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Summary Period: 2003-07-22 to 2003-07-18 (Commits 932-981 of 9331)
defined HAVE_REGEX_H if available
2 lines of code changed in:
Warning on missing regex stuff
8 lines of code changed in:
turned on simple repetitive suffix matching
40 lines of code changed in:
initial multilingual swear word list
1816 lines of code changed in:
Get Thief shot length right
8 lines of code changed in:
get rid of the readme reference
0 lines of code changed in:
fix the readme
1 lines of code changed in:
turns out there was only one callback needed
21 lines of code changed in:
AutoPilot restarts your tank after destruction
3 lines of code changed in:
remove -st bug listing
0 lines of code changed in:
multiple matches per input now handled (yay\!); improved word boundary matching; now handles punctuation prefixing case; handles terminating match on a word start boundary case
54 lines of code changed in:
time of day was being written to wrong offset, causing -st to be bad
1 lines of code changed in:
added alphanumeric matching methods
39 lines of code changed in:
more info on -st anomoly
14 lines of code changed in:
procs in headers need to be inline to avoid dup links
1 lines of code changed in:
use const_iterators since the methods are defined as const
8 lines of code changed in:
don't reuse for loop vars
3 lines of code changed in:
need strncasecmp defined for win32
1 lines of code changed in:
moved static constants external to class
8 lines of code changed in:
removed stdint.h
0 lines of code changed in:
added compile-time directives for non-regexp systems; separated out character alphanumeric checking
69 lines of code changed in:
converted bzfs to use new filter, added -filterCallsigns -filterChat and -filterSimple args
48 lines of code changed in:
made loadFromFile report how many were loaded
6 lines of code changed in:
compiler warnings removed
2 lines of code changed in:
added WordFilter to libCommon
2 lines of code changed in:
added verbosity control to file loading
1 lines of code changed in:
picked door #1 and fixed the const/set issue, more cleansing of output jabbertalk
52 lines of code changed in:
cleaned up compile warnings and output jabber
36 lines of code changed in:
properly match word boundaries using a bitset
27 lines of code changed in:
need bitset header now
1 lines of code changed in:
fixed aggressive filter protocol change
22 lines of code changed in:
add the shake time weirdness. it appears that everything is working as it
should, yet for some reason a bogus value gets sent over the wire.
i'm so confused
5 lines of code changed in:
added check for attempts to add duplicate filter entries
61 lines of code changed in:
Added serverIdPLen
3 lines of code changed in:
Player/Server ID packed length is 8 not 1
1 lines of code changed in:
fixed subtle big due to protocol change in simple filter
15 lines of code changed in:
Rogues don't get team grab messages.. as silly as it is to even exist in a ctf game
2 lines of code changed in:
AutoPilot from 1.8
125 lines of code changed in:
mention bad README.UNIX
2 lines of code changed in:
improved the bin-packing check so that only minimum amount of words are compared; removed repetitive substring match
56 lines of code changed in:
check that config file loaded properly
5 lines of code changed in:
add todo
2 lines of code changed in:
pruning old entry
0 lines of code changed in:
make thief shots last longer
4 lines of code changed in:
fix Thief visual size
3 lines of code changed in:
Thief shot was way to long
1 lines of code changed in:
reset players state.order to 0 on acceptClient
1 lines of code changed in:
sigh, init order to 0 in ctor
1 lines of code changed in:
oops incr order
1 lines of code changed in:
ooo code got merged out, put back in
4 lines of code changed in:
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