Commit Log (Page 41 of 187)

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Summary Period: 2005-04-25 to 2005-04-08 (Commits 7282-7331 of 9331)

atupone 2005-04-25 13:02

accessing list server via libcurl

78 lines of code changed in:

atupone 2005-04-25 06:16

Fixing a syntax error on BSD (from Tegan)

1 lines of code changed in:

atupone 2005-04-24 20:00

Add an handler for working on data as soon as they arrive

10 lines of code changed in:

dtremenak 2005-04-23 20:14

ws

108 lines of code changed in:

dtremenak 2005-04-23 20:14

comment

1 lines of code changed in:

dtremenak 2005-04-23 17:58

let burrowed tanks see the entire shot reload indicator

4 lines of code changed in:

trepan 2005-04-22 19:23

more debug info

2 lines of code changed in:

trepan 2005-04-22 19:08

coplanarity check

19 lines of code changed in:

atupone 2005-04-22 18:22

private is a good thing (to me)

5 lines of code changed in:

jujibo 2005-04-21 04:01

Fixing security hole in server, allowing to a client bad things like avoid a ban

3 lines of code changed in:

atupone 2005-04-20 15:25

motd does not block startup anymore

63 lines of code changed in:

jeffm2501 2005-04-19 22:43

change set logs to level 3, since 4 is to much for some

2 lines of code changed in:

jeffm2501 2005-04-19 22:41

log out set commands and failed set commands to level 4

5 lines of code changed in:

pimpinella 2005-04-19 11:21

fix error caused by buggy implementation of stl

1 lines of code changed in:

atupone 2005-04-18 16:41

Use map. If they work should be faster.

7 lines of code changed in:

atupone 2005-04-18 16:20

Avoid doing a DNS lookup (until it will be made unblocking)

2 lines of code changed in:

atupone 2005-04-18 16:09

Avoid double free

2 lines of code changed in:

pimpinella 2005-04-18 12:43

"/msg >admin message" sends to admin channel
"/msg >team message" sends to team

19 lines of code changed in:

atupone 2005-04-17 19:27

When starting downloading, cancel any texture downloading in progress

9 lines of code changed in:

atupone 2005-04-17 19:25

Saving copy time (using realloc) and freeing memory when leaving

9 lines of code changed in:

trepan 2005-04-17 06:16

use GL_FASTEST for polygon smoothing in all cases

3 lines of code changed in:

jujibo 2005-04-16 10:11

making tokenize working fine.. but probably there is a bug on it. Bug hunt start

2 lines of code changed in:

jujibo 2005-04-16 06:04

Message fix

1 lines of code changed in:

jujibo 2005-04-16 06:00

Added slots option to mute/unmute commands

73 lines of code changed in:

brlcad 2005-04-15 23:45

apply the patches provided from Apple for gcc 4 (for OS X 10.4) .. probably not really needed since the patches were to an older release, but what they heck.

6 lines of code changed in:

brlcad 2005-04-15 23:38

Foreign exchange student Phuh Kyoo says hello

9 lines of code changed in:

atupone 2005-04-15 19:59

cURL handle both initial and on request download of texture

33 lines of code changed in:

atupone 2005-04-15 19:55

unused variable

0 lines of code changed in:

chestal 2005-04-14 12:25

ws

4 lines of code changed in:

atupone 2005-04-13 15:54

texture are downloaded with cURL

168 lines of code changed in:

atupone 2005-04-13 15:44

cURLManager added

2 lines of code changed in:

atupone 2005-04-13 15:41

cURL multi handler. To be a substitute of URLManager, or included in

302 lines of code changed in:

trepan 2005-04-11 03:07

use material translucency (alpha)

9 lines of code changed in:

sgk284 2005-04-10 23:17

Allow admin to get ip info upon entering the game and in the join messages of other players (like the client).

28 lines of code changed in:

chestal 2005-04-10 11:43

out of sync comment removed, added FIXME

1 lines of code changed in:

chestal 2005-04-10 11:39

mark maxPlayers issue with 'FIXME'

1 lines of code changed in:

chestal 2005-04-10 11:33

player slots >= maxPlayers can be in use because lower slots might be occupied by non-players (scripts or bugs), better to use the highest used slot number; might fix player count mismatch bug

1 lines of code changed in:

chestal 2005-04-10 11:24

make displayReloadTimer persistent

1 lines of code changed in:

trepan 2005-04-10 00:25

bump version to 1.4

1 lines of code changed in:

trepan 2005-04-10 00:24

wings3d outputs "ke" in OBJs for emissive lighting, use it

26 lines of code changed in:

trepan 2005-04-08 22:39

swap reload indicator colors

3 lines of code changed in:

trepan 2005-04-08 22:23

couple of changes to reload indicator, revert at your leisure

47 lines of code changed in:

trepan 2005-04-08 20:57

shadows

69 lines of code changed in:

atupone 2005-04-08 19:14

unShadowing

24 lines of code changed in:

atupone 2005-04-08 19:02

unShadowing

86 lines of code changed in:

atupone 2005-04-08 18:35

unShadowing

1233 lines of code changed in:

dtremenak 2005-04-08 17:17

Fix HUD alert and status dimming so bright text no longer shows through to the menus.
Fix FontManager's recognition of Dim+Underline.

20 lines of code changed in:

trepan 2005-04-08 16:52

shadows

47 lines of code changed in:

dtremenak 2005-04-08 16:36

add player::getTKRatio utility function and use it for tkratio highlighting. patch from orange.

11 lines of code changed in:

atupone 2005-04-08 15:35

unShadowing

100 lines of code changed in:

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