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Summary Period: 2003-08-05 to 2003-07-23 (Commits 982-1031 of 9331)
blah blah blah blah blah BLAH this is tedious
20 lines of code changed in:
another variable...
29 lines of code changed in:
yay, a game variable is in bzdb now
85 lines of code changed in:
begin adding symbolic constants for world variables
12 lines of code changed in:
oops
6 lines of code changed in:
drop MsgPlayerUpdate packets on client inbound side when packets are out of order or duplicated
3 lines of code changed in:
Updated man page, and CLI help for speedtol. Made BZFS not use speedtol less then 1.0
6 lines of code changed in:
grammar
1 lines of code changed in:
when burrowed, limit radar range instead of size (WorldSize/4 for now)
4 lines of code changed in:
But only if actually burrowed
1 lines of code changed in:
Burrowed tanks, being buried, have limited radar
6 lines of code changed in:
Fixee z radar
0 lines of code changed in:
unbork RemotePlayers shots on radar
1 lines of code changed in:
a couple things for MrApathyCream to fix
6 lines of code changed in:
Velocity should read High Speed
2 lines of code changed in:
no need to clip above ground level, duh
1 lines of code changed in:
more notes
2 lines of code changed in:
fixed rabbit join/pause issue
0 lines of code changed in:
pyr collisions again
1 lines of code changed in:
when sr'ing burrowed robots was checking wrong tank for bu flag
1 lines of code changed in:
when burrowed, don't get killed by exploding tank parts
5 lines of code changed in:
Allow jumping with burrow as long as your not burrowed at the moment
1 lines of code changed in:
faster sinking, and sound for burrow
8 lines of code changed in:
Burrow Flag
50 lines of code changed in:
add note about new port
2 lines of code changed in:
MsgScore's come in pairs, so send both in the same packet
22 lines of code changed in:
MsgMessages from server should say [SERVER->] not [world weapon->] :)
1 lines of code changed in:
compilation warning fix
5 lines of code changed in:
Sample World-Weapons world
127 lines of code changed in:
get the world weapon firing angles right
2 lines of code changed in:
more controllable timings with world weapons
7 lines of code changed in:
World weapon objects
463 lines of code changed in:
misc syntax cleanup
40 lines of code changed in:
fix order of team colors
9 lines of code changed in:
anaglyph for everyone!
41 lines of code changed in:
if no rabbit, anoint on MsgAlive, not MsgEnter
0 lines of code changed in:
Server is notified of pause changes, annointing rabbits with this knoedge
48 lines of code changed in:
More TODOs not TODO
0 lines of code changed in:
clarification on a couple items
4 lines of code changed in:
well, it ISN'T IN THE TODO NO MORE!
0 lines of code changed in:
Observer is a first class team
76 lines of code changed in:
the bug changed costumes
2 lines of code changed in:
reset keymap
26 lines of code changed in:
add -rabbit to Start Server option
5 lines of code changed in:
add -noudp removal to todo
2 lines of code changed in:
show current keymap in help page
83 lines of code changed in:
some infrastructure for displaying the keymap in the help
75 lines of code changed in:
No newline at end of file - don't compile with -Werror
1 lines of code changed in:
Extracting serverlistcache from menus.cxx
52 lines of code changed in:
Fixed used before inited warning
1 lines of code changed in:
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