Commit Log (Page 170 of 187)

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Summary Period: 2003-07-10 to 2003-07-09 (Commits 832-881 of 9331)

micahjd 2003-07-10 22:12

Give Team a constructor so our team scores aren't uninitialized if we don't get any MsgTeamUpdates

9 lines of code changed in:

micahjd 2003-07-10 21:58

No icky hardcoded buffer sizes when we have this nice MaxPacketLen constant

2 lines of code changed in:

micahjd 2003-07-10 21:56

If we receive a packet bigger than MaxPacketLen, don't try to copy the whole thing into the packet buffer

2 lines of code changed in:

micahjd 2003-07-10 21:51

The UDP change should probably appear on the changelog

1 lines of code changed in:

micahjd 2003-07-10 21:46

Fix ze debuggative doodad

1 lines of code changed in:

micahjd 2003-07-10 21:41

Store length of incoming UDP packets correctly

2 lines of code changed in:

micahjd 2003-07-10 21:34

Remove huge amounts of UDP-related protocol cruft. Mostly this gets rid
of a message queue that wasn't really being used, but it also removes an
unnecessary 8-byte header on UDP messages and an unused 2-byte parameter
for MsgUDPLinkEstablished.

13 lines of code changed in:

davidtrowbridge 2003-07-10 21:33

ONE POINT TWENTY ONE JIGGAWATTS!
err...right. got rid of the rest of all the old keybinding stuff, except for the menus

34 lines of code changed in:

micahjd 2003-07-10 19:23

All the logic for decoding world object flags was backwards, causing most objects to appear drivethrough, shootthrough, and flipZ'ed

7 lines of code changed in:

micahjd 2003-07-10 19:00

Whitespace change

1 lines of code changed in:

micahjd 2003-07-10 18:05

Fix the size calculation for teleporters

1 lines of code changed in:

jeffm2501 2003-07-10 17:09

fixed badness. Bad me. bad bad me.

2 lines of code changed in:

davidtrowbridge 2003-07-10 15:56

busted hunt key

20 lines of code changed in:

davidtrowbridge 2003-07-10 15:46

while we're at it, break F8 too

31 lines of code changed in:

davidtrowbridge 2003-07-10 14:43

pack things in the same order that we unpack

1 lines of code changed in:

davidtrowbridge 2003-07-10 14:06

couple more roaming keys

65 lines of code changed in:

jeffm2501 2003-07-10 12:14

Moved all object opts into a single 1 byte bitmask, added map version so we don't crash

55 lines of code changed in:

davidtrowbridge 2003-07-10 11:44

whoops, don't leave code commented out

0 lines of code changed in:

davidtrowbridge 2003-07-10 11:40

add amusing shot-drop bug

2 lines of code changed in:

davidtrowbridge 2003-07-10 11:34

move slow-keyboard to bzdb

6 lines of code changed in:

chestal 2003-07-10 08:36

readd some header files to bzfs.cxx which have mysteriously vanished

8 lines of code changed in:

dbrosius 2003-07-10 03:53

Document global initialization order problem, caused by

3 lines of code changed in:

davidtrowbridge 2003-07-10 03:46

move radar zooming to bzdb

25 lines of code changed in:

davidtrowbridge 2003-07-10 03:28

bind roaming keys slightly differently to unbork keyboard players

9 lines of code changed in:

davidtrowbridge 2003-07-10 01:57

message panel scrolling

20 lines of code changed in:

dbrosius 2003-07-10 01:50

added orange, brown, yellow and cyan teams

0 lines of code changed in:

davidtrowbridge 2003-07-10 01:35

wow...the callback works

58 lines of code changed in:

davidtrowbridge 2003-07-10 00:59

another keybinding to commands

21 lines of code changed in:

davidtrowbridge 2003-07-10 00:45

menus.cxx no longer needs resources.h

0 lines of code changed in:

davidtrowbridge 2003-07-10 00:43

elminate all but the keybindings from ResourceDatabase

1 lines of code changed in:

davidtrowbridge 2003-07-10 00:38

false cursor for 3dfx passthrough

3 lines of code changed in:

davidtrowbridge 2003-07-10 00:34

move worldCacheLimit to bzdb

3 lines of code changed in:

davidtrowbridge 2003-07-10 00:32

move quickMessages to new config

3 lines of code changed in:

davidtrowbridge 2003-07-10 00:30

wahoo, with this variable, ResourceDatabase is used by one fewer function

7 lines of code changed in:

davidtrowbridge 2003-07-10 00:24

yet another random value that nobody uses

5 lines of code changed in:

davidtrowbridge 2003-07-10 00:17

i seem to have lisp poltergeists. oh well, it works for scanline

7 lines of code changed in:

davidtrowbridge 2003-07-09 23:51

last of the zbuffer cruft

2 lines of code changed in:

davidtrowbridge 2003-07-09 23:49

zoooooooom

5 lines of code changed in:

dbrosius 2003-07-09 22:33

MrAC tries his hand at BZDB (email)

3 lines of code changed in:

brlcad 2003-07-09 22:30

sensible order

1 lines of code changed in:

dbrosius 2003-07-09 22:04

fix float->int prob

1 lines of code changed in:

dbrosius 2003-07-09 21:53

Don't add Null or Team flags to allowedFlags, also convert to vector, map not needed, and easier to do random

9 lines of code changed in:

dbrosius 2003-07-09 21:23

ChangeLog for FlagDescs

1 lines of code changed in:

davidtrowbridge 2003-07-09 21:06

unbreak the client build

1 lines of code changed in:

davidtrowbridge 2003-07-09 20:31

move locale to bzdb

3 lines of code changed in:

larsl 2003-07-09 19:35

Don't pick team flags as random flags

15 lines of code changed in:

davidtrowbridge 2003-07-09 18:51

move a couple more values into bzdb

6 lines of code changed in:

atupone 2003-07-09 18:16

detecting missing GL/GLU, warning and disabling client compile

44 lines of code changed in:

jeffm2501 2003-07-09 12:02

Fix for windows ( multiple defined iterators'it')
Comprimise: neg z scale activages z flip flag.

7 lines of code changed in:

davidtrowbridge 2003-07-09 11:22

updated TODO, BUGS

4 lines of code changed in:

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