Commit Log (Page 7 of 187)

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Summary Period: 2006-02-07 to 2006-01-28 (Commits 8982-9031 of 9331)

jeffm2501 2006-02-07 20:51

don't use local players ping data for the wait time, they have incredebly low lag ;)

5 lines of code changed in:

jeffm2501 2006-02-07 20:28

get the API to let a bot join
send chat messages to local and remote players.
more cleanups, moves, and consolodations

198 lines of code changed in:

jeffm2501 2006-02-07 20:27

vc8 express info

11 lines of code changed in:

jujibo 2006-02-07 09:18

removed unneeded ; - Making some compilers failing

1 lines of code changed in:

jeffm2501 2006-02-06 22:14

start exposing some collision stuff to the API

274 lines of code changed in:

jeffm2501 2006-02-06 19:33

API consitency in naming
send memory safe structures back for all things

296 lines of code changed in:

jeffm2501 2006-02-06 18:23

smaller and smaller bzfs becomes.

89 lines of code changed in:

jeffm2501 2006-02-06 17:10

continue down the path of enligtenment, leaving the path of chaos to the past.

121 lines of code changed in:

lan56 2006-02-05 01:24

clear existing failed messages to avoid confusion

1 lines of code changed in:

jeffm2501 2006-02-04 17:48

there can be only ONE.... .playerID

6 lines of code changed in:

jeffm2501 2006-02-04 17:28

cXX not cPP

248 lines of code changed in:

jeffm2501 2006-02-04 16:43

start spliting out the messages returned from clients into there own file
consolodate the anti-cheat settings
make player update pack be consitent with other messages that use player ID.
clean up security checks in message switch
bump proto version ( player update changed )

158 lines of code changed in:

atupone 2006-02-04 10:17

bots grab flags now!!

0 lines of code changed in:

lan56 2006-02-04 05:08

bzflag.dev / config.h: add NewVersionMenu.h / +#define AUTOUPGRADE
EffectsMenu.h: "ricocet" -> "ricochet"
OptionsMenu.h: "i" -> "I" to match preexisting format

12 lines of code changed in:

jeffm2501 2006-02-04 01:10

unbreak bzfs for real players ( send them all other users)
don't relay messages to bot players as packets

13 lines of code changed in:

jeffm2501 2006-02-04 01:01

give the bot the smalest of possible brains

36 lines of code changed in:

jeffm2501 2006-02-04 00:30

set more things server side players need to join
move added callback to AFTER we are added
split more net messages between remote and local players
fake out the IP of all local players to be 0.0.0.0 or "local.player"
don't reverse dns locals ether.

129 lines of code changed in:

jeffm2501 2006-02-03 21:12

consolodate the reject player message code
notify local players on a rejection
give a better message on a callsign rejection
clean up player "enter" logic
hools for server side bots to set entry data ( callsign, etc.. ) and join the game as real players.
prevent server side bots from being baned ( they don't have IPs )

411 lines of code changed in:

jeffm2501 2006-02-03 18:08

warning on load that the plugin is like death warmed over

5 lines of code changed in:

atupone 2006-02-03 18:02

Adding my changes (and t-s too)

3 lines of code changed in:

atupone 2006-02-03 17:51

Flags hiding (from cheat) works even with identify flag now.

2 lines of code changed in:

jeffm2501 2006-02-03 17:07

local server player don't need DNS lookups and network kicks.
add callback for newly added server players.

70 lines of code changed in:

jeffm2501 2006-02-03 14:24

some notes about the bot

9 lines of code changed in:

jeffm2501 2006-02-03 14:21

start of a server side bot plugin

296 lines of code changed in:

jeffm2501 2006-02-03 14:20

it helps to actualy EXPORT the functions you want to use in a plugin

4 lines of code changed in:

jeffm2501 2006-02-03 13:35

constructor for server side players (may the gods have mercy on me )
they are incomplete, so shoudl not be used for anythign real.
consoldate more bzfs code into common functions ( game on check, player creation, etc.. )

95 lines of code changed in:

bzgirl 2006-02-03 02:54

news for default help file size increase

1 lines of code changed in:

bzgirl 2006-02-03 02:44

merge branch to head; allow for longer help files (50 lines)

1 lines of code changed in:

bryjen 2006-02-02 23:58

e is for enums, so they don't clash with class nameys\!

6 lines of code changed in:

bryjen 2006-02-02 21:59

newline at end of file

1 lines of code changed in:

jeffm2501 2006-02-02 21:57

server bot hooks for team updates

64 lines of code changed in:

jeffm2501 2006-02-02 21:39

comonise client query player update code

22 lines of code changed in:

jeffm2501 2006-02-02 21:34

hook for player update to server side bot

88 lines of code changed in:

jeffm2501 2006-02-02 20:09

don't need a function that just calls another function.

1 lines of code changed in:

jeffm2501 2006-02-02 20:01

hooks for flag list to be sent to server side players

123 lines of code changed in:

jeffm2501 2006-02-02 17:32

start comonising the server "pack" and message code.
start adding in hooks for server defined players ( server side bots ).

104 lines of code changed in:

jeffm2501 2006-02-02 14:32

atof don't return no floats.

1 lines of code changed in:

bthansen 2006-02-01 21:22

Update for new plugin API
Use strcasecmp not strncasecmp

9 lines of code changed in:

jeffm2501 2006-02-01 20:59

put a note that we need to update the docs

1 lines of code changed in:

jeffm2501 2006-02-01 20:58

update to new versioned API
and fix for windows ( no strncasecmp on windows )

23 lines of code changed in:

jeffm2501 2006-02-01 20:48

update to new versioned API

13 lines of code changed in:

jeffm2501 2006-02-01 20:43

update to new versioned API

13 lines of code changed in:

jeffm2501 2006-02-01 20:41

rework API to beter support binary plugins of difrent versions.
API version is now used only for the MINIMUM API version needed, not the only version.
All classes that can change are versioned and exported. When new data is needed, new classes will be derived form the old, so old plugins can still get the data they want ( from there version higher up the class tree )
This will break all existing plugins ( I'll fix the standard plugins later ).

162 lines of code changed in:

brlcad 2006-01-30 18:50

daemon is named bzfs not bzfsd by default

1 lines of code changed in:

brlcad 2006-01-30 18:45

merge v2_0branch mods to HEAD

2 lines of code changed in:

brlcad 2006-01-30 18:41

merge url fix from v2_0branch to HEAD

1 lines of code changed in:

atupone 2006-01-29 18:56

saying about OO

2 lines of code changed in:

atupone 2006-01-29 17:56

Missing new line at end

1 lines of code changed in:

brlcad 2006-01-28 17:21

add AUTHORS COPYING INSTALL NEWS README ChangeLog to the dist

6 lines of code changed in:

brlcad 2006-01-28 17:09

make the script run autogen.sh and configure for them too while we're at it

24 lines of code changed in:

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