the "admin" bit )

259 lines of code changed in:

lan56 2005-05-22 21:05

compile aresprocess.c as C not C++

2 lines of code changed in:

davidtrowbridge 2005-05-22 20:37

events are done, so i can remove that from here

0 lines of code changed in:

davidtrowbridge 2005-05-22 19:28

add a part handler

4 lines of code changed in:

davidtrowbridge 2005-05-22 19:22

add some test stuff for the player array

6 lines of code changed in:

davidtrowbridge 2005-05-22 19:17

less crashy

4 lines of code changed in:

davidtrowbridge 2005-05-22 18:58

basic infrastructure for maintaining the players dict

35 lines of code changed in:

atupone 2005-05-22 17:19

Instruction on building curl c-ares enabled on X platform and various fixes

34 lines of code changed in:

davidtrowbridge 2005-05-22 17:03

don't forget to create the list of handlers for join & part

2 lines of code changed in:

davidtrowbridge 2005-05-22 17:03

add handlers for join & part events

70 lines of code changed in:

chestal 2005-05-22 10:29

consistency

2 lines of code changed in:

atupone 2005-05-22 06:36

powf is affected by the same bug as hypotf on xmingw

3 lines of code changed in:

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